Player Matchup

Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FistMeOniiChan
Merlin
Level 128
God Stats
2W - 1L
1,487 SR
Queue Stats
72W - 50L
1,660 Elo+
Solo
Sylvanus
Sylvanus
SupraMurder
Sylvanus
Level 105
God Stats
2W - 1L
1,472 SR
Queue Stats
208W - 205L
1,594 Elo+
Solo
Medusa
Medusa
Xiaomachao
Medusa
Level 88
God Stats
3W - 2L
1,312 SR
Queue Stats
175W - 160L
1,551 Elo+
Solo
Ravana
Ravana
strangerXtaker
Ravana
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 79L
1,586 Elo+
Solo
Team Averages
Level 120
1,454 SR
1,578 Elo+

VS

Team Averages
Level 145
1,534 SR
1,610 Elo+
Sylvanus
Sylvanus
Lahthel
Sylvanus
Level 160
God Stats
2W - 6L
1,488 SR
Queue Stats
409W - 383L
1,597 Elo+
Solo
Cabrakan
Cabrakan
SaceyAxe1243879
Cabrakan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,589 Elo+
Solo
Izanami
Izanami
TheSmightiest
Izanami
Level 127
God Stats
2W - 1L
1,652 SR
Queue Stats
76W - 73L
1,526 Elo+
Solo
Da Ji
Da Ji
castaturr
Da Ji
Level 155
God Stats
1W - 5L
1,302 SR
Queue Stats
318W - 266L
1,622 Elo+
Solo
Agni
Agni
iHaveStickyPants
Agni
Level 160
God Stats
2W - 1L
1,728 SR
Queue Stats
138W - 92L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 1 / 7
6,323
1,265
1,019
5,520
4,714
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 7
6,529
1,306
4,274
3,276
1,018
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SupraMurder
Sylvanus
11
1 / 1 / 7
6,208
1,242
2,370
7,269
5,801
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Xiaomachao
Medusa
12
5 / 2 / 5
7,121
1,424
8,425
6,214
2,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 5
6,169
1,234
1,986
5,348
3,914
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lahthel
Sylvanus
11
1 / 2 / 4
5,406
1,081
2,434
6,461
3,878
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
1
0 / 0 / 0
1,320
264
0
0
0
Izanami
10
1 / 2 / 3
5,432
1,086
4,676
3,731
1,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
castaturr
Da Ji
10
1 / 3 / 4
5,443
1,089
3,614
4,973
2,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 3 / 3
5,820
1,164
7,308
4,822
1,718
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
10
Kills
5
6
Deaths
10
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
7
4.5
W
2
1
7
5.5
L
Sylvanus
Lahthel
Sylvanus
1
2
4
1.5
L
Cabrakan
0
0
0
0
W
Sylvanus
SupraMurder
Sylvanus
1
1
7
4.5
L
Izanami
1
2
3
1.25
W
Medusa
Xiaomachao
Medusa
5
2
5
3.75
L
Da Ji
castaturr
Da Ji
1
3
4
1
L
2
3
3
1.17
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,074
Damage
18,032
27,627
Taken
19,987
18,298
Mitigated
9,469
10,874
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,019
0
265
468
5,520
4,714
974
1,588
3,932
1,525
0
W
4,274
142
0
0
3,276
1,018
451
1,938
1,338
15,548
0
L
Sylvanus
Lahthel
Sylvanus
2,434
389
2,152
2,191
6,461
3,878
0
2,008
4,453
4,755
0
L
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
SupraMurder
Sylvanus
2,370
339
4,182
2,935
7,269
5,801
441
2,670
4,599
5,085
0
L
Izanami
4,676
1,872
789
507
3,731
1,358
0
1,338
2,393
0
14,540
W
Medusa
Xiaomachao
Medusa
8,425
3,287
135
542
6,214
2,851
759
1,862
4,352
0
16,616
L
Da Ji
castaturr
Da Ji
3,614
719
21
881
4,973
2,515
0
1,659
3,314
0
4,186
L
7,308
427
0
1,083
4,822
1,718
0
2,658
2,164
13,427
0
W
1,986
246
829
1,518
5,348
3,914
461
1,684
3,664
0
4,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,350
Gold Earned
23,421
63
Minions Killed
55
0
Camps Cleared
0
512,746
Distance Traveled
388,707
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,323
1,265
1
0
0
91,638
0
W
Merlin
6,529
1,306
24
5
0
103,909
1
L
Sylvanus
5,406
1,081
7
1
0
101,140
1
L
Cabrakan
1,320
264
0
0
0
0
0
W
Sylvanus
6,208
1,242
10
2
0
104,066
1
L
Izanami
5,432
1,086
27
5
0
97,534
2
W
Medusa
7,121
1,424
23
5
0
115,817
2
L
Da Ji
5,443
1,089
2
0
0
90,396
0
L
Agni
5,820
1,164
19
4
0
99,637
0
W
Ravana
6,169
1,234
5
1
0
97,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role