Player Matchup

Jormungandr
Jormungandr
Barrybunch8
Jormungandr
Level 155
God Stats
7W - 1L
1,587 SR
Queue Stats
368W - 221L
1,618 Elo+
Party 1
Arachne
Arachne
TheReaper386
Arachne
Level 159
God Stats
2W - 1L
1,532 SR
Queue Stats
735W - 597L
1,578 Elo+
Party 1
Thoth
Thoth
xX-KittyKanz-Xx
Thoth
Level 160
God Stats
10W - 6L
1,674 SR
Queue Stats
521W - 383L
1,592 Elo+
Party 1
Team Averages
Level 158
1,598 SR
1,596 Elo+

VS

Team Averages
Level 68
1,491 SR
1,347 Elo+
Cu Chulainn
Cu Chulainn
Ceviche02jun
Cu Chulainn
Level 53
God Stats
12W - 13L
1,481 SR
Queue Stats
32W - 50L
1,349 Elo+
Solo
Erlang Shen
Erlang Shen
Dreadrockz
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 133L
1,388 Elo+
Solo
Scylla
Scylla
arnaud_xx5
Scylla
Level 81
God Stats
2W - 3L
1,491 SR
Queue Stats
134W - 162L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Barrybunch8
Jormungandr
12
2 / 0 / 6
7,734
773
8,897
8,177
7,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
TheReaper386
Arachne
11
2 / 1 / 5
7,080
708
6,419
5,201
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 0 / 4
7,744
774
11,969
3,392
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ceviche02jun
Cu Chulainn
9
0 / 5 / 1
5,928
593
3,861
15,300
5,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
Dreadrockz
Erlang Shen
10
0 / 1 / 1
6,050
605
3,052
10,678
6,684
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
arnaud_xx5
Scylla
8
1 / 3 / 0
5,933
593
3,680
6,357
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Barrybunch8
Jormungandr
2
0
6
5
L
Cu Chulainn
Ceviche02jun
Cu Chulainn
0
5
1
0.1
L
Erlang Shen
Dreadrockz
Erlang Shen
0
1
1
0.5
W
Arachne
TheReaper386
Arachne
2
1
5
4.5
L
Scylla
arnaud_xx5
Scylla
1
3
0
0.33
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,285
Damage
10,593
16,770
Taken
32,335
11,187
Mitigated
13,197
5,041
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Barrybunch8
Jormungandr
8,897
1,819
0
2,302
8,177
7,789
22
2,417
5,760
28,464
0
L
Cu Chulainn
Ceviche02jun
Cu Chulainn
3,861
442
0
2,655
15,300
5,010
0
9,264
5,518
0
20,110
L
Erlang Shen
Dreadrockz
Erlang Shen
3,052
1,142
622
3,571
10,678
6,684
0
6,645
3,794
0
13,540
W
Arachne
TheReaper386
Arachne
6,419
5,103
0
1,475
5,201
2,250
695
1,568
3,633
0
17,463
L
Scylla
arnaud_xx5
Scylla
3,680
689
0
781
6,357
1,503
0
3,928
2,157
14,897
0
W
11,969
117
0
1,264
3,392
1,148
469
426
2,966
32,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,558
Gold Earned
17,911
122
Minions Killed
103
8
Camps Cleared
1
582,295
Distance Traveled
531,475
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,734
773
40
4
2
183,271
0
L
Cu Chulainn
5,928
593
47
5
1
168,688
4
L
Erlang Shen
6,050
605
26
3
0
204,301
1
W
Arachne
7,080
708
30
3
6
208,042
0
L
Scylla
5,933
593
30
3
0
158,486
0
W
Thoth
7,744
774
52
5
0
190,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role