Player Matchup

Ymir
Ymir
Kyluum
Ymir
Level 69
God Stats
21W - 16L
1,521 SR
Queue Stats
218W - 193L
1,540 Elo+
Party 1
Cliodhna
Cliodhna
Laphtor
Cliodhna
Level 145
God Stats
2W - 0L
1,779 SR
Queue Stats
171W - 154L
1,527 Elo+
Party 1
Sol
Sol
NotAtlas
Sol
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 69L
1,627 Elo+
Party 1
Team Averages
Level 121
1,600 SR
1,565 Elo+

VS

Team Averages
Level 63
1,541 SR
1,434 Elo+
Skadi
Skadi
PrototypeJ
Skadi
Level 106
God Stats
1W - 2L
1,636 SR
Queue Stats
67W - 69L
1,554 Elo+
Party 2
King Arthur
King Arthur
fuzzythecat
King Arthur
Level 54
God Stats
8W - 10L
1,487 SR
Queue Stats
33W - 43L
1,304 Elo+
Party 2
Nox
Nox
iggy442
Nox
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kyluum
Ymir
16
3 / 1 / 19
10,865
776
11,412
17,385
22,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Laphtor
Cliodhna
16
10 / 4 / 8
11,276
805
12,687
12,756
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 2 / 9
11,525
823
16,704
10,757
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
3 / 9 / 1
9,741
696
11,646
15,391
5,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
fuzzythecat
King Arthur
13
2 / 8 / 3
9,532
681
5,551
18,559
16,808
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
13
1 / 6 / 4
8,702
622
11,231
11,562
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
23
Kills
6
7
Deaths
23
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
Kyluum
Ymir
3
1
19
12.5
W
Cliodhna
Laphtor
Cliodhna
10
4
8
3.5
W
10
2
9
7.25
L
Skadi
3
9
1
0.39
L
King Arthur
fuzzythecat
King Arthur
2
8
3
0.44
L
Nox
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,803
Damage
28,428
40,898
Taken
45,512
32,117
Mitigated
26,609
11,881
Healing
3,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Kyluum
Ymir
11,412
1,761
290
1,636
17,385
22,450
107
4,788
12,239
24,409
0
W
Cliodhna
Laphtor
Cliodhna
12,687
886
0
4,419
12,756
5,829
52
3,289
9,324
0
40,910
W
16,704
6,981
0
5,536
10,757
3,838
2,146
2,837
7,718
44,143
4,896
L
Skadi
11,646
5,393
0
875
15,391
5,337
0
9,231
5,910
0
28,460
L
King Arthur
fuzzythecat
King Arthur
5,551
511
0
2,077
18,559
16,808
0
9,986
8,161
151
17,864
L
Nox
11,231
1,160
0
641
11,562
4,464
0
6,479
4,908
43,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,666
Gold Earned
27,975
166
Minions Killed
114
9
Camps Cleared
3
757,664
Distance Traveled
655,815
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,865
776
44
3
3
251,762
0
W
Cliodhna
11,276
805
51
4
3
275,847
3
W
Sol
11,525
823
71
5
3
230,055
0
L
Skadi
9,741
696
39
3
0
200,243
1
L
King Arthur
9,532
681
17
1
0
226,263
0
L
Nox
8,702
622
58
4
3
229,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role