Player Matchup

He Bo
He Bo
BaronnSamedi
He Bo
Level 61
God Stats
1W - 8L
1,500 SR
Queue Stats
171W - 229L
1,279 Elo+
Party 3
Susano
Susano
JumboKaridess
Susano
Level 38
God Stats
1W - 8L
1,500 SR
Queue Stats
144W - 182L
1,275 Elo+
Party 3
Bacchus
Bacchus
Lauu--5S
Bacchus
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 41L
1,342 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tostus052
Tsukuyomi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,286 Elo+
Party 1
Artemis
Artemis
royy192
Artemis
Level 103
God Stats
1W - 3L
1,717 SR
Queue Stats
20W - 27L
1,415 Elo+
Party 1
Team Averages
Level 74
1,543 SR
1,319 Elo+

VS

Team Averages
Level 72
1,473 SR
1,329 Elo+
Cu Chulainn
Cu Chulainn
CptNosgoth
Cu Chulainn
Level 106
God Stats
14W - 12L
1,324 SR
Queue Stats
357W - 394L
1,360 Elo+
Party 2
Susano
Susano
Liupat
Susano
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,282 Elo+
Party 2
Cerberus
Cerberus
cristianP90
Cerberus
Level 85
God Stats
4W - 2L
1,614 SR
Queue Stats
10W - 8L
1,321 Elo+
Solo
Hel
Hel
laserswordfish
Hel
Level 48
God Stats
2W - 3L
1,231 SR
Queue Stats
69W - 98L
1,341 Elo+
Party 2
Artemis
Artemis
olio31
Artemis
Level 54
God Stats
14W - 12L
1,696 SR
Queue Stats
102W - 164L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 4
4,938
329
596
2,056
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 4 / 4
7,305
487
3,132
9,071
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Lauu--5S
Bacchus
8
2 / 2 / 3
6,543
436
374
3,059
1,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
Tostus052
Tsukuyomi
4
0 / 1 / 3
4,734
316
0
1,617
214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
royy192
Artemis
9
1 / 2 / 4
6,039
403
3,587
5,441
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CptNosgoth
Cu Chulainn
12
1 / 2 / 2
8,344
556
1,872
11,626
5,233
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Susano
Liupat
Susano
12
3 / 4 / 2
8,025
535
2,922
10,934
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
cristianP90
Cerberus
9
0 / 1 / 4
6,865
458
1,893
8,188
7,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 1 / 3
8,578
572
3,677
5,717
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
olio31
Artemis
12
4 / 2 / 2
8,128
542
5,398
6,420
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
7
Kills
10
10
Deaths
10
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
Cu Chulainn
CptNosgoth
Cu Chulainn
1
2
2
1
L
4
4
4
1.5
L
Bacchus
Lauu--5S
Bacchus
2
2
3
1.75
W
Susano
Liupat
Susano
3
4
2
1
L
Tsukuyomi
Tostus052
Tsukuyomi
0
1
3
1.5
W
Cerberus
cristianP90
Cerberus
0
1
4
2
W
2
1
3
3.5
W
Artemis
olio31
Artemis
4
2
2
2.5
L
Artemis
royy192
Artemis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,689
Damage
15,762
21,244
Taken
42,885
6,111
Mitigated
20,170
2,703
Healing
14,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
596
250
0
47
2,056
359
0
697
1,289
4,126
0
W
Cu Chulainn
CptNosgoth
Cu Chulainn
1,872
218
0
2,643
11,626
5,233
1,742
411
11,175
120
34,678
L
3,132
542
0
958
9,071
2,650
0
3,162
5,587
0
17,077
L
Bacchus
Lauu--5S
Bacchus
374
34
94
391
3,059
1,581
0
651
2,347
3,226
0
W
Susano
Liupat
Susano
2,922
553
0
4,288
10,934
3,678
1,002
359
10,575
0
42,741
L
Tsukuyomi
Tostus052
Tsukuyomi
0
0
0
267
1,617
214
0
0
1,617
0
1,525
W
Cerberus
cristianP90
Cerberus
1,893
0
548
1,600
8,188
7,237
638
112
8,076
17,738
0
W
3,677
166
1,631
1,936
5,717
1,737
4,308
0
5,717
47,781
0
W
Artemis
olio31
Artemis
5,398
1,753
0
2,291
6,420
2,285
6,252
48
6,372
0
36,122
L
Artemis
royy192
Artemis
3,587
1,768
121
825
5,441
1,307
0
520
4,834
0
14,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,559
Gold Earned
39,940
68
Minions Killed
355
0
Camps Cleared
0
561,691
Distance Traveled
1,197,474
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,938
329
8
1
0
74,043
0
W
Cu Chulainn
8,344
556
79
5
0
197,607
1
L
Susano
7,305
487
26
2
0
184,304
3
L
Bacchus
6,543
436
8
1
0
91,671
1
W
Susano
8,025
535
73
5
0
239,621
1
L
Tsukuyomi
4,734
316
9
1
0
28,203
1
W
Cerberus
6,865
458
34
2
0
276,165
1
W
Hel
8,578
572
99
7
0
237,169
3
W
Artemis
8,128
542
70
5
0
246,912
1
L
Artemis
6,039
403
17
1
0
183,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role