Player Matchup

Hades
Hades
 
Hades
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Asklj13
Ravana
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,452 Elo+
Solo
Sylvanus
Sylvanus
DevilsHokage
Sylvanus
Level 143
God Stats
1W - 1L
1,437 SR
Queue Stats
175W - 157L
1,576 Elo+
Party 2
Chronos
Chronos
KoolaidZEUS
Chronos
Level 35
God Stats
2W - 3L
1,361 SR
Queue Stats
78W - 81L
1,489 Elo+
Party 1
Vulcan
Vulcan
TwinSmoxAlot7
Vulcan
Level 110
God Stats
12W - 13L
1,366 SR
Queue Stats
499W - 523L
1,485 Elo+
Party 1
Team Averages
Level 112
1,433 SR
1,500 Elo+

VS

Team Averages
Level 116
1,624 SR
1,499 Elo+
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Creamin_Bholes
Guan Yu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,557 Elo+
Solo
Bastet
Bastet
JotaTheGreat
Bastet
Level 145
God Stats
1W - 1L
1,791 SR
Queue Stats
118W - 94L
1,530 Elo+
Party 3
Chaac
Chaac
oP bee
Chaac
Level 56
God Stats
2W - 1L
1,748 SR
Queue Stats
233W - 215L
1,494 Elo+
Party 3
Pele
Pele
soltis25
Pele
Level 140
God Stats
1W - 3L
1,583 SR
Queue Stats
251W - 276L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
12 / 2 / 14
14,086
939
30,722
20,664
22,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Asklj13
Ravana
17
11 / 6 / 8
11,921
795
15,376
16,195
16,405
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
DevilsHokage
Sylvanus
18
2 / 3 / 23
10,957
730
15,762
20,312
27,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
KoolaidZEUS
Chronos
18
3 / 7 / 16
10,903
727
16,279
19,982
8,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
5 / 5 / 15
11,368
758
18,785
16,850
6,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 9 / 11
9,497
633
12,038
19,268
19,699
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 8 / 17
10,171
678
7,253
25,060
34,164
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
19
7 / 5 / 9
12,268
818
25,139
21,254
8,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
oP bee
Chaac
18
6 / 5 / 11
10,943
730
14,623
25,291
33,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
18
6 / 6 / 9
11,068
738
18,446
19,904
8,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
78
33
Kills
21
23
Deaths
33
76
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
12
2
14
9.5
L
Geb
 
Geb
1
9
11
0.72
W
Ravana
Asklj13
Ravana
11
6
8
2.5
L
1
8
17
1.19
W
Sylvanus
DevilsHokage
Sylvanus
2
3
23
4.5
L
Bastet
7
5
9
2.3
W
Chronos
KoolaidZEUS
Chronos
3
7
16
1.57
W
5
5
15
2.5
L
Chaac
oP bee
Chaac
6
5
11
2.3
L
Pele
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,924
Damage
77,499
94,003
Taken
110,777
81,548
Mitigated
104,174
38,496
Healing
42,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
30,722
2,655
2,735
10,503
20,664
22,501
2,680
3,039
17,625
56,152
0
L
Geb
 
Geb
12,038
870
1,320
1,513
19,268
19,699
197
15,044
4,038
18,772
0
W
Ravana
Asklj13
Ravana
15,376
6,801
523
990
16,195
16,405
1,066
1,262
14,933
0
17,704
L
7,253
965
7,062
6,703
25,060
34,164
0
16,146
8,562
0
15,699
W
Sylvanus
DevilsHokage
Sylvanus
15,762
2,446
6,343
6,536
20,312
27,464
748
4,804
15,508
20,074
0
L
Bastet
25,139
5,644
2,057
8,449
21,254
8,900
856
14,145
6,753
0
52,211
W
Chronos
KoolaidZEUS
Chronos
16,279
5,454
1,482
2,819
19,982
8,582
1,701
1,657
18,325
36,347
0
W
18,785
8,413
1,405
5,160
16,850
6,596
991
1,276
15,574
42,854
0
L
Chaac
oP bee
Chaac
14,623
2,833
1,284
6,395
25,291
33,079
0
20,525
4,449
0
31,356
L
Pele
18,446
4,136
0
7,589
19,904
8,332
701
14,302
5,427
0
42,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,235
Gold Earned
53,947
171
Minions Killed
156
0
Camps Cleared
0
1,290,162
Distance Traveled
1,376,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,086
939
66
4
0
266,302
0
L
Geb
9,497
633
15
1
0
234,603
0
W
Ravana
11,921
795
3
0
0
193,289
0
L
Guan Yu
10,171
678
7
0
0
273,504
0
W
Sylvanus
10,957
730
9
1
0
239,665
0
L
Bastet
12,268
818
61
4
0
289,492
0
W
Chronos
10,903
727
44
3
0
293,555
0
W
Vulcan
11,368
758
49
3
0
297,351
0
L
Chaac
10,943
730
34
2
0
270,229
0
L
Pele
11,068
738
39
3
0
308,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role