Player Matchup

Merlin
Merlin
Silver II
CroNuSh20
Merlin
Silver II
Level 128
God Stats
66W - 69L
1,153 SR
Queue Stats
576W - 595L
960 MMR
Party 1
Shiva
Shiva
Gold IV
EcureuilNRV
Shiva
Gold IV
Level 105
God Stats
1W - 1L
1,261 SR
Queue Stats
53W - 50L
1,426 MMR
Solo
Ymir
Ymir
Silver II
Howlett93
Ymir
Silver II
Level 128
God Stats
43W - 42L
1,570 SR
Queue Stats
458W - 482L
1,007 MMR
Solo
Medusa
Medusa
Silver II
ZGoldKinGG
Medusa
Silver II
Level 127
God Stats
6W - 3L
1,502 SR
Queue Stats
49W - 35L
1,169 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
pikarchi
Gilgamesh
Silver III
Level 107
God Stats
4W - 1L
1,699 SR
Queue Stats
17W - 32L
1,220 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,437 SR
1,156 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,498 SR
1,196 MMR
Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
Arni382001
Chiron
Bronze III
Level 49
God Stats
1W - 4L
1,528 SR
Queue Stats
12W - 33L
1,361 MMR
Solo
Mulan
Mulan
Bronze I
Caesar_Sama65478
Mulan
Bronze I
Level 103
God Stats
3W - 4L
1,438 SR
Queue Stats
139W - 162L
373 MMR
Solo
Cthulhu
Cthulhu
Silver III
JTryner
Cthulhu
Silver III
Level 116
God Stats
22W - 14L
1,506 SR
Queue Stats
32W - 31L
1,316 MMR
Solo
Persephone
Persephone
Gold II
Mus0lin1
Persephone
Gold II
Level 106
God Stats
10W - 10L
1,516 SR
Queue Stats
354W - 373L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CroNuSh20
Merlin
18
4 / 3 / 12
12,095
550
11,603
11,426
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 5 / 10
12,726
578
14,375
24,533
18,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
14
3 / 9 / 11
10,517
478
8,350
24,249
13,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
ZGoldKinGG
Medusa
20
11 / 2 / 5
13,122
596
20,343
16,097
6,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
pikarchi
Gilgamesh
18
6 / 6 / 9
11,944
543
13,293
25,151
14,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
UllrHou YiArachneBastet

VS

Bans
NikeDa JiSetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
6 / 7 / 5
11,068
503
9,717
18,175
7,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
Arni382001
Chiron
16
0 / 6 / 5
9,952
452
5,356
15,130
3,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 6 / 6
11,043
502
15,462
20,207
22,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
JTryner
Cthulhu
15
3 / 4 / 11
10,814
492
11,847
18,903
21,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Persephone
Mus0lin1
Persephone
17
6 / 6 / 4
11,936
543
20,313
14,014
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
53
29
Kills
22
25
Deaths
29
47
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
7
5
1.21
L
Chiron
Arni382001
Chiron
0
6
5
0.42
L
7
6
6
1.67
W
Merlin
CroNuSh20
Merlin
4
3
12
3.33
W
5
5
10
2
W
Ymir
3
9
11
0.94
L
Cthulhu
JTryner
Cthulhu
3
4
11
2.13
L
Persephone
Mus0lin1
Persephone
6
6
4
1.33
W
Medusa
ZGoldKinGG
Medusa
11
2
5
6.75
W
Gilgamesh
pikarchi
Gilgamesh
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,964
Damage
62,695
101,456
Taken
86,429
55,945
Mitigated
59,280
28,372
Healing
27,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,717
1,347
0
11,990
18,175
7,944
0
2,494
15,681
0
78,049
L
Chiron
Arni382001
Chiron
5,356
2,772
594
3,583
15,130
3,717
0
1,644
13,477
0
62,326
L
15,462
1,381
0
4,840
20,207
22,302
212
4,338
15,869
0
53,159
W
Merlin
CroNuSh20
Merlin
11,603
246
0
2,314
11,426
3,827
606
5,337
6,089
72,948
0
W
14,375
2,623
392
10,916
24,533
18,182
562
4,782
19,751
0
79,497
W
Ymir
8,350
1,590
761
3,745
24,249
13,464
0
13,164
11,085
24,603
0
L
Cthulhu
JTryner
Cthulhu
11,847
1,078
156
4,207
18,903
21,343
0
5,530
13,373
28,503
0
L
Persephone
Mus0lin1
Persephone
20,313
1,203
0
1,913
14,014
3,974
498
6,991
7,017
87,515
0
W
Medusa
ZGoldKinGG
Medusa
20,343
9,880
0
7,067
16,097
6,249
3,934
7,072
9,025
0
107,109
W
Gilgamesh
pikarchi
Gilgamesh
13,293
4,432
0
3,177
25,151
14,223
652
8,327
16,824
0
89,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,404
Gold Earned
54,813
522
Minions Killed
463
0
Camps Cleared
0
2,079,441
Distance Traveled
2,057,657
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,068
503
106
5
0
430,712
6
L
Chiron
9,952
452
117
5
0
399,013
5
L
Mulan
11,043
502
86
4
0
422,547
6
W
Merlin
12,095
550
107
5
0
429,994
7
W
Shiva
12,726
578
135
6
0
429,627
6
W
Ymir
10,517
478
26
1
0
360,185
11
L
Cthulhu
10,814
492
21
1
0
432,171
10
L
Persephone
11,936
543
133
6
0
373,214
5
W
Medusa
13,122
596
134
6
0
425,853
3
W
Gilgamesh
11,944
543
120
5
0
433,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role