Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
SkullFinder
Ra
Level 86
God Stats
81W - 117L
1,510 SR
Queue Stats
519W - 559L
1,487 Elo+
Party 3
Cthulhu
Cthulhu
SoggyBalls42
Cthulhu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,247 Elo+
Party 1
Loki
Loki
v2killljoyy
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,399 Elo+
Party 1
Hera
Hera
xKiller32x
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,247 Elo+
Party 1
Team Averages
Level 48
1,502 SR
1,376 Elo+

VS

Team Averages
Level 68
1,633 SR
1,524 Elo+
Poseidon
Poseidon
Absolute03
Poseidon
Level 29
God Stats
1W - 0L
1,327 SR
Queue Stats
13W - 11L
1,625 Elo+
Party 2
Achilles
Achilles
InfamousZu
Achilles
Level 64
God Stats
6W - 3L
1,697 SR
Queue Stats
154W - 175L
1,407 Elo+
Solo
Atlas
Atlas
SkiZ4567
Atlas
Level 55
God Stats
8W - 1L
1,977 SR
Queue Stats
19W - 21L
1,569 Elo+
Party 2
Xbalanque
Xbalanque
Sohiighicanfly
Xbalanque
Level 68
God Stats
2W - 3L
1,731 SR
Queue Stats
21W - 24L
1,569 Elo+
Party 2
Cliodhna
Cliodhna
tiggurai
Cliodhna
Level 126
God Stats
38W - 53L
1,433 SR
Queue Stats
569W - 595L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 8 / 0
8,174
430
4,478
11,828
2,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 4 / 2
8,795
463
8,405
10,932
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
SoggyBalls42
Cthulhu
15
2 / 4 / 2
9,381
494
12,948
16,079
15,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 3 / 1
8,968
472
6,339
10,562
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 4 / 1
8,958
471
7,061
10,094
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Absolute03
Poseidon
16
2 / 5 / 8
10,572
556
5,652
8,790
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
InfamousZu
Achilles
16
2 / 4 / 1
9,931
523
4,696
15,849
7,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
SkiZ4567
Atlas
15
8 / 1 / 7
10,618
559
8,975
16,554
15,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xbalanque
Sohiighicanfly
Xbalanque
19
9 / 0 / 10
11,732
617
17,150
11,766
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
tiggurai
Cliodhna
17
2 / 0 / 9
10,163
535
7,973
10,602
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
10
Kills
23
23
Deaths
10
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
8
0
0
W
Poseidon
Absolute03
Poseidon
2
5
8
1.2
W
Achilles
InfamousZu
Achilles
2
4
1
0.63
W
Atlas
SkiZ4567
Atlas
8
1
7
11.5
L
3
4
2
1
L
Cthulhu
SoggyBalls42
Cthulhu
2
4
2
0.75
W
Xbalanque
Sohiighicanfly
Xbalanque
9
0
10
14
W
Cliodhna
tiggurai
Cliodhna
2
0
9
6.5
L
4
3
1
1.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,231
Damage
44,446
59,495
Taken
63,561
26,399
Mitigated
35,454
12,481
Healing
17,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,478
1,538
97
2,314
11,828
2,827
444
1,246
10,582
0
40,403
W
Poseidon
Absolute03
Poseidon
5,652
632
0
250
8,790
3,303
0
2,754
5,857
78,292
0
W
Achilles
InfamousZu
Achilles
4,696
821
0
1,664
15,849
7,403
0
8,964
6,073
0
56,752
W
Atlas
SkiZ4567
Atlas
8,975
2,783
215
2,696
16,554
15,166
210
7,579
8,542
30,533
2,159
L
8,405
1,333
472
2,046
10,932
3,233
256
4,138
6,794
58,515
0
L
Cthulhu
SoggyBalls42
Cthulhu
12,948
859
105
2,913
16,079
15,062
0
2,551
13,528
56,389
0
W
Xbalanque
Sohiighicanfly
Xbalanque
17,150
10,299
0
5,134
11,766
5,229
3,798
2,519
9,205
0
95,029
W
Cliodhna
tiggurai
Cliodhna
7,973
1,661
0
7,357
10,602
4,353
0
4,889
5,470
0
73,458
L
6,339
1,348
0
1,238
10,562
2,547
0
5,230
5,332
0
35,867
L
7,061
1,769
0
3,296
10,094
2,730
94
1,239
8,855
71,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,276
Gold Earned
53,016
547
Minions Killed
588
0
Camps Cleared
0
1,773,412
Distance Traveled
1,826,547
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,174
430
88
5
0
327,992
3
W
Poseidon
10,572
556
165
9
0
322,958
2
W
Achilles
9,931
523
108
6
0
336,417
5
W
Atlas
10,618
559
29
2
0
393,872
4
L
Ra
8,795
463
127
7
0
350,101
11
L
Cthulhu
9,381
494
131
7
0
321,711
5
W
Xbalanque
11,732
617
170
9
0
359,719
2
W
Cliodhna
10,163
535
116
6
0
413,581
2
L
Loki
8,968
472
63
3
0
412,145
1
L
Hera
8,958
471
138
7
0
361,463
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role