Player Matchup

Nox
Nox
 
Nox
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ward25
Fenrir
Level 142
God Stats
1W - 1L
1,078 SR
Queue Stats
152W - 165L
1,465 Elo+
Party 1
Horus
Horus
zekira6645
Horus
Level 45
God Stats
5W - 8L
1,397 SR
Queue Stats
21W - 40L
1,381 Elo+
Solo
Team Averages
Level 96
1,325 SR
1,449 Elo+

VS

Team Averages
Level 86
1,562 SR
1,492 Elo+
Kukulkan
Kukulkan
Mattoshi
Kukulkan
Level 121
God Stats
3W - 6L
1,373 SR
Queue Stats
17W - 21L
1,526 Elo+
Solo
Hachiman
Hachiman
PiologoBlack
Hachiman
Level 68
God Stats
13W - 8L
1,503 SR
Queue Stats
104W - 144L
1,400 Elo+
Solo
Cthulhu
Cthulhu
t3c2t73h0
Cthulhu
Level 68
God Stats
3W - 2L
1,809 SR
Queue Stats
53W - 53L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
8 / 1 / 8
14,040
878
9,236
10,359
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
ward25
Fenrir
15
2 / 6 / 11
11,166
698
13,063
16,324
8,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
15
6 / 5 / 7
11,841
740
7,861
18,809
25,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mattoshi
Kukulkan
16
6 / 8 / 3
11,549
722
12,661
14,416
6,091
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
PiologoBlack
Hachiman
17
6 / 7 / 4
11,924
745
10,750
18,833
6,400
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
t3c2t73h0
Cthulhu
9
0 / 1 / 3
8,802
550
0
1,058
385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
16
Kills
12
12
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
1
8
12
L
Kukulkan
Mattoshi
Kukulkan
6
8
3
0.94
L
Hachiman
PiologoBlack
Hachiman
6
7
4
1.14
L
Cthulhu
t3c2t73h0
Cthulhu
0
1
3
1.5
W
Fenrir
ward25
Fenrir
2
6
11
1.25
W
Horus
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,160
Damage
23,411
45,492
Taken
34,307
39,824
Mitigated
12,876
17,155
Healing
614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,236
588
0
3,892
10,359
5,644
1,483
1,752
8,607
50,902
0
L
Kukulkan
Mattoshi
Kukulkan
12,661
991
0
340
14,416
6,091
119
2,893
10,924
49,211
0
L
Hachiman
PiologoBlack
Hachiman
10,750
5,126
0
274
18,833
6,400
525
7,079
10,978
0
37,844
L
Cthulhu
t3c2t73h0
Cthulhu
0
0
0
0
1,058
385
0
467
543
0
0
W
Fenrir
ward25
Fenrir
13,063
3,781
0
2,519
16,324
8,672
778
5,009
11,315
0
43,178
W
Horus
7,861
2,459
4,679
6,065
18,809
25,508
357
7,734
11,075
5,054
18,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,047
Gold Earned
32,275
143
Minions Killed
132
6
Camps Cleared
4
852,360
Distance Traveled
481,254
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,040
878
79
5
0
311,251
0
L
Kukulkan
11,549
722
75
5
3
246,084
4
L
Hachiman
11,924
745
57
4
1
225,591
1
L
Cthulhu
8,802
550
0
0
0
9,579
0
W
Fenrir
11,166
698
43
3
4
255,181
2
W
Horus
11,841
740
21
1
2
285,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role