Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Bigmikeawesome
Xing Tian
Level 16
God Stats
2W - 9L
1,240 SR
Queue Stats
2W - 17L
1,071 Elo+
Party 1
Achilles
Achilles
KaRnAgE_MoOn
Achilles
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 99L
1,328 Elo+
Party 2
Izanami
Izanami
Tasty_totts
Izanami
Level 67
God Stats
6W - 4L
1,847 SR
Queue Stats
67W - 77L
1,404 Elo+
Party 2
Team Averages
Level 83
1,518 SR
1,361 Elo+

VS

Team Averages
Level 69
1,458 SR
1,396 Elo+
Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DeliveredTick0
King Arthur
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 172L
1,383 Elo+
Solo
Cernunnos
Cernunnos
Ev831il
Cernunnos
Level 45
God Stats
16W - 15L
1,500 SR
Queue Stats
230W - 237L
1,294 Elo+
Solo
Ne Zha
Ne Zha
IIIIlFALCONIIIIl
Ne Zha
Level 87
God Stats
6W - 6L
1,497 SR
Queue Stats
81W - 91L
1,430 Elo+
Party 3
Janus
Janus
llllcokeellll
Janus
Level 43
God Stats
1W - 1L
1,295 SR
Queue Stats
33W - 41L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 1 / 1
6,676
556
2,381
4,108
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Loki
 
Loki
11
4 / 4 / 2
6,649
554
4,388
8,528
2,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Bigmikeawesome
Xing Tian
7
1 / 4 / 0
4,793
399
1,558
6,295
3,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
KaRnAgE_MoOn
Achilles
9
0 / 3 / 2
5,696
475
3,283
9,028
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Tasty_totts
Izanami
10
0 / 2 / 2
5,789
482
4,841
8,444
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 2 / 5
6,286
524
4,209
7,819
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
DeliveredTick0
King Arthur
13
4 / 0 / 1
7,480
623
7,236
6,328
6,560
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Ev831il
Cernunnos
10
4 / 1 / 2
6,242
520
7,144
5,627
1,556
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 3 / 2
6,640
553
3,120
8,272
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 1 / 1
6,376
531
2,220
5,097
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
13
14
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
1
1.5
L
Loki
 
Loki
4
4
2
1.25
W
Bacchus
 
Bacchus
1
2
5
1.75
L
Xing Tian
Bigmikeawesome
Xing Tian
1
4
0
0.25
W
King Arthur
DeliveredTick0
King Arthur
4
0
1
4.5
W
Cernunnos
Ev831il
Cernunnos
4
1
2
5
W
3
3
2
1.33
L
Achilles
KaRnAgE_MoOn
Achilles
0
3
2
0.33
L
Izanami
Tasty_totts
Izanami
0
2
2
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,451
Damage
23,929
36,403
Taken
33,143
17,239
Mitigated
17,009
8,828
Healing
7,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,381
478
0
500
4,108
1,466
0
1,926
2,182
36,754
0
L
Loki
 
Loki
4,388
981
0
3,245
8,528
2,624
21
294
8,234
0
31,135
W
Bacchus
 
Bacchus
4,209
409
422
1,981
7,819
5,040
145
985
6,834
11,702
0
L
Xing Tian
Bigmikeawesome
Xing Tian
1,558
315
52
98
6,295
3,358
0
760
5,535
5,555
0
W
King Arthur
DeliveredTick0
King Arthur
7,236
1,129
0
1,060
6,328
6,560
184
611
5,717
0
40,833
W
Cernunnos
Ev831il
Cernunnos
7,144
3,164
0
2,059
5,627
1,556
308
357
5,270
0
38,388
W
3,120
1,739
0
1,507
8,272
2,566
0
950
7,314
0
36,570
L
Achilles
KaRnAgE_MoOn
Achilles
3,283
1,042
25
1,911
9,028
7,428
0
0
9,028
5,202
21,380
L
Izanami
Tasty_totts
Izanami
4,841
2,889
0
2,997
8,444
2,363
0
3,449
4,995
0
34,190
W
2,220
42
0
649
5,097
1,287
168
1,593
3,378
31,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,603
Gold Earned
33,024
282
Minions Killed
284
0
Camps Cleared
0
1,034,426
Distance Traveled
1,197,893
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,676
556
82
7
0
203,179
4
L
Loki
6,649
554
62
5
0
211,871
0
W
Bacchus
6,286
524
8
1
0
239,071
1
L
Xing Tian
4,793
399
6
1
0
219,230
2
W
King Arthur
7,480
623
84
7
0
234,159
0
W
Cernunnos
6,242
520
69
6
0
222,625
3
W
Ne Zha
6,640
553
60
5
0
255,629
1
L
Achilles
5,696
475
51
4
0
191,704
0
L
Izanami
5,789
482
81
7
0
208,442
1
W
Janus
6,376
531
63
5
0
246,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role