Player Matchup

Sobek
Sobek
Mourrrou
Sobek
Level 89
God Stats
2W - 2L
1,592 SR
Queue Stats
51W - 41L
1,547 Elo+
Party 1
Artio
Artio
Wasabii_on_YTB
Artio
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 62L
1,472 Elo+
Party 1
Loki
Loki
flo1278
Loki
Level 152
God Stats
3W - 0L
1,653 SR
Queue Stats
333W - 291L
1,615 Elo+
Party 1
Team Averages
Level 115
1,582 SR
1,545 Elo+

VS

Team Averages
Level 59
1,434 SR
1,318 Elo+
Anhur
Anhur
JeeJeeKoli
Anhur
Level 9
God Stats
0W - 2L
1,301 SR
Queue Stats
1W - 13L
1,226 Elo+
Party 2
Ares
Ares
JeeJeeMax
Ares
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 14L
1,226 Elo+
Party 2
Nu Wa
Nu Wa
Mytsie
Nu Wa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mourrrou
Sobek
14
1 / 0 / 14
9,791
653
8,584
19,989
24,043
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
5 / 0 / 12
10,929
729
9,956
19,461
24,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
flo1278
Loki
17
14 / 1 / 5
12,070
805
17,633
12,024
7,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
0 / 7 / 0
8,218
548
8,678
12,064
3,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
11
0 / 6 / 1
8,847
590
6,615
16,917
16,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
Mytsie
Nu Wa
12
1 / 7 / 0
8,719
581
10,939
11,692
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
20
Kills
1
1
Deaths
20
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
7
0
0
L
Ares
0
6
1
0.08
W
Sobek
Mourrrou
Sobek
1
0
14
8
L
Nu Wa
Mytsie
Nu Wa
1
7
0
0.14
W
5
0
12
11
W
Loki
flo1278
Loki
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,173
Damage
26,232
51,474
Taken
40,673
55,947
Mitigated
24,428
14,770
Healing
2,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
8,678
4,116
0
850
12,064
3,949
0
4,889
7,175
0
20,024
L
Ares
6,615
549
0
649
16,917
16,570
0
8,533
8,384
14,944
0
W
Sobek
Mourrrou
Sobek
8,584
895
0
5,157
19,989
24,043
13
6,491
13,498
28,526
0
L
Nu Wa
Mytsie
Nu Wa
10,939
2,598
106
852
11,692
3,909
0
5,166
6,526
30,361
0
W
9,956
1,062
2,377
5,981
19,461
24,330
150
7,974
11,487
40,585
0
W
Loki
flo1278
Loki
17,633
5,459
0
1,255
12,024
7,574
1,740
4,350
7,199
0
62,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,790
Gold Earned
25,784
155
Minions Killed
80
8
Camps Cleared
4
848,926
Distance Traveled
667,081
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,218
548
34
2
1
209,402
1
L
Ares
8,847
590
11
1
0
246,043
5
W
Sobek
9,791
653
32
2
4
268,051
3
L
Nu Wa
8,719
581
35
2
3
211,636
6
W
Artio
10,929
729
51
3
1
278,368
1
W
Loki
12,070
805
72
5
3
302,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role