Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BnnieNClyde
Baron Samedi
Level 107
God Stats
45W - 52L
1,541 SR
Queue Stats
227W - 261L
1,440 Elo+
Solo
Erlang Shen
Erlang Shen
Noob Cthulhu
Erlang Shen
Level 149
God Stats
2W - 0L
1,716 SR
Queue Stats
278W - 257L
1,537 Elo+
Party 1
Ullr
Ullr
Rennjii
Ullr
Level 149
God Stats
32W - 22L
1,614 SR
Queue Stats
103W - 74L
1,599 Elo+
Solo
Artemis
Artemis
SenyorX88
Artemis
Level 82
God Stats
74W - 64L
1,640 SR
Queue Stats
267W - 277L
1,462 Elo+
Solo
Team Averages
Level 122
1,602 SR
1,507 Elo+

VS

Team Averages
Level 127
1,467 SR
1,515 Elo+
Yu Huang
Yu Huang
AfroStyleJutsu
Yu Huang
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
425W - 530L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
Irish Demise
Erlang Shen
Level 154
God Stats
7W - 7L
1,303 SR
Queue Stats
309W - 358L
1,471 Elo+
Solo
Ares
Ares
Noble Exotic
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,496 Elo+
Solo
Vulcan
Vulcan
SKLLShaDow
Vulcan
Level 126
God Stats
2W - 7L
1,483 SR
Queue Stats
95W - 68L
1,620 Elo+
Solo
Ravana
Ravana
TitanGoinIn
Ravana
Level 160
God Stats
54W - 46L
1,551 SR
Queue Stats
358W - 355L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 1 / 6
8,138
740
6,109
12,839
9,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
BnnieNClyde
Baron Samedi
16
4 / 1 / 7
8,421
766
6,882
5,315
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Noob Cthulhu
Erlang Shen
15
2 / 2 / 7
8,183
744
6,510
11,013
7,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
Rennjii
Ullr
18
8 / 0 / 4
9,743
886
14,305
6,878
3,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
SenyorX88
Artemis
14
1 / 1 / 7
7,944
722
6,364
6,998
3,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
0 / 2 / 4
7,503
682
4,773
6,279
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Irish Demise
Erlang Shen
14
3 / 3 / 1
7,770
706
6,431
10,241
10,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 4 / 4
7,510
683
5,962
11,888
11,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
SKLLShaDow
Vulcan
14
1 / 3 / 3
7,793
708
12,311
10,224
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
13
1 / 5 / 0
7,250
659
3,354
8,409
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
17
Kills
5
5
Deaths
17
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
6
5
L
Yu Huang
0
2
4
1
W
Baron Samedi
BnnieNClyde
Baron Samedi
4
1
7
7.5
L
Erlang Shen
Irish Demise
Erlang Shen
3
3
1
1.17
L
0
4
4
0.5
W
Erlang Shen
Noob Cthulhu
Erlang Shen
2
2
7
2.75
W
Ullr
Rennjii
Ullr
8
0
4
10
L
Vulcan
SKLLShaDow
Vulcan
1
3
3
0.83
W
Artemis
SenyorX88
Artemis
1
1
7
4.5
L
Ravana
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,170
Damage
32,831
43,043
Taken
47,041
24,414
Mitigated
32,657
13,248
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,109
3,727
0
2,605
12,839
9,026
102
6,262
6,413
0
18,864
L
Yu Huang
4,773
600
78
141
6,279
2,512
400
942
5,337
23,039
0
W
Baron Samedi
BnnieNClyde
Baron Samedi
6,882
198
820
1,452
5,315
2,126
216
3,309
1,854
23,889
0
L
Erlang Shen
Irish Demise
Erlang Shen
6,431
2,727
0
2,333
10,241
10,658
0
1,649
8,592
0
18,689
L
5,962
347
0
907
11,888
11,358
0
1,717
10,171
14,327
0
W
Erlang Shen
Noob Cthulhu
Erlang Shen
6,510
3,738
0
4,110
11,013
7,123
538
5,351
5,477
0
26,548
W
Ullr
Rennjii
Ullr
14,305
6,283
0
2,022
6,878
3,011
343
2,999
3,823
0
46,703
L
Vulcan
SKLLShaDow
Vulcan
12,311
3,124
84
1,484
10,224
4,416
0
1,863
8,361
37,532
0
W
Artemis
SenyorX88
Artemis
6,364
2,275
180
2,059
6,998
3,128
1,292
4,532
2,430
0
21,339
L
Ravana
3,354
916
0
99
8,409
3,713
0
711
7,698
0
21,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,429
Gold Earned
37,826
241
Minions Killed
230
0
Camps Cleared
0
1,165,337
Distance Traveled
1,052,879
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,138
740
20
2
0
263,281
0
L
Yu Huang
7,503
682
56
5
0
216,817
0
W
Baron Samedi
8,421
766
50
5
0
205,495
4
L
Erlang Shen
7,770
706
41
4
0
223,239
0
L
Ares
7,510
683
18
2
0
193,287
5
W
Erlang Shen
8,183
744
43
4
0
228,350
0
W
Ullr
9,743
886
91
8
0
241,471
2
L
Vulcan
7,793
708
78
7
0
227,579
2
W
Artemis
7,944
722
37
3
0
226,740
2
L
Ravana
7,250
659
37
3
0
191,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role