Player Matchup

Nemesis
Nemesis
JSuisUnDragon
Nemesis
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 81L
1,457 Elo+
Party 1
Artio
Artio
stroller420
Artio
Level 36
God Stats
8W - 7L
1,623 SR
Queue Stats
104W - 119L
1,406 Elo+
Party 1
Nox
Nox
zazuli
Nox
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 33L
1,482 Elo+
Solo
Team Averages
Level 68
1,541 SR
1,448 Elo+

VS

Team Averages
Level 100
1,650 SR
1,538 Elo+
Anubis
Anubis
 
Anubis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Girlplayz123
Nike
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,541 Elo+
Solo
Ymir
Ymir
HadesBoss
Ymir
Level 160
God Stats
2W - 1L
1,949 SR
Queue Stats
22W - 23L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
3 / 1 / 6
8,662
666
12,903
11,651
5,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
2 / 1 / 5
9,150
704
4,660
13,440
13,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nox
zazuli
Nox
13
5 / 1 / 4
9,090
699
8,369
6,095
2,069
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 5 / 1
7,739
595
9,566
9,124
4,931
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 1
7,881
606
8,290
10,374
8,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
11
0 / 3 / 3
7,562
582
5,900
10,632
8,685
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
3
3
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
1
0.3
L
2
2
1
1.25
L
Ymir
0
3
3
0.5
W
Nemesis
3
1
6
6
W
2
1
5
4.5
W
Nox
zazuli
Nox
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,932
Damage
23,756
31,186
Taken
30,130
21,092
Mitigated
22,331
13,371
Healing
2,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,566
898
0
1,651
9,124
4,931
36
2,463
6,442
33,253
0
L
8,290
1,321
0
617
10,374
8,715
0
5,640
4,298
0
15,194
L
Ymir
5,900
1,371
0
0
10,632
8,685
0
5,165
5,254
21,385
0
W
Nemesis
12,903
5,064
0
5,506
11,651
5,980
72
6,040
5,332
0
30,749
W
4,660
353
1,035
5,171
13,440
13,043
75
6,915
6,141
15,140
0
W
Nox
zazuli
Nox
8,369
404
0
1,659
6,095
2,069
479
2,838
3,160
31,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,902
Gold Earned
23,182
128
Minions Killed
113
5
Camps Cleared
4
742,337
Distance Traveled
651,150
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,739
595
58
4
3
200,562
4
L
Nike
7,881
606
24
2
0
242,205
3
L
Ymir
7,562
582
31
2
1
208,383
0
W
Nemesis
8,662
666
59
5
2
255,105
5
W
Artio
9,150
704
14
1
1
264,954
1
W
Nox
9,090
699
55
4
2
222,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role