Player Matchup

Athena
Athena
Ambiwavelent
Athena
Level 22
God Stats
0W - 1L
1,303 SR
Queue Stats
4W - 4L
1,206 Elo+
Party 1
Artemis
Artemis
CosmicShibby9865
Artemis
Level 108
God Stats
6W - 9L
1,592 SR
Queue Stats
18W - 39L
1,314 Elo+
Solo
Zeus
Zeus
Jwzei
Zeus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,352 Elo+
Party 1
Team Averages
Level 70
1,465 SR
1,290 Elo+

VS

Team Averages
Level 68
1,474 SR
1,389 Elo+
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Goldenguy59
King Arthur
Level 52
God Stats
5W - 9L
1,423 SR
Queue Stats
12W - 26L
1,361 Elo+
Solo
Fenrir
Fenrir
sp3c0psh4d0w
Fenrir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 36L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 5 / 4
7,036
640
3,176
10,452
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 4 / 1
7,286
662
6,290
7,346
2,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Jwzei
Zeus
11
2 / 3 / 3
7,284
662
6,359
4,926
1,421
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 1 / 5
8,155
741
10,962
5,978
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Goldenguy59
King Arthur
13
5 / 0 / 6
8,391
763
4,907
8,160
7,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
11
3 / 4 / 6
7,601
691
4,098
8,682
2,945
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
12
12
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
5
6.5
L
Athena
0
5
4
0.4
L
2
4
1
0.63
W
King Arthur
Goldenguy59
King Arthur
5
0
6
8
L
Zeus
Jwzei
Zeus
2
3
3
1.17
W
Fenrir
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,825
Damage
19,967
22,724
Taken
22,820
11,862
Mitigated
12,619
1,496
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,962
3,585
577
759
5,978
1,866
706
2,662
3,316
33,230
0
L
Athena
3,176
926
0
661
10,452
8,290
0
5,092
4,868
7,930
0
L
6,290
2,556
0
585
7,346
2,151
0
3,758
3,272
0
25,179
W
King Arthur
Goldenguy59
King Arthur
4,907
856
0
1,082
8,160
7,808
236
3,723
4,437
0
20,967
L
Zeus
Jwzei
Zeus
6,359
797
0
250
4,926
1,421
0
1,650
3,023
21,853
0
W
Fenrir
4,098
781
262
1,112
8,682
2,945
0
3,603
5,079
0
9,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,606
Gold Earned
24,147
101
Minions Killed
93
3
Camps Cleared
6
539,610
Distance Traveled
640,713
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,155
741
50
5
2
223,139
4
L
Athena
7,036
640
8
1
1
194,896
2
L
Artemis
7,286
662
56
5
1
156,676
3
W
King Arthur
8,391
763
31
3
3
209,417
2
L
Zeus
7,284
662
37
3
1
188,038
0
W
Fenrir
7,601
691
12
1
1
208,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role