Player Matchup

Guan Yu
Guan Yu
KingLouie03
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Agni
Agni
Shamsik
Agni
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Izanami
Izanami
Skyliine62600
Izanami
Level 28
God Stats
3W - 1L
1,740 SR
Queue Stats
55W - 65L
1,251 Elo+
Party 1
Xing Tian
Xing Tian
Sound6TM
Xing Tian
Level 24
God Stats
4W - 4L
1,740 SR
Queue Stats
17W - 24L
1,327 Elo+
Party 1
Arachne
Arachne
Vartock
Arachne
Level 48
God Stats
7W - 4L
1,681 SR
Queue Stats
22W - 25L
1,507 Elo+
Party 1
Team Averages
Level 29
1,632 SR
1,417 Elo+

VS

Team Averages
Level 66
1,469 SR
1,379 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BobbyBrylle
Anubis
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,296 Elo+
Party 4
Thanatos
Thanatos
Hvidtfeldt
Thanatos
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,296 Elo+
Party 4
Rama
Rama
KaradenizOOO61
Rama
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 220L
1,475 Elo+
Party 2
Horus
Horus
ProGamerEnes777
Horus
Level 19
God Stats
9W - 14L
1,344 SR
Queue Stats
23W - 31L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KingLouie03
Guan Yu
6
0 / 4 / 0
4,092
409
1,178
6,355
1,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
Shamsik
Agni
8
1 / 4 / 0
4,650
465
803
5,971
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
8
0 / 4 / 0
4,625
463
4,416
6,535
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Sound6TM
Xing Tian
7
0 / 3 / 0
4,586
459
1,825
9,113
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Vartock
Arachne
8
1 / 2 / 1
4,997
500
3,094
7,614
1,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
2 / 1 / 2
6,176
618
5,611
4,738
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
10
4 / 1 / 0
5,960
596
4,915
2,519
937
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Hvidtfeldt
Thanatos
10
2 / 0 / 2
5,697
570
2,148
5,094
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
5 / 0 / 2
6,466
647
7,167
4,546
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 0 / 4
6,268
627
4,729
8,391
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
16
17
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
1
2
3
W
Anubis
4
1
0
4
W
Thanatos
Hvidtfeldt
Thanatos
2
0
2
3
W
5
0
2
6
L
Guan Yu
KingLouie03
Guan Yu
0
4
0
0
W
3
0
4
5
L
Agni
Shamsik
Agni
1
4
0
0.25
L
Izanami
0
4
0
0
L
Xing Tian
Sound6TM
Xing Tian
0
3
0
0
L
Arachne
Vartock
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,316
Damage
24,570
35,588
Taken
25,288
9,247
Mitigated
11,494
7,835
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
5,611
433
0
433
4,738
1,680
46
767
3,971
37,055
0
W
Anubis
4,915
322
0
1,176
2,519
937
382
240
2,139
24,729
0
W
Thanatos
Hvidtfeldt
Thanatos
2,148
456
0
6,767
5,094
1,659
0
19
5,075
0
24,214
W
7,167
5,734
0
2,479
4,546
1,141
975
534
4,012
0
34,309
L
Guan Yu
KingLouie03
Guan Yu
1,178
37
0
378
6,355
1,529
20
4,869
1,486
933
6,965
W
4,729
2,158
724
4,725
8,391
6,077
664
1,327
7,064
0
12,775
L
Agni
Shamsik
Agni
803
275
0
1,201
5,971
1,324
288
4,403
1,568
14,445
0
L
Izanami
4,416
3,217
0
2,334
6,535
1,157
0
0
6,535
0
27,331
L
Xing Tian
Sound6TM
Xing Tian
1,825
294
106
1,549
9,113
3,403
0
0
9,113
11,051
0
L
Arachne
Vartock
Arachne
3,094
2,250
0
2,267
7,614
1,834
146
1,254
6,360
0
26,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,950
Gold Earned
30,567
143
Minions Killed
281
0
Camps Cleared
0
944,671
Distance Traveled
956,498
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,176
618
75
8
0
186,657
0
W
Anubis
5,960
596
45
5
0
162,209
2
W
Thanatos
5,697
570
60
6
0
222,499
1
W
Rama
6,466
647
70
7
0
180,078
1
L
Guan Yu
4,092
409
10
1
0
184,112
2
W
Horus
6,268
627
31
3
0
205,055
0
L
Agni
4,650
465
26
3
0
162,199
0
L
Izanami
4,625
463
56
6
0
195,414
3
L
Xing Tian
4,586
459
6
1
0
209,129
0
L
Arachne
4,997
500
45
5
0
193,817
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role