Player Matchup

Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Chancladontmiss
Achilles
Level 127
God Stats
2W - 0L
1,616 SR
Queue Stats
83W - 65L
1,580 Elo+
Party 2
Ravana
Ravana
NahzeezWorite
Ravana
Level 10
God Stats
7W - 0L
1,500 SR
Queue Stats
90W - 41L
2,027 Elo+
Party 2
Team Averages
Level 98
1,539 SR
1,703 Elo+

VS

Team Averages
Level 64
1,484 SR
1,514 Elo+
Hou Yi
Hou Yi
DrDoEmDirty2666
Hou Yi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,599 Elo+
Party 1
Shiva
Shiva
LETS GIT NASTY
Shiva
Level 57
God Stats
19W - 22L
1,360 SR
Queue Stats
44W - 66L
1,344 Elo+
Solo
Baron Samedi
Baron Samedi
SeRI0UsLY J0HN
Baron Samedi
Level 127
God Stats
7W - 3L
1,591 SR
Queue Stats
14W - 10L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
4 / 2 / 9
10,971
731
20,289
9,577
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
16
3 / 0 / 9
10,615
708
14,047
15,171
15,333
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
9 / 5 / 4
11,952
797
13,113
12,376
5,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
9,360
624
10,044
14,670
4,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 7 / 3
9,164
611
10,587
19,826
12,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
SeRI0UsLY J0HN
Baron Samedi
14
2 / 5 / 3
9,288
619
7,892
20,238
8,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
7
7
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
2
9
4.25
W
Achilles
3
0
9
7.5
L
3
4
3
1.13
L
2
7
3
0.5
W
9
5
4
2.2
L
Baron Samedi
SeRI0UsLY J0HN
Baron Samedi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,449
Damage
28,523
37,124
Taken
54,734
23,956
Mitigated
26,157
6,854
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
20,289
566
544
2,874
9,577
3,227
959
2,081
7,293
46,206
0
W
Achilles
14,047
5,729
0
2,281
15,171
15,333
1,017
3,544
11,192
0
34,864
L
10,044
5,243
0
2,692
14,670
4,334
455
5,186
9,484
0
32,982
L
10,587
1,798
459
1,339
19,826
12,932
351
7,201
12,625
0
24,742
W
13,113
4,817
0
1,155
12,376
5,396
339
2,543
9,537
0
42,317
L
Baron Samedi
SeRI0UsLY J0HN
Baron Samedi
7,892
329
1,865
5,695
20,238
8,891
264
8,560
11,678
25,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,538
Gold Earned
27,812
149
Minions Killed
132
7
Camps Cleared
5
867,606
Distance Traveled
754,858
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,971
731
63
4
2
275,470
5
W
Achilles
10,615
708
40
3
1
315,958
0
L
Hou Yi
9,360
624
58
4
1
232,192
1
L
Shiva
9,164
611
31
2
3
265,545
3
W
Ravana
11,952
797
46
3
4
276,178
3
L
Baron Samedi
9,288
619
43
3
1
257,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role