Player Matchup

Ravana
Ravana
PoTaToRPGG22
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 1
Danzaburou
Danzaburou
popoadrianjesus
Danzaburou
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 7L
1,173 Elo+
Party 1
Cthulhu
Cthulhu
xZeliox
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,173 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,173 Elo+

VS

Team Averages
Level 72
1,499 SR
1,401 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Messsed
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,150 Elo+
Party 2
Xbalanque
Xbalanque
PaiPai7u7
Xbalanque
Level 127
God Stats
2W - 2L
1,498 SR
Queue Stats
99W - 108L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
1 / 9 / 5
10,976
646
4,155
16,712
12,041
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
popoadrianjesus
Danzaburou
17
5 / 7 / 2
13,278
781
15,883
17,007
6,197
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
xZeliox
Cthulhu
15
1 / 4 / 5
10,702
630
10,685
21,519
22,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
4 / 1 / 14
12,804
753
10,467
13,123
5,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
Messsed
Yemoja
15
2 / 3 / 8
11,039
649
3,860
13,887
13,453
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
PaiPai7u7
Xbalanque
17
13 / 4 / 5
13,966
822
22,250
16,659
6,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
19
20
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
14
11
W
Yemoja
Messsed
Yemoja
2
3
8
2
W
Xbalanque
PaiPai7u7
Xbalanque
13
4
5
3.88
L
Ravana
1
9
5
0.39
L
Danzaburou
popoadrianjesus
Danzaburou
5
7
2
0.86
L
Cthulhu
xZeliox
Cthulhu
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,723
Damage
36,577
55,238
Taken
43,669
41,147
Mitigated
25,598
8,581
Healing
14,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,467
671
2,318
6,792
13,123
5,700
258
4,045
8,715
44,232
0
W
Yemoja
Messsed
Yemoja
3,860
1,075
954
815
13,887
13,453
414
3,110
10,292
13,155
0
W
Xbalanque
PaiPai7u7
Xbalanque
22,250
10,590
0
3,412
16,659
6,445
1,834
2,818
13,546
0
77,056
L
Ravana
4,155
1,235
0
2,315
16,712
12,041
123
4,087
12,625
0
14,127
L
Danzaburou
popoadrianjesus
Danzaburou
15,883
6,108
0
2,552
17,007
6,197
3,085
4,108
12,899
0
81,449
L
Cthulhu
xZeliox
Cthulhu
10,685
623
620
3,094
21,519
22,909
180
7,281
14,238
30,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,956
Gold Earned
37,809
164
Minions Killed
164
5
Camps Cleared
9
797,719
Distance Traveled
877,049
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,804
753
74
4
1
304,523
6
W
Yemoja
11,039
649
14
1
1
294,809
1
W
Xbalanque
13,966
822
76
4
7
277,717
1
L
Ravana
10,976
646
17
1
0
242,261
1
L
Danzaburou
13,278
781
105
6
5
274,588
3
L
Cthulhu
10,702
630
42
2
0
280,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role