Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SARGENTMAJOR79
Ra
Level 60
God Stats
25W - 18L
1,708 SR
Queue Stats
187W - 230L
1,209 Elo+
Solo
Artemis
Artemis
TTV_Rambo-FN
Artemis
Level 54
God Stats
4W - 4L
1,527 SR
Queue Stats
25W - 29L
1,259 Elo+
Party 1
Geb
Geb
TUC_LUCHS_YT
Geb
Level 16
God Stats
5W - 3L
1,516 SR
Queue Stats
7W - 12L
1,221 Elo+
Party 1
Thoth
Thoth
crazy58monster
Thoth
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 93L
1,282 Elo+
Party 1
Team Averages
Level 51
1,550 SR
1,294 Elo+

VS

Team Averages
Level 72
1,477 SR
1,357 Elo+
Hel
Hel
Awsomenator32
Hel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 78L
1,350 Elo+
Solo
Ymir
Ymir
HarryToads
Ymir
Level 108
God Stats
3W - 4L
1,548 SR
Queue Stats
40W - 49L
1,535 Elo+
Party 2
Medusa
Medusa
Icldbeyourdad
Medusa
Level 107
God Stats
8W - 4L
1,583 SR
Queue Stats
33W - 25L
1,410 Elo+
Party 2
Mulan
Mulan
SiriiusJKotSM
Mulan
Level 59
God Stats
8W - 13L
1,281 SR
Queue Stats
281W - 318L
1,259 Elo+
Solo
Thor
Thor
Toone4U
Thor
Level 39
God Stats
2W - 6L
1,472 SR
Queue Stats
237W - 249L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 0 / 0
8,129
478
2,551
9,819
3,097
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 0
9,615
566
6,187
8,387
3,210
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
TTV_Rambo-FN
Artemis
12
2 / 4 / 6
8,067
475
12,205
8,953
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 3
7,696
453
3,831
8,829
7,879
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
4 / 2 / 2
8,675
510
5,703
7,037
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,432
437
3,158
7,274
2,322
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 4
6,493
382
1,858
9,821
5,392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 2
7,049
415
9,396
11,482
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 1
7,955
468
4,557
11,424
8,495
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Toone4U
Thor
14
5 / 3 / 0
8,292
488
5,016
11,640
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
14
Kills
11
11
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
0
4
L
1
3
0
0.33
L
0
2
4
1
L
3
4
2
1
W
2
3
0
0.67
L
2
2
1
1.25
W
Artemis
TTV_Rambo-FN
Artemis
2
4
6
1.25
W
2
2
3
1.75
L
Thor
Toone4U
Thor
5
3
0
1.67
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,477
Damage
23,985
43,025
Taken
51,641
18,446
Mitigated
22,670
9,714
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,551
913
0
2,322
9,819
3,097
451
1,328
8,491
31,018
0
L
3,158
99
283
568
7,274
2,322
248
3,639
3,635
41,026
0
L
1,858
169
379
1,514
9,821
5,392
0
1,953
7,868
25,933
0
L
9,396
2,899
0
1,020
11,482
2,758
0
3,929
7,553
0
37,911
W
6,187
1,151
97
3,481
8,387
3,210
2,312
0
8,387
60,419
0
L
4,557
213
0
1,721
11,424
8,495
0
5,339
6,085
0
39,572
W
Artemis
TTV_Rambo-FN
Artemis
12,205
5,340
199
1,779
8,953
2,134
1,304
482
8,471
0
35,874
W
3,831
328
0
0
8,829
7,879
391
1,883
6,946
24,547
0
L
Thor
Toone4U
Thor
5,016
550
0
3,927
11,640
3,703
0
3,412
8,228
0
47,469
W
5,703
496
0
1,836
7,037
2,126
930
1,323
5,714
40,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,182
Gold Earned
37,221
359
Minions Killed
357
0
Camps Cleared
0
1,537,989
Distance Traveled
1,518,750
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,129
478
56
3
0
346,054
0
L
Hel
7,432
437
83
5
0
293,461
0
L
Ymir
6,493
382
39
2
0
311,795
6
L
Medusa
7,049
415
62
4
0
283,350
4
W
Ra
9,615
566
127
7
0
293,573
0
L
Mulan
7,955
468
89
5
0
294,866
0
W
Artemis
8,067
475
56
3
0
282,828
0
W
Geb
7,696
453
43
3
0
314,043
0
L
Thor
8,292
488
84
5
0
335,278
0
W
Thoth
8,675
510
77
5
0
301,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role