Player Matchup

Olorun
Olorun
Cocacolalt
Olorun
Level 69
God Stats
4W - 4L
1,204 SR
Queue Stats
537W - 579L
1,508 Elo+
Solo
Cliodhna
Cliodhna
DiegoLima2202
Cliodhna
Level 96
God Stats
23W - 28L
1,366 SR
Queue Stats
234W - 269L
1,380 Elo+
Solo
Pele
Pele
SittaInDarkness
Pele
Level 66
God Stats
4W - 3L
1,665 SR
Queue Stats
251W - 399L
1,346 Elo+
Solo
Danzaburou
Danzaburou
genusdroyd
Danzaburou
Level 111
God Stats
100W - 94L
1,522 SR
Queue Stats
216W - 243L
1,442 Elo+
Solo
Ymir
Ymir
n0sAres
Ymir
Level 157
God Stats
5W - 3L
1,876 SR
Queue Stats
323W - 316L
1,412 Elo+
Solo
Team Averages
Level 100
1,526 SR
1,418 Elo+

VS

Team Averages
Level 83
1,475 SR
1,435 Elo+
Susano
Susano
AlmondPlayer755
Susano
Level 65
God Stats
12W - 6L
1,674 SR
Queue Stats
189W - 172L
1,474 Elo+
Solo
Agni
Agni
Gaiczin
Agni
Level 62
God Stats
5W - 5L
1,302 SR
Queue Stats
592W - 596L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
Khelriel
Ao Kuang
Level 126
God Stats
29W - 15L
1,641 SR
Queue Stats
110W - 97L
1,561 Elo+
Party 1
Athena
Athena
allynhagameplays
Athena
Level 14
God Stats
1W - 4L
1,256 SR
Queue Stats
5W - 9L
1,301 Elo+
Party 1
Rama
Rama
vonmaders
Rama
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 111L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cocacolalt
Olorun
11
0 / 4 / 2
6,515
465
3,072
8,842
2,702
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
DiegoLima2202
Cliodhna
12
4 / 4 / 2
7,776
555
6,194
10,850
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 8 / 0
6,802
486
5,522
12,150
6,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
genusdroyd
Danzaburou
13
4 / 1 / 3
8,151
582
6,315
5,352
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
n0sAres
Ymir
12
4 / 2 / 6
7,987
571
4,710
7,270
6,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 1
7,481
534
5,838
9,556
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Gaiczin
Agni
13
1 / 2 / 9
7,782
556
8,712
5,057
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Khelriel
Ao Kuang
15
12 / 2 / 2
9,277
663
14,787
12,228
8,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 6
6,747
482
1,088
8,931
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
7
0 / 2 / 2
5,531
395
885
3,858
856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
13
Kills
19
19
Deaths
13
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
4
1
1.38
L
Olorun
Cocacolalt
Olorun
0
4
2
0.25
L
Cliodhna
DiegoLima2202
Cliodhna
4
4
2
1.25
W
Agni
Gaiczin
Agni
1
2
9
2.75
W
Ao Kuang
Khelriel
Ao Kuang
12
2
2
6.5
L
1
8
0
0.13
W
1
3
6
1.33
L
Danzaburou
genusdroyd
Danzaburou
4
1
3
5.5
L
Ymir
n0sAres
Ymir
4
2
6
3.5
W
Rama
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,813
Damage
31,310
44,464
Taken
39,630
20,799
Mitigated
19,292
9,531
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,838
1,478
174
2,513
9,556
3,165
0
1,848
7,708
0
38,405
L
Olorun
Cocacolalt
Olorun
3,072
1,351
219
1,595
8,842
2,702
828
4,049
4,607
30,739
0
L
Cliodhna
DiegoLima2202
Cliodhna
6,194
1,114
0
1,341
10,850
3,351
0
5,326
5,350
0
40,158
W
Agni
Gaiczin
Agni
8,712
397
0
708
5,057
1,543
0
2,381
2,676
41,007
0
W
Ao Kuang
Khelriel
Ao Kuang
14,787
5,982
0
6,574
12,228
8,384
178
1,099
11,129
46,040
7,746
L
5,522
1,375
0
2,529
12,150
6,508
315
7,716
4,392
0
27,848
W
1,088
372
0
1,518
8,931
5,344
0
2,241
6,690
6,707
0
L
Danzaburou
genusdroyd
Danzaburou
6,315
2,920
0
2,316
5,352
1,994
2,207
1,531
3,747
0
53,900
L
Ymir
n0sAres
Ymir
4,710
1,054
208
1,323
7,270
6,244
284
3,458
3,721
22,052
0
W
Rama
885
562
0
722
3,858
856
0
213
3,645
0
15,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,231
Gold Earned
36,818
305
Minions Killed
303
0
Camps Cleared
0
1,259,376
Distance Traveled
1,236,453
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,481
534
76
5
0
277,926
0
L
Olorun
6,515
465
57
4
0
235,934
1
L
Cliodhna
7,776
555
66
5
0
283,340
0
W
Agni
7,782
556
91
7
0
268,315
2
W
Ao Kuang
9,277
663
93
7
0
268,311
1
L
Pele
6,802
486
59
4
0
241,654
0
W
Athena
6,747
482
14
1
0
267,062
0
L
Danzaburou
8,151
582
96
7
0
228,715
3
L
Ymir
7,987
571
27
2
0
269,733
3
W
Rama
5,531
395
29
2
0
154,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role