Player Matchup

Rama
Rama
 
Rama
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AlxndrSC
Gilgamesh
Level 126
God Stats
66W - 55L
1,552 SR
Queue Stats
390W - 408L
1,475 Elo+
Solo
Ah Puch
Ah Puch
BeachinaParadise
Ah Puch
Level 127
God Stats
1W - 4L
1,274 SR
Queue Stats
38W - 41L
1,322 Elo+
Party 2
Sylvanus
Sylvanus
Kluziu
Sylvanus
Level 147
God Stats
80W - 59L
1,544 SR
Queue Stats
242W - 218L
1,407 Elo+
Solo
Artio
Artio
bloodomen155
Artio
Level 85
God Stats
23W - 17L
1,452 SR
Queue Stats
240W - 259L
1,452 Elo+
Solo
Team Averages
Level 123
1,464 SR
1,431 Elo+

VS

Team Averages
Level 108
1,573 SR
1,454 Elo+
Hachiman
Hachiman
 
Hachiman
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BIGTIME_JOKER
Odin
Level 134
God Stats
5W - 4L
1,579 SR
Queue Stats
341W - 349L
1,423 Elo+
Solo
Cliodhna
Cliodhna
BennyBabo11
Cliodhna
Level 66
God Stats
2W - 1L
1,411 SR
Queue Stats
12W - 10L
1,448 Elo+
Party 1
Anubis
Anubis
Iamaeisbear
Anubis
Level 87
God Stats
123W - 62L
1,667 SR
Queue Stats
318W - 241L
1,527 Elo+
Party 1
Fafnir
Fafnir
Jason_X_84
Fafnir
Level 142
God Stats
3W - 2L
1,707 SR
Queue Stats
506W - 539L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 9 / 0
7,804
434
6,611
18,077
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
AlxndrSC
Gilgamesh
13
0 / 5 / 1
7,276
404
4,759
14,374
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

1
0 / 0 / 0
3,345
186
0
0
0
Sylvanus
Kluziu
Sylvanus
14
2 / 4 / 0
8,120
451
3,987
14,241
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 0
8,214
456
7,809
17,062
18,172
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
3 / 1 / 3
10,314
573
8,854
11,337
4,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 0 / 5
9,864
548
6,179
9,154
9,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
BennyBabo11
Cliodhna
17
8 / 2 / 2
10,195
566
8,530
10,235
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
17
9 / 0 / 8
10,879
604
15,511
10,382
4,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
Jason_X_84
Fafnir
14
2 / 1 / 6
9,425
524
7,096
9,303
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
3
Kills
22
22
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
9
0
0.11
W
Hachiman
 
Hachiman
3
1
3
4.5
L
Gilgamesh
AlxndrSC
Gilgamesh
0
5
1
0.1
W
0
0
5
2.5
L
0
0
0
0
W
Cliodhna
BennyBabo11
Cliodhna
8
2
2
4.5
W
Anubis
9
0
8
13
W
Fafnir
Jason_X_84
Fafnir
2
1
6
5
L
Sylvanus
Kluziu
Sylvanus
2
4
0
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,166
Damage
46,170
63,754
Taken
50,411
38,906
Mitigated
34,103
21,910
Healing
21,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,611
5,595
0
4,879
18,077
3,867
0
9,155
8,922
0
46,048
W
Hachiman
 
Hachiman
8,854
5,650
0
6,249
11,337
4,399
2,957
2,625
8,712
0
84,890
L
Gilgamesh
AlxndrSC
Gilgamesh
4,759
850
0
5,047
14,374
4,349
0
6,676
7,698
0
43,374
W
6,179
1,076
0
2,637
9,154
9,290
16
5,997
3,157
4,422
56,563
L
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
BennyBabo11
Cliodhna
8,530
1,925
0
2,347
10,235
3,965
0
778
9,457
0
67,356
W
Anubis
15,511
659
92
6,891
10,382
4,825
1,204
582
9,800
73,550
0
W
Fafnir
Jason_X_84
Fafnir
7,096
2,259
0
3,577
9,303
11,624
47
1,814
7,489
23,188
3,505
L
Sylvanus
Kluziu
Sylvanus
3,987
539
502
5,252
14,241
12,518
0
3,753
10,488
39,542
0
L
7,809
1,123
0
6,230
17,062
18,172
0
4,072
12,990
53,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,759
Gold Earned
50,677
370
Minions Killed
560
0
Camps Cleared
0
1,269,686
Distance Traveled
1,736,246
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,804
434
93
5
0
290,568
3
W
Hachiman
10,314
573
145
8
0
320,845
2
L
Gilgamesh
7,276
404
72
4
0
391,769
5
W
Odin
9,864
548
140
8
0
314,261
4
L
Ah Puch
3,345
186
0
0
0
0
0
W
Cliodhna
10,195
566
107
6
0
402,186
0
W
Anubis
10,879
604
138
8
0
345,326
0
W
Fafnir
9,425
524
30
2
0
353,628
3
L
Sylvanus
8,120
451
72
4
0
295,596
2
L
Artio
8,214
456
133
7
0
291,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role