Player Matchup

Heimdallr
Heimdallr
Gumbyy
Heimdallr
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,633 Elo+
Party 1
Hera
Hera
Nimp_Pimply
Hera
Level 88
God Stats
3W - 0L
1,481 SR
Queue Stats
21W - 33L
1,290 Elo+
Solo
Bacchus
Bacchus
PapaMitch
Bacchus
Level 85
God Stats
2W - 1L
1,492 SR
Queue Stats
7W - 3L
1,637 Elo+
Party 1
Arachne
Arachne
TwilightKingz
Arachne
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 42L
1,592 Elo+
Party 1
Nike
Nike
mokilpatty
Nike
Level 103
God Stats
2W - 0L
1,746 SR
Queue Stats
11W - 8L
1,634 Elo+
Party 1
Team Averages
Level 107
1,544 SR
1,557 Elo+

VS

Team Averages
Level 103
1,436 SR
1,424 Elo+
Hercules
Hercules
DaddyGroot
Hercules
Level 69
God Stats
0W - 3L
1,346 SR
Queue Stats
15W - 21L
1,371 Elo+
Solo
Vulcan
Vulcan
FallingForDeath
Vulcan
Level 128
God Stats
0W - 1L
1,297 SR
Queue Stats
32W - 53L
1,440 Elo+
Party 3
Bastet
Bastet
HotSaws
Bastet
Level 69
God Stats
9W - 10L
1,693 SR
Queue Stats
20W - 28L
1,415 Elo+
Party 2
Chernobog
Chernobog
Ravenseye100
Chernobog
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
30W - 51L
1,450 Elo+
Party 3
Cthulhu
Cthulhu
leeW1337
Cthulhu
Level 123
God Stats
0W - 1L
1,557 SR
Queue Stats
26W - 34L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gumbyy
Heimdallr
17
4 / 1 / 4
9,979
768
19,388
11,963
5,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 3 / 4
9,025
694
6,358
7,287
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
PapaMitch
Bacchus
15
2 / 1 / 7
9,370
721
7,663
16,090
19,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
18
9 / 1 / 6
10,300
792
17,149
13,016
6,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 1 / 6
9,120
702
7,403
11,940
12,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaddyGroot
Hercules
14
1 / 3 / 2
8,770
675
6,866
22,275
20,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

17
1 / 3 / 4
9,131
702
15,198
6,146
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
HotSaws
Bastet
15
3 / 4 / 1
8,715
670
11,202
14,404
6,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Ravenseye100
Chernobog
15
2 / 3 / 3
8,574
660
8,004
10,294
5,097
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
leeW1337
Cthulhu
13
0 / 5 / 2
7,575
583
5,052
15,387
11,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
18
Kills
7
7
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
DaddyGroot
Hercules
1
3
2
0.67
L
1
3
4
1
W
Heimdallr
Gumbyy
Heimdallr
4
1
4
6
L
Bastet
HotSaws
Bastet
3
4
1
0.88
W
1
3
4
1
W
Bacchus
PapaMitch
Bacchus
2
1
7
5.5
L
Chernobog
Ravenseye100
Chernobog
2
3
3
1.17
W
Arachne
9
1
6
12
L
Cthulhu
leeW1337
Cthulhu
0
5
2
0.2
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,961
Damage
46,322
60,296
Taken
68,506
46,340
Mitigated
46,427
18,962
Healing
20,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DaddyGroot
Hercules
6,866
1,195
2,065
10,569
22,275
20,951
0
2,951
19,052
0
20,602
L
15,198
6,662
0
402
6,146
2,869
0
1,332
4,668
46,595
0
W
Heimdallr
Gumbyy
Heimdallr
19,388
11,295
0
5,688
11,963
5,535
2,064
3,037
8,890
0
57,780
L
Bastet
HotSaws
Bastet
11,202
1,791
255
3,020
14,404
6,135
0
3,079
11,082
0
28,080
W
6,358
2,128
0
500
7,287
2,457
805
3,318
3,809
32,889
0
W
Bacchus
PapaMitch
Bacchus
7,663
1,085
700
4,676
16,090
19,327
142
6,459
9,505
15,603
0
L
Chernobog
Ravenseye100
Chernobog
8,004
3,375
520
2,119
10,294
5,097
0
2,755
7,465
0
26,935
W
Arachne
17,149
9,064
0
4,389
13,016
6,620
130
2,984
9,901
0
39,478
L
Cthulhu
leeW1337
Cthulhu
5,052
221
148
994
15,387
11,375
0
3,904
11,290
16,093
0
W
7,403
377
0
3,009
11,940
12,401
364
3,943
7,941
0
30,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,794
Gold Earned
42,765
269
Minions Killed
233
0
Camps Cleared
0
1,350,343
Distance Traveled
1,352,254
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,770
675
37
3
0
338,404
4
L
Vulcan
9,131
702
83
6
0
264,640
4
W
Heimdallr
9,979
768
89
7
0
255,983
0
L
Bastet
8,715
670
30
2
0
279,460
3
W
Hera
9,025
694
72
6
0
249,774
1
W
Bacchus
9,370
721
12
1
0
272,345
3
L
Chernobog
8,574
660
56
4
0
240,933
2
W
Arachne
10,300
792
48
4
0
307,004
3
L
Cthulhu
7,575
583
27
2
0
228,817
0
W
Nike
9,120
702
48
4
0
265,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role