Player Matchup

Chaac
Chaac
Grandmaster
 
Chaac
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 160
1,500 SR
1,500 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
2,008 SR
2,030 MMR
Anhur
Anhur
Platinum IV
Εvil
Anhur
Platinum IV
Level 160
God Stats
2W - 1L
2,008 SR
Queue Stats
26W - 17L
2,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
5 / 1 / 0
14,849
990
16,219
22,536
19,039
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BellonaOlorunAh Muzen CabBastetBakasura

VS

Bans
SolHe BoPoseidonKaliChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Εvil
Anhur
17
1 / 5 / 0
11,986
799
11,488
17,704
14,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
0
5
L
Anhur
Εvil
Anhur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,219
Damage
11,488
22,536
Taken
17,704
19,039
Mitigated
14,651
13,667
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,219
4,862
0
13,667
22,536
19,039
1,694
455
22,081
48
103,037
L
Anhur
Εvil
Anhur
11,488
6,759
0
3,279
17,704
14,651
228
238
17,050
0
66,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,849
Gold Earned
11,986
193
Minions Killed
126
14
Camps Cleared
1
344,401
Distance Traveled
280,331
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,849
990
193
13
14
344,401
4
L
Anhur
11,986
799
126
8
1
280,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role