Player Matchup

Nemesis
Nemesis
FearlessSetzer
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,451 Elo+
Solo
Discordia
Discordia
HonkitsLizzie
Discordia
Level 105
God Stats
3W - 2L
1,694 SR
Queue Stats
158W - 182L
1,446 Elo+
Solo
Erlang Shen
Erlang Shen
JinSime
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
SirFluffMonk
Tsukuyomi
Level 21
God Stats
0W - 2L
1,291 SR
Queue Stats
39W - 41L
1,457 Elo+
Solo
Izanami
Izanami
thealtact
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,231 Elo+
Solo
Team Averages
Level 37
1,497 SR
1,425 Elo+

VS

Team Averages
Level 61
1,546 SR
1,490 Elo+
Nox
Nox
Awkward_Gaymer
Nox
Level 67
God Stats
1W - 3L
1,174 SR
Queue Stats
298W - 325L
1,416 Elo+
Solo
He Bo
He Bo
FoxxinianKing
He Bo
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 110L
1,613 Elo+
Party 1
Thanatos
Thanatos
FoxxinianMastrz
Thanatos
Level 29
God Stats
1W - 2L
1,782 SR
Queue Stats
83W - 81L
1,538 Elo+
Party 1
Sol
Sol
Oe-bn-revolution
Sol
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 46L
1,455 Elo+
Solo
Bacchus
Bacchus
UhuruWarrior
Bacchus
Level 138
God Stats
4W - 1L
1,774 SR
Queue Stats
324W - 343L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
8,699
725
7,317
18,707
7,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
HonkitsLizzie
Discordia
17
5 / 3 / 4
9,698
808
11,427
6,465
2,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Erlang Shen
JinSime
Erlang Shen
12
1 / 6 / 6
7,726
644
6,448
14,560
13,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
SirFluffMonk
Tsukuyomi
15
5 / 9 / 8
9,400
783
8,640
16,573
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
thealtact
Izanami
13
0 / 6 / 6
7,878
657
7,316
11,370
3,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 18
9,283
774
9,997
5,793
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 3 / 13
11,037
920
15,576
9,991
3,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
16
6 / 2 / 11
9,801
817
7,184
7,884
3,323
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 2 / 16
10,517
876
18,088
12,418
4,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
UhuruWarrior
Bacchus
15
3 / 6 / 17
9,381
782
8,984
16,013
20,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
103
14
Kills
28
28
Deaths
14
30
Assists
75
Player
Kills
Deaths
Assists
KDA
W
3
1
18
12
L
3
4
6
1.5
W
10
3
13
5.5
W
Thanatos
6
2
11
5.75
L
Discordia
HonkitsLizzie
Discordia
5
3
4
2.33
L
Erlang Shen
JinSime
Erlang Shen
1
6
6
0.67
W
6
2
16
7
L
Tsukuyomi
SirFluffMonk
Tsukuyomi
5
9
8
1
W
Bacchus
UhuruWarrior
Bacchus
3
6
17
1.92
L
Izanami
thealtact
Izanami
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,148
Damage
59,829
67,675
Taken
52,099
33,147
Mitigated
34,835
21,526
Healing
19,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,997
2,034
718
612
5,793
2,390
1,279
1,628
4,165
24,575
0
L
7,317
1,946
946
6,668
18,707
7,195
0
14,695
3,896
0
15,783
W
15,576
183
902
2,648
9,991
3,409
330
2,085
7,906
33,430
0
W
Thanatos
7,184
2,466
554
5,020
7,884
3,323
66
2,237
5,647
0
12,219
L
Discordia
HonkitsLizzie
Discordia
11,427
706
1,485
1,257
6,465
2,503
185
4,503
1,862
27,292
0
L
Erlang Shen
JinSime
Erlang Shen
6,448
2,547
1,199
4,018
14,560
13,470
160
9,853
4,584
150
10,712
W
18,088
5,884
655
5,566
12,418
4,963
3,117
2,380
10,038
35,920
0
L
Tsukuyomi
SirFluffMonk
Tsukuyomi
8,640
2,421
615
3,338
16,573
6,182
737
13,585
2,712
0
13,691
W
Bacchus
UhuruWarrior
Bacchus
8,984
1,214
286
2,356
16,013
20,750
116
3,247
12,766
14,018
0
L
Izanami
thealtact
Izanami
7,316
5,741
44
1,956
11,370
3,797
463
9,204
1,976
0
16,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,401
Gold Earned
50,019
94
Minions Killed
123
0
Camps Cleared
0
1,012,832
Distance Traveled
1,125,128
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,283
774
29
2
0
194,675
1
L
Nemesis
8,699
725
20
2
0
216,166
0
W
He Bo
11,037
920
32
3
0
241,951
3
W
Thanatos
9,801
817
14
1
0
256,023
0
L
Discordia
9,698
808
33
3
0
226,875
6
L
Erlang Shen
7,726
644
8
1
0
179,847
0
W
Sol
10,517
876
39
3
0
220,272
0
L
Tsukuyomi
9,400
783
11
1
0
204,347
0
W
Bacchus
9,381
782
9
1
0
212,207
2
L
Izanami
7,878
657
22
2
0
185,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role