Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
How13r
Neith
Level 68
God Stats
55W - 55L
1,657 SR
Queue Stats
93W - 106L
1,457 Elo+
Solo
Chronos
Chronos
Howlinwolf21
Chronos
Level 108
God Stats
5W - 8L
1,568 SR
Queue Stats
238W - 225L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
McBoatFace
Sylvanus
Level 122
God Stats
26W - 20L
1,689 SR
Queue Stats
385W - 312L
1,581 Elo+
Party 2
Freya
Freya
redxcorpion
Freya
Level 91
God Stats
0W - 1L
1,767 SR
Queue Stats
193W - 205L
1,412 Elo+
Solo
Team Averages
Level 103
1,636 SR
1,497 Elo+

VS

Team Averages
Level 111
1,483 SR
1,502 Elo+
Horus
Horus
BIGPURRRRRR
Horus
Level 104
God Stats
18W - 19L
1,380 SR
Queue Stats
308W - 332L
1,556 Elo+
Party 1
Discordia
Discordia
NAJIRAMBA
Discordia
Level 160
God Stats
6W - 3L
1,469 SR
Queue Stats
443W - 449L
1,527 Elo+
Party 1
Thanatos
Thanatos
Saikatsu333
Thanatos
Level 67
God Stats
30W - 14L
1,705 SR
Queue Stats
49W - 42L
1,474 Elo+
Solo
Hel
Hel
gabi129
Hel
Level 84
God Stats
4W - 5L
1,313 SR
Queue Stats
58W - 66L
1,440 Elo+
Solo
Medusa
Medusa
thatk6079
Medusa
Level 140
God Stats
11W - 13L
1,547 SR
Queue Stats
150W - 170L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 4 / 9
9,347
519
6,798
17,752
18,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
How13r
Neith
14
1 / 5 / 3
8,742
486
4,480
7,400
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
Howlinwolf21
Chronos
14
9 / 8 / 1
9,943
552
10,483
19,138
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
McBoatFace
Sylvanus
16
5 / 4 / 4
10,169
565
12,783
16,603
18,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 8 / 1
7,767
432
3,386
15,949
4,686
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 18
9,749
542
6,610
21,361
20,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
NAJIRAMBA
Discordia
17
6 / 3 / 11
10,471
582
15,176
11,183
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
Saikatsu333
Thanatos
15
2 / 3 / 7
9,337
519
8,256
16,555
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
17
4 / 4 / 9
9,862
548
9,252
14,274
8,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
thatk6079
Medusa
19
16 / 1 / 5
12,870
715
19,067
10,899
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
16
Kills
29
29
Deaths
16
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
4
9
1.38
W
1
5
18
2
L
Neith
How13r
Neith
1
5
3
0.5
L
Chronos
Howlinwolf21
Chronos
9
8
1
1.19
L
Sylvanus
McBoatFace
Sylvanus
5
4
4
1.75
W
Discordia
NAJIRAMBA
Discordia
6
3
11
3.83
W
Thanatos
Saikatsu333
Thanatos
2
3
7
1.83
W
Hel
4
4
9
2.13
L
0
8
1
0.06
W
Medusa
thatk6079
Medusa
16
1
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,930
Damage
58,361
76,842
Taken
74,272
50,286
Mitigated
43,831
17,266
Healing
37,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,798
1,393
1,505
3,408
17,752
18,334
72
5,594
11,954
23,071
6,875
W
6,610
2,232
3,356
4,531
21,361
20,220
69
8,060
13,301
0
23,547
L
Neith
How13r
Neith
4,480
1,640
0
857
7,400
2,375
488
87
7,313
0
49,195
L
Chronos
Howlinwolf21
Chronos
10,483
3,498
0
2,759
19,138
5,946
68
5,636
13,502
47,279
0
L
Sylvanus
McBoatFace
Sylvanus
12,783
3,895
879
5,319
16,603
18,945
419
5,641
10,962
51,664
14,521
W
Discordia
NAJIRAMBA
Discordia
15,176
808
0
2,612
11,183
4,478
744
5,986
5,197
66,338
0
W
Thanatos
Saikatsu333
Thanatos
8,256
1,323
0
14,545
16,555
6,154
0
6,553
10,002
0
54,432
W
Hel
9,252
882
2,836
5,633
14,274
8,053
519
7,759
6,515
53,960
0
L
3,386
1,370
0
2,539
15,949
4,686
0
7,470
8,479
33,613
0
W
Medusa
thatk6079
Medusa
19,067
9,297
0
3,627
10,899
4,926
5,290
2,945
7,954
0
96,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,968
Gold Earned
52,289
406
Minions Killed
444
0
Camps Cleared
0
1,541,328
Distance Traveled
1,741,941
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,347
519
41
2
0
319,855
5
W
Horus
9,749
542
24
1
0
327,827
10
L
Neith
8,742
486
93
5
0
311,816
3
L
Chronos
9,943
552
66
4
0
325,774
1
L
Sylvanus
10,169
565
139
8
0
270,911
4
W
Discordia
10,471
582
111
6
0
332,708
3
W
Thanatos
9,337
519
93
5
0
371,233
5
W
Hel
9,862
548
90
5
0
339,676
2
L
Freya
7,767
432
67
4
0
312,972
1
W
Medusa
12,870
715
126
7
0
370,497
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role