Player Matchup

Xing Tian
Xing Tian
CrImSoNKiNg6o8
Xing Tian
Level 149
God Stats
55W - 32L
1,579 SR
Queue Stats
132W - 97L
1,529 Elo+
Party 1
Vamana
Vamana
TheGorger
Vamana
Level 160
God Stats
7W - 5L
1,706 SR
Queue Stats
553W - 347L
1,592 Elo+
Party 1
Nu Wa
Nu Wa
x22BsTechine
Nu Wa
Level 7
God Stats
1W - 0L
1,749 SR
Queue Stats
3W - 1L
1,380 Elo+
Party 1
Team Averages
Level 105
1,678 SR
1,500 Elo+

VS

Team Averages
Level 125
1,476 SR
1,386 Elo+
Yu Huang
Yu Huang
AUX Koda Bean
Yu Huang
Level 128
God Stats
1W - 6L
1,350 SR
Queue Stats
93W - 108L
1,380 Elo+
Party 2
Nike
Nike
Farty Caveman
Nike
Level 125
God Stats
9W - 16L
1,317 SR
Queue Stats
328W - 458L
1,361 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThaSlumpPack216
Ah Muzen Cab
Level 123
God Stats
10W - 5L
1,760 SR
Queue Stats
56W - 73L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CrImSoNKiNg6o8
Xing Tian
12
3 / 2 / 10
8,473
847
4,440
11,662
11,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
TheGorger
Vamana
13
7 / 0 / 6
8,308
831
12,766
12,214
15,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 10
7,786
779
5,196
4,870
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AUX Koda Bean
Yu Huang
11
1 / 4 / 3
6,590
659
7,498
7,334
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 3
6,973
697
3,958
8,529
3,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
ThaSlumpPack216
Ah Muzen Cab
10
2 / 6 / 1
6,822
682
4,485
9,701
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
13
Kills
5
5
Deaths
13
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AUX Koda Bean
Yu Huang
1
4
3
0.63
W
Xing Tian
CrImSoNKiNg6o8
Xing Tian
3
2
10
4
L
2
3
3
1.17
L
Ah Muzen Cab
ThaSlumpPack216
Ah Muzen Cab
2
6
1
0.42
W
Vamana
TheGorger
Vamana
7
0
6
10
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,402
Damage
15,941
28,746
Taken
25,564
28,455
Mitigated
10,113
8,696
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AUX Koda Bean
Yu Huang
7,498
1,226
0
460
7,334
2,779
0
3,250
4,084
20,114
0
W
Xing Tian
CrImSoNKiNg6o8
Xing Tian
4,440
423
467
2,062
11,662
11,184
233
2,294
9,069
14,259
0
L
3,958
864
0
1,140
8,529
3,441
0
4,137
4,392
0
16,907
L
Ah Muzen Cab
ThaSlumpPack216
Ah Muzen Cab
4,485
1,841
0
1,745
9,701
3,893
0
2,913
6,788
0
15,912
W
Vamana
TheGorger
Vamana
12,766
6,057
0
5,456
12,214
15,902
902
3,734
8,135
95
33,944
W
5,196
791
0
711
4,870
1,369
1,273
1,408
3,388
17,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,567
Gold Earned
20,385
111
Minions Killed
97
5
Camps Cleared
4
577,829
Distance Traveled
515,756
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,590
659
33
3
1
170,895
3
W
Xing Tian
8,473
847
24
2
0
200,955
1
L
Nike
6,973
697
32
3
3
178,487
0
L
Ah Muzen Cab
6,822
682
32
3
0
166,374
0
W
Vamana
8,308
831
49
5
3
220,022
0
W
Nu Wa
7,786
779
38
4
2
156,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role