Player Matchup

Danzaburou
Danzaburou
Cop3XxSn1p3r
Danzaburou
Level 119
God Stats
23W - 21L
1,482 SR
Queue Stats
470W - 491L
1,522 Elo+
Party 3
Ymir
Ymir
IamTigger34
Ymir
Level 111
God Stats
15W - 12L
1,632 SR
Queue Stats
466W - 449L
1,534 Elo+
Party 3
Nu Wa
Nu Wa
Jobbadahutt
Nu Wa
Level 147
God Stats
3W - 4L
1,630 SR
Queue Stats
28W - 21L
1,554 Elo+
Solo
Cthulhu
Cthulhu
LRC24 DOGZ
Cthulhu
Level 125
God Stats
5W - 4L
1,604 SR
Queue Stats
27W - 23L
1,634 Elo+
Party 1
Mercury
Mercury
Turbocharged22
Mercury
Level 129
God Stats
5W - 3L
1,551 SR
Queue Stats
138W - 124L
1,518 Elo+
Party 1
Team Averages
Level 126
1,580 SR
1,553 Elo+

VS

Team Averages
Level 96
1,589 SR
1,667 Elo+
Sylvanus
Sylvanus
Crashturd
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 6L
1,779 Elo+
Party 2
Heimdallr
Heimdallr
Gm0neys
Heimdallr
Level 160
God Stats
9W - 5L
1,585 SR
Queue Stats
447W - 316L
1,731 Elo+
Party 2
Zeus
Zeus
ItsKingDj
Zeus
Level 70
God Stats
1W - 1L
1,825 SR
Queue Stats
23W - 22L
1,575 Elo+
Party 4
Ne Zha
Ne Zha
Washburn757
Ne Zha
Level 159
God Stats
3W - 2L
1,535 SR
Queue Stats
60W - 49L
1,675 Elo+
Party 2
Kali
Kali
iiXility
Kali
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 19L
1,575 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cop3XxSn1p3r
Danzaburou
9
0 / 8 / 2
5,772
444
2,673
8,090
1,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 4 / 3
6,168
474
3,042
10,576
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 2 / 2
7,216
555
6,502
5,038
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
LRC24 DOGZ
Cthulhu
8
1 / 5 / 0
5,843
449
5,097
9,874
7,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 5 / 1
8,026
617
6,511
10,778
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crashturd
Sylvanus
12
2 / 0 / 9
7,489
576
3,533
8,098
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Gm0neys
Heimdallr
15
11 / 1 / 2
9,596
738
8,332
8,846
3,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
12
2 / 1 / 4
7,449
573
6,517
5,213
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
14
8 / 2 / 1
8,699
669
8,975
12,034
4,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kali
13
1 / 1 / 9
7,705
593
5,795
11,184
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
24
24
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cop3XxSn1p3r
Danzaburou
0
8
2
0.13
W
Sylvanus
Crashturd
Sylvanus
2
0
9
6.5
W
Heimdallr
Gm0neys
Heimdallr
11
1
2
12
L
0
4
3
0.38
W
Zeus
2
1
4
4
L
1
2
2
1
L
Cthulhu
LRC24 DOGZ
Cthulhu
1
5
0
0.2
L
3
5
1
0.7
W
Ne Zha
8
2
1
4.25
W
Kali
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,825
Damage
33,152
44,356
Taken
45,375
20,121
Mitigated
19,426
7,054
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cop3XxSn1p3r
Danzaburou
2,673
950
0
799
8,090
1,959
0
651
7,436
0
26,136
W
Sylvanus
Crashturd
Sylvanus
3,533
1,482
970
1,890
8,098
5,441
17
3,553
4,545
21,451
13,564
W
Heimdallr
Gm0neys
Heimdallr
8,332
3,946
0
4,132
8,846
3,783
2,502
1,570
7,077
0
59,415
L
3,042
768
0
1,345
10,576
6,437
0
4,621
5,955
18,291
0
W
Zeus
6,517
1,000
0
540
5,213
1,732
549
1,337
3,850
41,077
0
L
6,502
3,141
0
1,071
5,038
1,326
114
1,213
3,825
39,364
0
L
Cthulhu
LRC24 DOGZ
Cthulhu
5,097
906
0
3,228
9,874
7,094
187
469
9,405
24,484
0
L
6,511
3,790
0
611
10,778
3,305
0
2,363
8,415
0
43,939
W
Ne Zha
8,975
4,524
0
3,264
12,034
4,161
0
4,598
7,130
0
51,566
W
Kali
5,795
3,181
0
1,873
11,184
4,309
0
3,222
7,933
0
45,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,025
Gold Earned
40,938
286
Minions Killed
414
0
Camps Cleared
0
1,295,115
Distance Traveled
1,296,348
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,772
444
58
4
0
259,760
1
W
Sylvanus
7,489
576
67
5
0
245,734
3
W
Heimdallr
9,596
738
108
8
0
257,705
3
L
Ymir
6,168
474
28
2
0
280,661
4
W
Zeus
7,449
573
76
6
0
234,205
6
L
Nu Wa
7,216
555
70
5
0
265,328
3
L
Cthulhu
5,843
449
48
4
0
188,067
0
L
Mercury
8,026
617
82
6
0
301,299
3
W
Ne Zha
8,699
669
89
7
0
280,396
1
W
Kali
7,705
593
74
6
0
278,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role