Player Matchup

Bakasura
Bakasura
Heltsi69
Bakasura
Level 65
God Stats
2W - 1L
1,703 SR
Queue Stats
115W - 134L
1,380 Elo+
Party 3
Sol
Sol
JoonasVirtanen
Sol
Level 67
God Stats
39W - 23L
1,645 SR
Queue Stats
116W - 124L
1,446 Elo+
Party 3
Xing Tian
Xing Tian
SiaEdgelord
Xing Tian
Level 109
God Stats
1W - 0L
1,895 SR
Queue Stats
53W - 55L
1,425 Elo+
Solo
Vulcan
Vulcan
Vasterlor
Vulcan
Level 129
God Stats
4W - 8L
1,522 SR
Queue Stats
247W - 291L
1,400 Elo+
Party 1
Erlang Shen
Erlang Shen
Victusone
Erlang Shen
Level 115
God Stats
19W - 24L
1,351 SR
Queue Stats
163W - 201L
1,467 Elo+
Party 1
Team Averages
Level 97
1,623 SR
1,424 Elo+

VS

Team Averages
Level 70
1,549 SR
1,584 Elo+
Hun Batz
Hun Batz
BA5SE
Hun Batz
Level 54
God Stats
20W - 14L
1,658 SR
Queue Stats
92W - 85L
1,548 Elo+
Party 2
Ymir
Ymir
Int3rnationaL
Ymir
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 26L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Potatohead1504
Cthulhu
Level 96
God Stats
3W - 5L
1,596 SR
Queue Stats
165W - 150L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
UPASA
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,723 Elo+
Party 2
Hou Yi
Hou Yi
mr1erik
Hou Yi
Level 65
God Stats
2W - 2L
1,490 SR
Queue Stats
3W - 2L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Heltsi69
Bakasura
17
10 / 2 / 3
9,540
681
10,345
11,750
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 6
7,769
555
9,112
8,890
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
SiaEdgelord
Xing Tian
13
4 / 1 / 7
7,953
568
4,165
10,272
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Vasterlor
Vulcan
12
2 / 4 / 5
7,311
522
5,112
4,784
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Victusone
Erlang Shen
12
2 / 3 / 1
7,463
533
5,586
9,167
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BA5SE
Hun Batz
13
0 / 3 / 4
7,309
522
4,178
10,271
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 6 / 3
6,151
439
5,603
13,367
10,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 3 / 1
7,746
553
5,411
7,145
7,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
UPASA
Kukulkan
14
7 / 6 / 0
8,129
581
6,952
7,916
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
mr1erik
Hou Yi
11
1 / 4 / 1
6,885
492
4,884
8,293
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
22
Kills
11
11
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BA5SE
Hun Batz
0
3
4
0.67
W
Bakasura
Heltsi69
Bakasura
10
2
3
5.75
L
0
6
3
0.25
W
4
1
6
7
L
3
3
1
1.17
W
Xing Tian
SiaEdgelord
Xing Tian
4
1
7
7.5
L
Kukulkan
UPASA
Kukulkan
7
6
0
1.17
W
Vulcan
Vasterlor
Vulcan
2
4
5
1.13
W
Erlang Shen
Victusone
Erlang Shen
2
3
1
0.83
L
Hou Yi
mr1erik
Hou Yi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,320
Damage
27,028
44,863
Taken
46,992
24,037
Mitigated
25,809
13,811
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BA5SE
Hun Batz
4,178
508
0
3,209
10,271
3,075
0
2,945
6,826
0
41,135
W
Bakasura
Heltsi69
Bakasura
10,345
7,262
0
3,674
11,750
4,901
96
3,572
8,178
0
56,976
L
5,603
1,714
0
1,298
13,367
10,234
0
6,941
5,768
21,625
0
W
9,112
4,385
0
4,085
8,890
2,705
676
2,968
5,922
56,531
0
L
5,411
993
0
2,707
7,145
7,263
0
324
6,795
39,684
0
W
Xing Tian
SiaEdgelord
Xing Tian
4,165
522
0
2,375
10,272
8,605
0
2,339
7,933
19,495
7,172
L
Kukulkan
UPASA
Kukulkan
6,952
1,924
0
250
7,916
2,732
1,084
2,864
4,818
40,984
0
W
Vulcan
Vasterlor
Vulcan
5,112
1,507
0
500
4,784
1,722
406
3,355
1,429
32,931
0
W
Erlang Shen
Victusone
Erlang Shen
5,586
2,510
0
3,177
9,167
6,104
1,086
5,732
3,435
0
34,402
L
Hou Yi
mr1erik
Hou Yi
4,884
2,418
0
2,818
8,293
2,505
0
4,417
3,799
0
35,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,036
Gold Earned
36,220
375
Minions Killed
357
0
Camps Cleared
0
1,398,476
Distance Traveled
1,235,860
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,309
522
88
6
0
297,657
4
W
Bakasura
9,540
681
123
9
0
343,988
4
L
Ymir
6,151
439
27
2
0
226,195
0
W
Sol
7,769
555
93
7
0
268,602
3
L
Cthulhu
7,746
553
88
6
0
269,668
4
W
Xing Tian
7,953
568
33
2
0
267,383
5
L
Kukulkan
8,129
581
94
7
0
233,909
0
W
Vulcan
7,311
522
58
4
0
251,055
1
W
Erlang Shen
7,463
533
68
5
0
267,448
4
L
Hou Yi
6,885
492
60
4
0
208,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role