Player Matchup

Bacchus
Bacchus
KlazeeOwen
Bacchus
Level 22
God Stats
4W - 2L
1,385 SR
Queue Stats
8W - 16L
1,189 Elo+
Party 2
Arachne
Arachne
Samuelaco
Arachne
Level 43
God Stats
3W - 1L
1,635 SR
Queue Stats
14W - 16L
1,396 Elo+
Solo
Discordia
Discordia
Thazmania
Discordia
Level 158
God Stats
4W - 0L
1,512 SR
Queue Stats
71W - 72L
1,383 Elo+
Party 2
Vamana
Vamana
bryanveinte
Vamana
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 202L
1,502 Elo+
Party 2
Cupid
Cupid
nefman38
Cupid
Level 129
God Stats
1W - 0L
1,210 SR
Queue Stats
54W - 57L
1,547 Elo+
Party 2
Team Averages
Level 102
1,448 SR
1,403 Elo+

VS

Team Averages
Level 56
1,431 SR
1,433 Elo+
Anubis
Anubis
BobbyBrylle
Anubis
Level 34
God Stats
1W - 2L
1,785 SR
Queue Stats
2W - 6L
1,474 Elo+
Party 3
Sobek
Sobek
EtherWho
Sobek
Level 96
God Stats
3W - 8L
1,174 SR
Queue Stats
259W - 266L
1,414 Elo+
Party 1
He Bo
He Bo
Fibonaccixi
He Bo
Level 68
God Stats
7W - 9L
1,431 SR
Queue Stats
212W - 216L
1,447 Elo+
Party 1
Thanatos
Thanatos
Hvidtfeldt
Thanatos
Level 39
God Stats
1W - 1L
1,785 SR
Queue Stats
2W - 6L
1,474 Elo+
Party 3
Apollo
Apollo
malialen
Apollo
Level 45
God Stats
6W - 13L
980 SR
Queue Stats
34W - 47L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KlazeeOwen
Bacchus
14
4 / 2 / 6
9,359
520
4,096
7,821
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Samuelaco
Arachne
15
7 / 3 / 6
9,994
555
7,052
15,998
5,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Thazmania
Discordia
18
8 / 1 / 11
11,193
622
19,092
7,112
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
17
4 / 2 / 5
10,783
599
10,404
21,661
13,719
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
nefman38
Cupid
14
2 / 5 / 8
9,249
514
5,362
9,174
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 6 / 2
7,257
403
7,944
12,259
5,545
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
EtherWho
Sobek
11
3 / 3 / 4
7,837
435
4,162
14,708
12,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 7 / 1
8,022
446
3,972
11,870
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Hvidtfeldt
Thanatos
14
2 / 4 / 3
8,495
472
5,586
12,311
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
malialen
Apollo
14
4 / 5 / 3
9,095
505
7,309
12,287
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
25
Kills
12
13
Deaths
25
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
6
2
0.17
L
Sobek
EtherWho
Sobek
3
3
4
1.67
L
3
7
1
0.5
L
Thanatos
Hvidtfeldt
Thanatos
2
4
3
0.88
W
Bacchus
KlazeeOwen
Bacchus
4
2
6
3.5
W
Arachne
Samuelaco
Arachne
7
3
6
3.33
W
Discordia
Thazmania
Discordia
8
1
11
13.5
W
Vamana
4
2
5
3.25
L
Apollo
malialen
Apollo
4
5
3
1.1
W
Cupid
nefman38
Cupid
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,006
Damage
28,973
61,766
Taken
63,435
30,126
Mitigated
30,755
18,753
Healing
18,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,944
454
0
3,402
12,259
5,545
0
2,092
10,167
42,442
0
L
Sobek
EtherWho
Sobek
4,162
736
0
3,018
14,708
12,688
115
6,196
8,512
19,157
0
L
3,972
298
0
700
11,870
3,420
0
6,355
5,515
38,124
0
L
Thanatos
Hvidtfeldt
Thanatos
5,586
1,373
0
9,490
12,311
4,256
0
3,963
8,348
0
38,760
W
Bacchus
KlazeeOwen
Bacchus
4,096
318
0
1,766
7,821
5,641
422
3,094
4,727
9,862
3,192
W
Arachne
Samuelaco
Arachne
7,052
4,675
0
3,943
15,998
5,464
1,693
1,319
14,679
0
53,625
W
Discordia
Thazmania
Discordia
19,092
651
125
1,333
7,112
2,379
1,533
1,926
5,186
81,077
0
W
Vamana
10,404
5,620
0
7,923
21,661
13,719
430
7,561
14,100
0
77,433
L
Apollo
malialen
Apollo
7,309
3,282
0
2,002
12,287
4,846
217
4,193
8,094
0
56,715
W
Cupid
nefman38
Cupid
5,362
2,134
150
3,513
9,174
2,923
2,132
2,292
6,882
0
54,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,578
Gold Earned
40,706
424
Minions Killed
385
0
Camps Cleared
0
1,804,372
Distance Traveled
1,609,641
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,257
403
84
5
0
296,127
4
L
Sobek
7,837
435
30
2
0
328,604
5
L
He Bo
8,022
446
79
4
0
289,280
2
L
Thanatos
8,495
472
74
4
0
379,171
4
W
Bacchus
9,359
520
21
1
0
389,897
7
W
Arachne
9,994
555
70
4
0
377,477
1
W
Discordia
11,193
622
108
6
0
363,867
4
W
Vamana
10,783
599
140
8
0
331,644
7
L
Apollo
9,095
505
118
7
0
316,459
2
W
Cupid
9,249
514
85
5
0
341,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role