Player Matchup

Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
Big Chris3569
King Arthur
Level 13
God Stats
2W - 6L
1,279 SR
Queue Stats
2W - 6L
1,238 Elo+
Party 4
Danzaburou
Danzaburou
SaviorRaijin
Danzaburou
Level 80
God Stats
8W - 8L
1,530 SR
Queue Stats
27W - 45L
1,376 Elo+
Party 2
Ganesha
Ganesha
Yevou
Ganesha
Level 15
God Stats
1W - 1L
1,285 SR
Queue Stats
8W - 18L
1,256 Elo+
Party 2
Arachne
Arachne
xXRagingSaiyanXx
Arachne
Level 44
God Stats
7W - 13L
1,381 SR
Queue Stats
13W - 29L
1,396 Elo+
Solo
Team Averages
Level 59
1,395 SR
1,353 Elo+

VS

Team Averages
Level 47
1,408 SR
1,384 Elo+
Mulan
Mulan
Akhille_
Mulan
Level 28
God Stats
5W - 15L
1,363 SR
Queue Stats
267W - 280L
1,314 Elo+
Party 1
Chaac
Chaac
DaWhiteOne9
Chaac
Level 80
God Stats
5W - 3L
1,523 SR
Queue Stats
210W - 183L
1,483 Elo+
Party 3
Atlas
Atlas
JohnThicc623
Atlas
Level 36
God Stats
41W - 47L
1,449 SR
Queue Stats
347W - 324L
1,531 Elo+
Party 3
Neith
Neith
Sparda_521
Neith
Level 37
God Stats
2W - 2L
1,444 SR
Queue Stats
7W - 18L
1,282 Elo+
Solo
Kukulkan
Kukulkan
fra_marchis
Kukulkan
Level 54
God Stats
12W - 18L
1,261 SR
Queue Stats
144W - 170L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
6 / 6 / 1
11,999
522
12,847
21,526
13,010
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Big Chris3569
King Arthur
18
0 / 6 / 1
10,969
477
5,352
24,235
13,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
SaviorRaijin
Danzaburou
19
9 / 4 / 3
12,421
540
16,479
20,373
7,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Yevou
Ganesha
15
0 / 4 / 9
10,085
438
4,323
16,172
15,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
8 / 5 / 5
12,492
543
31,223
20,585
12,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Akhille_
Mulan
19
6 / 3 / 3
12,168
529
11,819
18,337
11,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
9 / 2 / 4
12,916
562
24,658
21,544
25,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
4 / 3 / 6
11,561
503
16,508
21,344
26,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
19
6 / 7 / 3
12,958
563
15,665
15,355
5,476
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
fra_marchis
Kukulkan
17
0 / 8 / 1
11,144
485
5,665
15,808
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
23
Kills
25
25
Deaths
23
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
6
6
1
1.08
W
Mulan
Akhille_
Mulan
6
3
3
2.5
L
King Arthur
Big Chris3569
King Arthur
0
6
1
0.08
W
9
2
4
5.5
W
4
3
6
2.33
L
Danzaburou
SaviorRaijin
Danzaburou
9
4
3
2.63
W
Neith
6
7
3
1.07
L
Ganesha
Yevou
Ganesha
0
4
9
1.13
W
Kukulkan
fra_marchis
Kukulkan
0
8
1
0.06
L
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,224
Damage
74,315
102,891
Taken
92,388
61,800
Mitigated
75,103
36,234
Healing
24,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
12,847
779
1,102
9,946
21,526
13,010
1,322
6,521
13,975
74,771
5,134
W
Mulan
Akhille_
Mulan
11,819
3,923
0
6,077
18,337
11,373
1,453
1,293
17,044
0
92,703
L
King Arthur
Big Chris3569
King Arthur
5,352
889
16
9,409
24,235
13,172
192
205
24,030
0
59,446
W
24,658
7,656
0
7,654
21,544
25,502
0
1,942
19,602
0
82,455
W
16,508
5,969
0
3,042
21,344
26,328
104
4,826
16,518
40,787
0
L
Danzaburou
SaviorRaijin
Danzaburou
16,479
10,377
0
9,841
20,373
7,082
2,688
7,725
12,648
0
96,767
W
Neith
15,665
9,209
44
5,307
15,355
5,476
2,266
2,893
12,462
0
93,211
L
Ganesha
Yevou
Ganesha
4,323
994
0
1,521
16,172
15,940
444
4,059
12,113
18,184
0
W
Kukulkan
fra_marchis
Kukulkan
5,665
572
0
2,328
15,808
6,424
1,910
5,890
9,918
75,428
0
L
31,223
20,718
0
4,399
20,585
12,596
0
3,792
16,793
0
101,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,966
Gold Earned
60,747
558
Minions Killed
699
0
Camps Cleared
0
2,152,571
Distance Traveled
2,262,889
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,999
522
145
6
0
386,591
3
W
Mulan
12,168
529
162
7
0
510,758
0
L
King Arthur
10,969
477
119
5
0
448,310
0
W
Chaac
12,916
562
158
7
0
505,116
0
W
Atlas
11,561
503
47
2
0
468,148
8
L
Danzaburou
12,421
540
177
8
0
424,995
2
W
Neith
12,958
563
163
7
0
377,966
0
L
Ganesha
10,085
438
11
0
0
406,105
0
W
Kukulkan
11,144
485
169
7
0
400,901
1
L
Arachne
12,492
543
106
5
0
486,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role