Player Matchup

The Morrigan
The Morrigan
Kiev-Grad
The Morrigan
Level 156
God Stats
2W - 1L
1,734 SR
Queue Stats
81W - 78L
1,507 Elo+
Solo
Achilles
Achilles
M4nuSDominuS
Achilles
Level 156
God Stats
6W - 11L
1,354 SR
Queue Stats
657W - 691L
1,419 Elo+
Solo
Amaterasu
Amaterasu
Viktorfell
Amaterasu
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,474 Elo+
Solo
Neith
Neith
Гургенджан
Neith
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 29L
1,403 Elo+
Party 2
Terra
Terra
Шанго
Terra
Level 104
God Stats
20W - 11L
1,476 SR
Queue Stats
996W - 945L
1,440 Elo+
Party 2
Team Averages
Level 108
1,513 SR
1,449 Elo+

VS

Team Averages
Level 111
1,406 SR
1,481 Elo+
Tiamat
Tiamat
DEADSPARKS
Tiamat
Level 129
God Stats
0W - 3L
1,348 SR
Queue Stats
41W - 55L
1,447 Elo+
Solo
Agni
Agni
GRnikol85
Agni
Level 86
God Stats
9W - 10L
1,590 SR
Queue Stats
969W - 1,033L
1,491 Elo+
Solo
Terra
Terra
l am Sogeking
Terra
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,488 Elo+
Solo
Ratatoskr
Ratatoskr
Примархх
Ratatoskr
Level 120
God Stats
0W - 2L
1,307 SR
Queue Stats
56W - 59L
1,498 Elo+
Party 1
Ares
Ares
РусскаяГрешница
Ares
Level 105
God Stats
0W - 2L
1,285 SR
Queue Stats
148W - 153L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kiev-Grad
The Morrigan
19
6 / 7 / 10
12,161
715
19,444
14,070
7,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
M4nuSDominuS
Achilles
20
4 / 4 / 16
11,963
704
21,025
30,658
38,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amaterasu
Viktorfell
Amaterasu
19
4 / 4 / 10
11,441
673
11,582
21,151
24,857
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
8 / 3 / 12
13,017
766
29,682
16,458
9,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
20
3 / 2 / 18
13,117
772
14,418
21,455
29,546
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DEADSPARKS
Tiamat
18
3 / 2 / 11
10,848
638
19,241
16,787
12,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
18
3 / 6 / 12
10,851
638
22,344
20,371
11,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 3 / 14
10,890
641
8,537
19,420
28,047
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ratatoskr
18
8 / 6 / 9
11,572
681
15,171
20,400
13,119
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 8 / 14
11,773
693
14,601
33,670
44,211
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
79
25
Kills
19
20
Deaths
25
66
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DEADSPARKS
Tiamat
3
2
11
4.25
L
Agni
3
6
12
1.5
W
The Morrigan
Kiev-Grad
The Morrigan
6
7
10
1.57
W
Achilles
M4nuSDominuS
Achilles
4
4
16
3
W
Amaterasu
Viktorfell
Amaterasu
4
4
10
2.25
L
2
3
14
3
W
8
3
12
4.67
L
Ratatoskr
8
6
9
2.08
W
Terra
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,151
Damage
79,894
103,792
Taken
110,648
109,675
Mitigated
109,632
48,928
Healing
48,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DEADSPARKS
Tiamat
19,241
1,086
2,654
4,910
16,787
12,410
32
8,139
8,648
40,821
0
L
Agni
22,344
2,688
3,013
3,701
20,371
11,845
176
7,913
12,458
55,147
0
W
The Morrigan
Kiev-Grad
The Morrigan
19,444
3,321
1,370
2,082
14,070
7,402
766
9,455
4,596
29,697
126
W
Achilles
M4nuSDominuS
Achilles
21,025
4,602
1,462
8,282
30,658
38,245
291
18,672
11,986
0
39,926
W
Amaterasu
Viktorfell
Amaterasu
11,582
4,779
604
6,503
21,151
24,857
740
13,718
7,433
0
16,790
L
8,537
931
17,167
6,201
19,420
28,047
763
6,887
12,533
24,976
0
W
29,682
14,561
0
7,546
16,458
9,625
3,898
10,388
6,070
0
65,568
L
Ratatoskr
15,171
6,506
1,901
4,000
20,400
13,119
0
5,540
14,860
0
29,697
L
14,601
617
1,749
3,624
33,670
44,211
0
5,257
28,413
26,294
0
W
Terra
14,418
892
10,310
10,769
21,455
29,546
1,317
12,471
8,984
26,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,699
Gold Earned
55,934
176
Minions Killed
177
0
Camps Cleared
0
1,657,232
Distance Traveled
1,514,000
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,848
638
41
2
0
332,280
1
L
Agni
10,851
638
66
4
0
269,769
0
W
The Morrigan
12,161
715
28
2
0
276,868
2
W
Achilles
11,963
704
20
1
0
352,958
0
W
Amaterasu
11,441
673
18
1
0
351,819
0
L
Terra
10,890
641
25
1
0
313,960
5
W
Neith
13,017
766
90
5
0
307,603
1
L
Ratatoskr
11,572
681
27
2
0
280,628
0
L
Ares
11,773
693
18
1
0
317,363
0
W
Terra
13,117
772
20
1
0
367,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role