Player Matchup

Yemoja
Yemoja
AlanDaTrap
Yemoja
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,367 Elo+
Party 2
Cliodhna
Cliodhna
Chibi Shinon
Cliodhna
Level 66
God Stats
6W - 6L
1,526 SR
Queue Stats
110W - 98L
1,390 Elo+
Party 2
Agni
Agni
Nabemii1
Agni
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,095 Elo+
Solo
Amaterasu
Amaterasu
XxChorsxX
Amaterasu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 91L
1,446 Elo+
Solo
Apollo
Apollo
crazytos97
Apollo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 158L
1,429 Elo+
Party 2
Team Averages
Level 71
1,505 SR
1,345 Elo+

VS

Team Averages
Level 41
1,548 SR
1,455 Elo+
Ah Puch
Ah Puch
BeanFearing
Ah Puch
Level 28
God Stats
1W - 0L
1,508 SR
Queue Stats
17W - 16L
1,429 Elo+
Party 3
Sobek
Sobek
Soviet onion715
Sobek
Level 68
God Stats
5W - 1L
1,587 SR
Queue Stats
38W - 32L
1,523 Elo+
Party 3
The Morrigan
The Morrigan
WhyNotBlameMe
The Morrigan
Level 16
God Stats
4W - 2L
1,807 SR
Queue Stats
50W - 56L
1,529 Elo+
Party 1
Medusa
Medusa
bigblue0772
Medusa
Level 66
God Stats
2W - 3L
1,351 SR
Queue Stats
221W - 246L
1,448 Elo+
Party 1
Bellona
Bellona
papi-syrup
Bellona
Level 27
God Stats
4W - 1L
1,489 SR
Queue Stats
104W - 144L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AlanDaTrap
Yemoja
8
0 / 4 / 0
5,368
447
2,330
9,438
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
Chibi Shinon
Cliodhna
8
1 / 4 / 0
5,611
468
3,140
7,953
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
11
1 / 2 / 1
6,134
511
4,193
4,257
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
XxChorsxX
Amaterasu
12
2 / 1 / 0
6,867
572
6,796
9,984
5,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
crazytos97
Apollo
11
1 / 2 / 1
6,437
536
4,974
8,265
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BeanFearing
Ah Puch
13
5 / 0 / 2
7,262
605
3,967
3,887
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 8
6,435
536
4,024
10,280
7,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
WhyNotBlameMe
The Morrigan
12
1 / 2 / 4
6,639
553
4,335
6,885
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
12
6 / 1 / 0
7,140
595
9,801
7,218
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
papi-syrup
Bellona
10
0 / 2 / 0
5,405
450
2,400
8,276
7,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
13
13
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AlanDaTrap
Yemoja
0
4
0
0
W
Ah Puch
BeanFearing
Ah Puch
5
0
2
6
L
Cliodhna
Chibi Shinon
Cliodhna
1
4
0
0.25
L
Agni
1
2
1
0.75
W
1
0
8
5
W
The Morrigan
WhyNotBlameMe
The Morrigan
1
2
4
1.5
L
Amaterasu
XxChorsxX
Amaterasu
2
1
0
2
W
Medusa
6
1
0
6
L
Apollo
crazytos97
Apollo
1
2
1
0.75
W
Bellona
papi-syrup
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,433
Damage
24,527
39,897
Taken
36,546
15,810
Mitigated
21,198
11,853
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AlanDaTrap
Yemoja
2,330
440
346
1,755
9,438
5,287
212
2,134
7,304
11,478
0
W
Ah Puch
BeanFearing
Ah Puch
3,967
166
0
2,175
3,887
1,211
366
736
3,039
39,045
0
L
Cliodhna
Chibi Shinon
Cliodhna
3,140
472
0
726
7,953
2,130
0
3,527
4,426
0
27,161
L
Agni
4,193
891
0
434
4,257
1,251
0
2,063
2,194
29,745
0
W
4,024
127
0
1,755
10,280
7,968
238
3,502
6,596
11,416
7,802
W
The Morrigan
WhyNotBlameMe
The Morrigan
4,335
1,715
0
2,917
6,885
2,094
0
583
6,256
39,304
0
L
Amaterasu
XxChorsxX
Amaterasu
6,796
4,075
0
5,632
9,984
5,824
0
2,952
7,032
0
38,974
W
Medusa
9,801
4,175
0
3,107
7,218
2,178
0
1,362
5,856
0
46,794
L
Apollo
crazytos97
Apollo
4,974
3,026
2
2,958
8,265
1,318
0
736
7,529
0
39,621
W
Bellona
papi-syrup
Bellona
2,400
1,394
0
2,283
8,276
7,747
0
0
8,276
0
18,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,417
Gold Earned
32,881
300
Minions Killed
328
0
Camps Cleared
0
1,112,319
Distance Traveled
1,199,821
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,368
447
11
1
0
205,112
1
W
Ah Puch
7,262
605
95
8
0
238,988
3
L
Cliodhna
5,611
468
56
5
0
267,982
3
L
Agni
6,134
511
67
6
0
224,998
1
W
Sobek
6,435
536
27
2
0
255,900
2
W
The Morrigan
6,639
553
91
8
0
251,993
3
L
Amaterasu
6,867
572
79
7
0
202,730
2
W
Medusa
7,140
595
84
7
0
221,376
0
L
Apollo
6,437
536
87
7
0
211,497
5
W
Bellona
5,405
450
31
3
0
231,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role