Player Matchup

Poseidon
Poseidon
Kicame
Poseidon
Level 107
God Stats
2W - 3L
1,349 SR
Queue Stats
219W - 229L
1,393 Elo+
Solo
Nu Wa
Nu Wa
MisakiJ
Nu Wa
Level 68
God Stats
23W - 15L
1,566 SR
Queue Stats
121W - 128L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
TiiMark
Cu Chulainn
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 221L
1,403 Elo+
Solo
Apollo
Apollo
Trilora60
Apollo
Level 100
God Stats
7W - 3L
1,626 SR
Queue Stats
225W - 218L
1,443 Elo+
Solo
Ullr
Ullr
Vinnie2325
Ullr
Level 124
God Stats
29W - 27L
1,468 SR
Queue Stats
499W - 482L
1,449 Elo+
Solo
Team Averages
Level 101
1,502 SR
1,434 Elo+

VS

Team Averages
Level 89
1,407 SR
1,506 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DasHolocost
Fenrir
Level 114
God Stats
4W - 3L
1,405 SR
Queue Stats
158W - 166L
1,532 Elo+
Solo
Ymir
Ymir
Roccodhium
Ymir
Level 68
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cupid
Cupid
Rodhium
Cupid
Level 99
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kicame
Poseidon
15
5 / 8 / 5
9,477
557
5,476
11,618
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
MisakiJ
Nu Wa
17
7 / 0 / 16
10,591
623
16,420
8,672
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
TiiMark
Cu Chulainn
15
2 / 3 / 3
9,322
548
6,038
11,297
8,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Apollo
Trilora60
Apollo
17
12 / 3 / 4
10,502
618
15,539
11,048
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 3 / 8
10,393
611
11,478
13,117
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 5 / 1
9,671
569
7,041
12,021
6,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
15
5 / 5 / 4
8,773
516
9,925
12,069
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
6 / 9 / 3
8,860
521
11,820
15,793
6,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 4
7,638
449
3,037
18,030
9,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Rodhium
Cupid
12
0 / 8 / 4
7,105
418
5,559
12,904
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
34
Kills
17
17
Deaths
34
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
1
0.9
L
Morgan Le Fay
 
Morgan Le Fay
5
5
4
1.4
L
Fenrir
6
9
3
0.83
W
Poseidon
Kicame
Poseidon
5
8
5
0.94
W
Nu Wa
MisakiJ
Nu Wa
7
0
16
15
L
2
7
4
0.57
L
Cupid
Rodhium
Cupid
0
8
4
0.25
W
Cu Chulainn
TiiMark
Cu Chulainn
2
3
3
1.17
W
Apollo
Trilora60
Apollo
12
3
4
4.67
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,951
Damage
37,382
55,752
Taken
70,817
22,895
Mitigated
29,485
16,407
Healing
17,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,041
343
0
4,746
12,021
6,107
642
1,863
10,158
58,346
0
L
Morgan Le Fay
 
Morgan Le Fay
9,925
1,419
0
1,420
12,069
3,829
604
4,792
7,277
50,501
0
L
Fenrir
11,820
2,524
0
3,665
15,793
6,846
0
5,225
10,568
0
56,223
W
Poseidon
Kicame
Poseidon
5,476
637
1
901
11,618
3,619
0
5,842
5,384
45,189
0
W
Nu Wa
MisakiJ
Nu Wa
16,420
2,821
463
4,509
8,672
2,735
1,862
1,618
6,988
70,013
0
L
3,037
506
398
3,918
18,030
9,762
0
5,475
12,555
17,776
0
L
Cupid
Rodhium
Cupid
5,559
3,744
314
3,294
12,904
2,941
0
4,812
8,092
0
43,514
W
Cu Chulainn
TiiMark
Cu Chulainn
6,038
918
0
1,663
11,297
8,349
21
3,293
8,004
366
53,533
W
Apollo
Trilora60
Apollo
15,539
7,992
0
4,407
11,048
3,949
2,235
2,257
8,727
0
58,250
W
11,478
5,503
0
4,463
13,117
4,243
0
6,263
6,646
0
66,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,285
Gold Earned
42,047
513
Minions Killed
407
0
Camps Cleared
0
1,566,356
Distance Traveled
1,506,549
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,671
569
132
8
0
253,703
5
L
Morgan Le Fay
8,773
516
85
5
0
297,627
3
L
Fenrir
8,860
521
80
5
0
313,166
1
W
Poseidon
9,477
557
78
5
0
312,871
2
W
Nu Wa
10,591
623
114
7
0
291,378
4
L
Ymir
7,638
449
24
1
0
333,181
0
L
Cupid
7,105
418
86
5
0
308,872
2
W
Cu Chulainn
9,322
548
114
7
0
321,460
5
W
Apollo
10,502
618
87
5
0
305,553
4
W
Ullr
10,393
611
120
7
0
335,094
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role