Player Matchup

Loki
Loki
Silver II
FryedIceCream
Loki
Silver II
Level 116
God Stats
0W - 1L
1,225 SR
Queue Stats
36W - 61L
1,299 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Grike
Sun Wukong
Gold V
Level 129
God Stats
4W - 1L
1,974 SR
Queue Stats
39W - 38L
1,341 MMR
Solo
Geb
Geb
Silver II
JedeyeMindTricks
Geb
Silver II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,318 MMR
Solo
Discordia
Discordia
Bronze V
NatsuDeuz
Discordia
Bronze V
Level 100
God Stats
0W - 4L
1,497 SR
Queue Stats
3W - 15L
1,368 MMR
Party 1
Izanami
Izanami
Bronze III
StrangerFreak
Izanami
Bronze III
Level 64
God Stats
0W - 1L
1,690 SR
Queue Stats
21W - 22L
1,274 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,577 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,499 SR
1,352 MMR
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
EtherealGrey
Bakasura
Gold V
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
384W - 378L
1,309 MMR
Solo
Anubis
Anubis
Gold V
HaxCats
Anubis
Gold V
Level 146
God Stats
27W - 13L
1,775 SR
Queue Stats
659W - 670L
1,300 MMR
Solo
Apollo
Apollo
Gold V
Jace1345
Apollo
Gold V
Level 141
God Stats
16W - 12L
1,160 SR
Queue Stats
351W - 352L
1,271 MMR
Solo
Horus
Horus
Gold V
Newdfo1
Horus
Gold V
Level 139
God Stats
7W - 1L
1,562 SR
Queue Stats
1,031W - 1,031L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 4
10,026
477
7,089
16,668
4,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Grike
Sun Wukong
17
4 / 2 / 2
11,192
533
12,426
21,060
18,089
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 7 / 8
8,391
400
5,717
22,299
17,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
NatsuDeuz
Discordia
14
0 / 8 / 4
8,753
417
8,757
12,484
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
15
1 / 8 / 5
9,700
462
7,740
16,907
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AtlasAh Muzen CabArachneThoth

VS

Bans
ShivaAgniBastetErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
10 / 0 / 14
12,364
589
20,692
9,701
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
EtherealGrey
Bakasura
19
8 / 4 / 10
12,008
572
12,609
18,061
11,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
HaxCats
Anubis
19
3 / 1 / 9
12,262
584
10,380
13,991
10,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Jace1345
Apollo
19
8 / 2 / 9
12,555
598
17,213
16,020
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Newdfo1
Horus
15
3 / 2 / 18
10,823
515
7,735
17,082
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
92
9
Kills
32
32
Deaths
9
23
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
0
14
17
W
Bakasura
EtherealGrey
Bakasura
8
4
10
3.25
L
4
7
4
0.86
L
Sun Wukong
Grike
Sun Wukong
4
2
2
2.5
W
Anubis
HaxCats
Anubis
3
1
9
7.5
W
Apollo
Jace1345
Apollo
8
2
9
6.25
L
0
7
8
0.57
L
Discordia
NatsuDeuz
Discordia
0
8
4
0.25
W
Horus
Newdfo1
Horus
3
2
18
6
L
Izanami
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,729
Damage
68,629
89,418
Taken
74,855
48,338
Mitigated
43,027
14,383
Healing
30,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,692
1,632
0
2,677
9,701
3,284
1,802
4,193
5,508
88,227
0
W
Bakasura
EtherealGrey
Bakasura
12,609
8,364
0
4,379
18,061
11,793
1,479
2,749
15,312
0
84,078
L
7,089
565
0
345
16,668
4,130
0
6,413
9,432
0
50,153
L
Sun Wukong
Grike
Sun Wukong
12,426
3,024
0
7,796
21,060
18,089
0
8,551
11,572
0
77,275
W
Anubis
HaxCats
Anubis
10,380
1,193
0
8,438
13,991
10,243
319
1,399
12,592
86,527
0
W
Apollo
Jace1345
Apollo
17,213
9,754
0
8,100
16,020
6,457
4,473
3,391
12,629
0
95,120
L
5,717
420
0
2,424
22,299
17,783
0
9,960
11,673
13,484
0
L
Discordia
NatsuDeuz
Discordia
8,757
467
0
125
12,484
3,308
0
4,198
7,869
59,716
0
W
Horus
Newdfo1
Horus
7,735
2,480
1,865
5,033
17,082
11,250
246
3,677
13,405
2,302
27,099
L
Izanami
7,740
4,038
0
3,693
16,907
5,028
432
3,192
13,410
0
68,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,062
Gold Earned
60,012
466
Minions Killed
646
0
Camps Cleared
0
1,949,008
Distance Traveled
2,033,848
40
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,364
589
143
7
0
408,760
2
W
Bakasura
12,008
572
150
7
0
468,439
1
L
Loki
10,026
477
70
3
0
422,895
9
L
Sun Wukong
11,192
533
149
7
0
412,162
8
W
Anubis
12,262
584
162
8
0
338,468
11
W
Apollo
12,555
598
146
7
0
412,588
5
L
Geb
8,391
400
15
1
0
380,485
10
L
Discordia
8,753
417
107
5
0
371,436
7
W
Horus
10,823
515
45
2
0
405,593
11
L
Izanami
9,700
462
125
6
0
362,030
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role