Player Matchup

Gilgamesh
Gilgamesh
Hazedlugz
Gilgamesh
Level 160
God Stats
6W - 8L
1,474 SR
Queue Stats
54W - 58L
1,433 Elo+
Party 1
Susano
Susano
Shadow KiTTEYYY
Susano
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,368 Elo+
Party 1
Merlin
Merlin
re666bornCFH
Merlin
Level 123
God Stats
4W - 2L
1,487 SR
Queue Stats
10W - 13L
1,494 Elo+
Party 1
Team Averages
Level 136
1,487 SR
1,432 Elo+

VS

Team Averages
Level 74
1,447 SR
1,395 Elo+
Nike
Nike
Da1theOriginal
Nike
Level 134
God Stats
7W - 9L
1,550 SR
Queue Stats
408W - 539L
1,388 Elo+
Solo
Loki
Loki
Marchischuk
Loki
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,495 Elo+
Party 2
Janus
Janus
buttsniffer12
Janus
Level 17
God Stats
0W - 1L
1,290 SR
Queue Stats
14W - 30L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hazedlugz
Gilgamesh
15
8 / 0 / 6
9,953
766
8,684
9,029
3,723
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 0 / 6
10,022
771
8,443
9,519
3,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
15
2 / 3 / 14
9,579
737
11,718
8,738
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
8,358
643
6,995
13,698
8,053
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 8 / 2
7,507
577
3,509
10,806
2,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 7 / 2
7,849
604
7,585
8,726
2,218
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
2
3
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Gilgamesh
Hazedlugz
Gilgamesh
8
0
6
11
L
0
8
2
0.13
W
6
0
6
9
L
0
7
2
0.14
W
Merlin
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,845
Damage
18,089
27,286
Taken
33,230
10,198
Mitigated
13,240
4,213
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,995
157
0
4,457
13,698
8,053
70
5,158
8,540
0
20,723
W
Gilgamesh
Hazedlugz
Gilgamesh
8,684
1,278
0
1,218
9,029
3,723
350
2,860
6,169
0
28,064
L
3,509
598
26
180
10,806
2,969
0
3,790
7,016
0
16,692
W
8,443
902
0
741
9,519
3,534
126
3,088
6,431
0
33,932
L
7,585
619
230
656
8,726
2,218
0
3,572
5,154
31,742
0
W
Merlin
11,718
64
0
2,254
8,738
2,941
557
2,046
6,692
42,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,554
Gold Earned
23,714
155
Minions Killed
122
10
Camps Cleared
3
746,994
Distance Traveled
709,203
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,358
643
28
2
0
264,555
6
W
Gilgamesh
9,953
766
34
3
4
267,696
4
L
Loki
7,507
577
26
2
2
227,631
3
W
Susano
10,022
771
66
5
2
254,147
2
L
Janus
7,849
604
68
5
1
217,017
0
W
Merlin
9,579
737
55
4
4
225,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role