Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
ChibZ1998
Poseidon
Gold IV
Level 86
God Stats
1W - 1L
1,733 SR
Queue Stats
33W - 42L
1,482 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,578 SR
1,494 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,672 SR
1,719 MMR
Merlin
Merlin
Silver II
 
Merlin
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
DarkSlayer13
Medusa
Gold IV
Level 159
God Stats
3W - 1L
1,738 SR
Queue Stats
14W - 7L
1,688 MMR
Party 1
Artio
Artio
Platinum IV
Milahiyah
Artio
Platinum IV
Level 157
God Stats
2W - 1L
1,778 SR
Queue Stats
22W - 16L
1,970 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 5 / 0
7,232
723
5,455
9,339
2,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
 
Osiris
9
1 / 5 / 1
6,771
677
6,600
8,577
5,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
ChibZ1998
Poseidon
10
0 / 4 / 0
6,236
624
5,005
6,701
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AtlasThothThe MorriganBastetAh Muzen Cab

VS

Bans
GilgameshMorgan Le FayPersephoneNoxZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 2 / 4
7,865
787
4,301
5,143
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
6 / 1 / 7
8,783
878
12,433
8,312
3,927
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Milahiyah
Artio
14
5 / 0 / 7
9,049
905
6,184
14,989
18,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
14
14
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
0
0.4
L
Osiris
 
Osiris
1
5
1
0.3
W
Merlin
 
Merlin
3
2
4
2.5
L
Poseidon
ChibZ1998
Poseidon
0
4
0
0
W
Medusa
6
1
7
9.5
W
Artio
Milahiyah
Artio
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,060
Damage
22,918
24,617
Taken
28,444
9,587
Mitigated
24,420
1,777
Healing
8,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,455
1,845
0
360
9,339
2,690
0
4,672
4,667
0
15,538
L
Osiris
 
Osiris
6,600
2,413
0
937
8,577
5,746
0
4,211
4,366
0
12,070
W
Merlin
 
Merlin
4,301
304
0
431
5,143
2,331
94
337
4,806
30,288
0
L
Poseidon
ChibZ1998
Poseidon
5,005
979
0
480
6,701
1,151
0
1,687
5,014
28,342
0
W
Medusa
12,433
5,122
0
2,022
8,312
3,927
2,837
2,545
5,767
0
38,444
W
Artio
Milahiyah
Artio
6,184
962
906
5,241
14,989
18,162
72
2,576
12,413
20,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,239
Gold Earned
25,697
87
Minions Killed
139
3
Camps Cleared
6
461,057
Distance Traveled
594,732
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,232
723
28
3
1
157,431
1
L
Osiris
6,771
677
10
1
2
138,705
2
W
Merlin
7,865
787
61
6
2
184,840
2
L
Poseidon
6,236
624
49
5
0
164,921
4
W
Medusa
8,783
878
52
5
3
194,352
3
W
Artio
9,049
905
26
3
1
215,540
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role