Player Matchup

Bacchus
Bacchus
Not_Hydras
Bacchus
Level 54
God Stats
1W - 3L
1,337 SR
Queue Stats
184W - 164L
1,521 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Qaukasus
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 57L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
RainbowFish140
Ao Kuang
Level 124
God Stats
7W - 5L
1,675 SR
Queue Stats
188W - 142L
1,527 Elo+
Party 1
Bakasura
Bakasura
THErealBeird
Bakasura
Level 109
God Stats
19W - 13L
1,653 SR
Queue Stats
422W - 383L
1,563 Elo+
Party 2
Nu Wa
Nu Wa
Vetlens
Nu Wa
Level 104
God Stats
8W - 9L
1,432 SR
Queue Stats
130W - 93L
1,543 Elo+
Party 1
Team Averages
Level 96
1,519 SR
1,535 Elo+

VS

Team Averages
Level 95
1,431 SR
1,558 Elo+
Medusa
Medusa
JacuzziMan
Medusa
Level 89
God Stats
6W - 7L
1,532 SR
Queue Stats
34W - 35L
1,558 Elo+
Party 3
Pele
Pele
MadPinguin
Pele
Level 104
God Stats
0W - 3L
1,537 SR
Queue Stats
56W - 54L
1,567 Elo+
Party 3
Ra
Ra
ProAcid8
Ra
Level 106
God Stats
4W - 13L
1,400 SR
Queue Stats
86W - 86L
1,552 Elo+
Party 3
Anubis
Anubis
SynShenron
Anubis
Level 142
God Stats
11W - 11L
1,500 SR
Queue Stats
150W - 125L
1,741 Elo+
Solo
Thoth
Thoth
Volgrim
Thoth
Level 32
God Stats
0W - 3L
1,183 SR
Queue Stats
2W - 6L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Not_Hydras
Bacchus
13
6 / 2 / 4
8,406
560
6,998
9,438
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Qaukasus
Ah Muzen Cab
14
5 / 4 / 2
8,605
574
6,505
10,276
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
15
5 / 0 / 4
8,887
592
8,887
9,238
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
THErealBeird
Bakasura
17
2 / 0 / 0
9,820
655
4,426
8,454
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Vetlens
Nu Wa
13
2 / 2 / 5
7,861
524
10,275
9,051
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JacuzziMan
Medusa
12
4 / 2 / 2
7,583
506
7,257
9,469
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 1
6,739
449
2,986
13,025
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
0 / 0 / 0
8,297
553
2,166
4,538
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
SynShenron
Anubis
14
3 / 6 / 0
8,087
539
11,858
13,338
6,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
Volgrim
Thoth
11
1 / 7 / 1
6,661
444
3,672
7,265
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
8
8
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
JacuzziMan
Medusa
4
2
2
2.5
L
0
5
1
0.1
W
Bacchus
Not_Hydras
Bacchus
6
2
4
4
L
0
0
0
0
W
Ah Muzen Cab
Qaukasus
Ah Muzen Cab
5
4
2
1.5
W
Ao Kuang
5
0
4
7
L
Anubis
SynShenron
Anubis
3
6
0
0.5
W
Bakasura
THErealBeird
Bakasura
2
0
0
2
W
Nu Wa
Vetlens
Nu Wa
2
2
5
2.25
L
Thoth
Volgrim
Thoth
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,091
Damage
27,939
46,457
Taken
47,635
18,544
Mitigated
17,048
17,345
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
JacuzziMan
Medusa
7,257
3,845
0
3,209
9,469
2,573
0
4,332
5,023
0
44,065
L
2,986
280
0
4,780
13,025
3,709
0
6,493
5,927
0
41,684
W
Bacchus
Not_Hydras
Bacchus
6,998
904
0
1,366
9,438
5,099
0
1,673
7,765
36,035
3,953
L
2,166
226
5
2,398
4,538
2,916
0
785
2,938
64,121
0
W
Ah Muzen Cab
Qaukasus
Ah Muzen Cab
6,505
1,516
0
2,665
10,276
2,714
0
2,720
7,556
0
46,976
W
Ao Kuang
8,887
1,564
0
5,994
9,238
2,672
0
4,443
4,795
47,833
0
L
Anubis
SynShenron
Anubis
11,858
308
0
5,255
13,338
6,192
0
10,029
2,823
59,166
0
W
Bakasura
THErealBeird
Bakasura
4,426
2,192
0
5,986
8,454
6,258
340
2,502
5,952
0
60,931
W
Nu Wa
Vetlens
Nu Wa
10,275
1,571
0
1,334
9,051
1,801
950
6,358
2,693
45,141
0
L
Thoth
Volgrim
Thoth
3,672
559
0
160
7,265
1,658
99
3,353
3,798
31,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,579
Gold Earned
37,367
506
Minions Killed
472
0
Camps Cleared
0
1,562,759
Distance Traveled
1,448,510
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,583
506
78
5
0
298,584
4
L
Pele
6,739
449
73
5
0
315,021
3
W
Bacchus
8,406
560
59
4
0
307,524
0
L
Ra
8,297
553
149
10
0
316,551
9
W
Ah Muzen Cab
8,605
574
86
6
0
279,021
5
W
Ao Kuang
8,887
592
99
7
0
351,023
2
L
Anubis
8,087
539
107
7
0
246,017
5
W
Bakasura
9,820
655
178
12
0
350,079
4
W
Nu Wa
7,861
524
84
6
0
275,112
5
L
Thoth
6,661
444
65
4
0
272,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role