Player Matchup

Yu Huang
Yu Huang
Arahan
Yu Huang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MarkWithaK
Sun Wukong
Level 65
God Stats
1W - 5L
1,278 SR
Queue Stats
29W - 36L
1,492 Elo+
Party 2
Da Ji
Da Ji
MoriganFreeman
Da Ji
Level 142
God Stats
2W - 3L
1,657 SR
Queue Stats
30W - 38L
1,491 Elo+
Party 2
Team Averages
Level 105
1,478 SR
1,494 Elo+

VS

Team Averages
Level 95
1,769 SR
1,625 Elo+
Ymir
Ymir
GraciS
Ymir
Level 63
God Stats
99W - 40L
1,801 SR
Queue Stats
253W - 157L
1,627 Elo+
Party 1
Vamana
Vamana
IgorHraje
Vamana
Level 117
God Stats
58W - 21L
1,764 SR
Queue Stats
272W - 172L
1,623 Elo+
Party 1
Atlas
Atlas
NarfiFenri
Atlas
Level 104
God Stats
25W - 14L
1,743 SR
Queue Stats
272W - 171L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Arahan
Yu Huang
12
2 / 4 / 4
8,273
636
12,244
8,761
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MarkWithaK
Sun Wukong
11
2 / 4 / 2
7,644
588
9,003
13,532
7,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 6 / 4
8,459
651
11,244
15,291
5,842
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GraciS
Ymir
12
1 / 5 / 8
8,964
690
4,826
14,724
12,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
IgorHraje
Vamana
15
10 / 1 / 3
10,785
830
14,058
18,852
21,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
14
3 / 1 / 10
9,250
712
12,351
12,866
12,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
7
Kills
14
14
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Arahan
Yu Huang
2
4
4
1
W
Ymir
GraciS
Ymir
1
5
8
1
W
Vamana
IgorHraje
Vamana
10
1
3
11.5
L
Sun Wukong
MarkWithaK
Sun Wukong
2
4
2
0.75
L
3
6
4
0.83
W
Atlas
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,491
Damage
31,235
37,584
Taken
46,442
16,152
Mitigated
46,356
4,372
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Arahan
Yu Huang
12,244
1,291
0
481
8,761
3,217
812
3,663
4,868
38,420
0
W
Ymir
GraciS
Ymir
4,826
824
0
2,682
14,724
12,596
540
4,178
10,297
13,052
0
W
Vamana
IgorHraje
Vamana
14,058
7,237
795
7,176
18,852
21,447
1,682
4,907
13,510
0
42,355
L
Sun Wukong
MarkWithaK
Sun Wukong
9,003
1,810
150
3,241
13,532
7,093
126
5,586
7,471
0
19,991
L
11,244
2,130
0
500
15,291
5,842
0
7,443
7,602
0
20,568
W
Atlas
12,351
3,854
727
5,176
12,866
12,313
623
3,524
9,193
30,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,376
Gold Earned
28,999
96
Minions Killed
107
4
Camps Cleared
6
667,725
Distance Traveled
693,174
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,273
636
59
5
1
220,597
2
W
Ymir
8,964
690
20
2
1
195,072
0
W
Vamana
10,785
830
53
4
4
244,532
3
L
Sun Wukong
7,644
588
19
1
1
225,959
0
L
Da Ji
8,459
651
18
1
2
221,169
3
W
Atlas
9,250
712
34
3
1
253,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role