Player Matchup

Danzaburou
Danzaburou
DerDoppelboden
Danzaburou
Level 18
God Stats
3W - 3L
1,703 SR
Queue Stats
35W - 55L
1,284 Elo+
Party 1
Anubis
Anubis
WASSI_99
Anubis
Level 107
God Stats
6W - 10L
1,168 SR
Queue Stats
48W - 78L
1,252 Elo+
Party 1
Fenrir
Fenrir
weichlich
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 73L
1,385 Elo+
Party 1
Team Averages
Level 78
1,457 SR
1,307 Elo+

VS

Team Averages
Level 86
1,472 SR
1,400 Elo+
Nu Wa
Nu Wa
Ryse3345379
Nu Wa
Level 41
God Stats
3W - 1L
1,499 SR
Queue Stats
69W - 82L
1,398 Elo+
Solo
Serqet
Serqet
fanthome256
Serqet
Level 93
God Stats
3W - 3L
1,354 SR
Queue Stats
196W - 228L
1,363 Elo+
Solo
Cthulhu
Cthulhu
l Spirit I
Cthulhu
Level 124
God Stats
6W - 3L
1,563 SR
Queue Stats
40W - 47L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DerDoppelboden
Danzaburou
16
0 / 7 / 8
11,772
620
8,390
15,751
3,242
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
WASSI_99
Anubis
19
6 / 6 / 2
13,698
721
14,417
18,862
6,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
weichlich
Fenrir
16
5 / 10 / 4
12,659
666
11,724
24,563
7,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 13
13,842
729
20,973
14,876
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
17
9 / 5 / 12
14,110
743
10,488
12,763
8,983
Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
l Spirit I
Cthulhu
20
7 / 0 / 14
14,425
759
18,402
17,532
20,484
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
11
Kills
23
23
Deaths
11
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DerDoppelboden
Danzaburou
0
7
8
0.57
W
7
6
13
2.25
L
Anubis
WASSI_99
Anubis
6
6
2
1.17
W
Serqet
9
5
12
3
W
Cthulhu
l Spirit I
Cthulhu
7
0
14
14
L
Fenrir
weichlich
Fenrir
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,531
Damage
49,863
59,176
Taken
45,171
17,035
Mitigated
34,523
13,794
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DerDoppelboden
Danzaburou
8,390
3,329
76
1,711
15,751
3,242
0
12,988
2,763
0
39,688
W
20,973
8,438
781
1,812
14,876
5,056
748
5,954
8,922
65,413
0
L
Anubis
WASSI_99
Anubis
14,417
186
275
8,902
18,862
6,465
0
12,930
5,237
88,139
0
W
Serqet
10,488
2,605
0
192
12,763
8,983
960
4,655
8,108
0
19,479
W
Cthulhu
l Spirit I
Cthulhu
18,402
1,154
820
3,408
17,532
20,484
1,258
4,378
13,154
66,229
0
L
Fenrir
weichlich
Fenrir
11,724
2,222
125
2,705
24,563
7,328
0
14,082
10,008
0
34,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,129
Gold Earned
42,377
192
Minions Killed
186
6
Camps Cleared
10
885,957
Distance Traveled
989,466
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,772
620
44
2
0
283,781
0
W
Nu Wa
13,842
729
83
4
5
289,044
1
L
Anubis
13,698
721
114
6
3
282,892
2
W
Serqet
14,110
743
25
1
2
317,957
3
W
Cthulhu
14,425
759
78
4
3
382,465
2
L
Fenrir
12,659
666
34
2
3
319,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role