Player Matchup

Pele
Pele
AaronBanez
Pele
Level 127
God Stats
3W - 1L
1,625 SR
Queue Stats
118W - 125L
1,512 Elo+
Solo
Bacchus
Bacchus
CrownOfSerpents
Bacchus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 15L
1,834 Elo+
Solo
Osiris
Osiris
I Have No Chin
Osiris
Level 81
God Stats
20W - 19L
1,511 SR
Queue Stats
229W - 232L
1,476 Elo+
Solo
Chernobog
Chernobog
SLATTxx
Chernobog
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 55L
1,436 Elo+
Solo
Vulcan
Vulcan
ancros1989
Vulcan
Level 160
God Stats
5W - 6L
1,602 SR
Queue Stats
298W - 288L
1,517 Elo+
Solo
Team Averages
Level 121
1,548 SR
1,555 Elo+

VS

Team Averages
Level 115
1,478 SR
1,492 Elo+
Kukulkan
Kukulkan
CrappyCupcake
Kukulkan
Level 132
God Stats
3W - 1L
1,688 SR
Queue Stats
50W - 44L
1,545 Elo+
Solo
Ullr
Ullr
CyclicalName7
Ullr
Level 129
God Stats
4W - 2L
1,609 SR
Queue Stats
646W - 625L
1,502 Elo+
Solo
Achilles
Achilles
Jacktown
Achilles
Level 103
God Stats
3W - 2L
1,479 SR
Queue Stats
87W - 84L
1,473 Elo+
Solo
Neith
Neith
R34P1N6 D347H
Neith
Level 147
God Stats
4W - 8L
1,324 SR
Queue Stats
587W - 602L
1,375 Elo+
Solo
Da Ji
Da Ji
immortlWRATH
Da Ji
Level 65
God Stats
0W - 1L
1,292 SR
Queue Stats
5W - 9L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 2
12,548
627
10,339
14,571
6,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 1 / 8
10,245
512
5,256
15,493
21,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
2 / 0 / 6
11,744
587
11,181
12,312
14,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
SLATTxx
Chernobog
18
8 / 3 / 9
12,428
621
14,096
17,903
7,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
ancros1989
Vulcan
19
5 / 1 / 3
12,490
625
13,533
7,953
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrappyCupcake
Kukulkan
15
1 / 4 / 1
9,505
475
5,864
11,439
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
0 / 6 / 1
8,779
439
5,635
16,630
6,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Jacktown
Achilles
17
3 / 3 / 1
10,252
513
3,357
15,365
7,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 2
9,923
496
10,847
14,544
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 9 / 1
8,633
432
4,652
13,778
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
27
Kills
8
8
Deaths
27
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
3
2
2.67
L
Kukulkan
CrappyCupcake
Kukulkan
1
4
1
0.38
W
5
1
8
9
L
0
6
1
0.08
W
2
0
6
5
L
Achilles
Jacktown
Achilles
3
3
1
1.17
L
2
5
2
0.6
W
Chernobog
SLATTxx
Chernobog
8
3
9
4.17
W
Vulcan
ancros1989
Vulcan
5
1
3
6.5
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,405
Damage
30,355
68,232
Taken
71,756
54,090
Mitigated
25,363
22,357
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,339
2,392
0
3,863
14,571
6,499
1,130
2,263
12,308
0
106,550
L
Kukulkan
CrappyCupcake
Kukulkan
5,864
140
0
483
11,439
4,117
0
4,790
6,649
75,622
0
W
5,256
480
560
1,142
15,493
21,351
440
1,188
14,305
27,086
0
L
5,635
3,121
0
2,012
16,630
6,197
0
3,045
13,585
0
51,801
W
11,181
3,780
0
5,880
12,312
14,299
1,780
1,800
10,512
0
71,714
L
Achilles
Jacktown
Achilles
3,357
1,077
0
5,505
15,365
7,642
0
4,034
11,331
0
62,452
L
10,847
5,215
0
4,044
14,544
3,747
0
4,058
10,486
0
65,627
W
Chernobog
SLATTxx
Chernobog
14,096
9,159
253
7,676
17,903
7,911
6,323
0
17,903
0
96,025
W
Vulcan
ancros1989
Vulcan
13,533
2,800
66
2,917
7,953
4,030
1,510
613
7,340
108,388
0
L
4,652
547
345
2,545
13,778
3,660
580
2,862
10,916
0
41,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,455
Gold Earned
47,092
671
Minions Killed
595
0
Camps Cleared
0
2,044,466
Distance Traveled
1,605,104
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,548
627
149
7
0
471,154
5
L
Kukulkan
9,505
475
173
9
0
310,413
3
W
Bacchus
10,245
512
25
1
0
435,971
4
L
Ullr
8,779
439
116
6
0
335,375
3
W
Osiris
11,744
587
144
7
0
376,527
3
L
Achilles
10,252
513
110
6
0
369,792
0
L
Neith
9,923
496
127
6
0
298,189
1
W
Chernobog
12,428
621
155
8
0
365,282
3
W
Vulcan
12,490
625
198
10
0
395,532
4
L
Da Ji
8,633
432
69
3
0
291,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role