Player Matchup

Neith
Neith
DJesusSoG
Neith
Level 125
God Stats
41W - 45L
1,529 SR
Queue Stats
144W - 136L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
TH3 R3D SCAR3
Tsukuyomi
Level 160
God Stats
14W - 14L
1,495 SR
Queue Stats
978W - 1,077L
1,425 Elo+
Solo
Atlas
Atlas
The__DeviiiiiiiL
Atlas
Level 102
God Stats
1W - 1L
1,521 SR
Queue Stats
145W - 171L
1,511 Elo+
Solo
Sol
Sol
iGUXXIGANGi
Sol
Level 87
God Stats
1W - 0L
1,875 SR
Queue Stats
68W - 78L
1,489 Elo+
Solo
Nu Wa
Nu Wa
luanxp12
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,585 Elo+
Solo
Team Averages
Level 117
1,584 SR
1,507 Elo+

VS

Team Averages
Level 137
1,516 SR
1,505 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ElegantShoshan
Susano
Level 96
God Stats
0W - 1L
1,449 SR
Queue Stats
19W - 20L
1,602 Elo+
Solo
Bellona
Bellona
ZeoBro
Bellona
Level 154
God Stats
0W - 2L
1,630 SR
Queue Stats
131W - 129L
1,523 Elo+
Solo
Yu Huang
Yu Huang
Zeus_M0rningstar
Yu Huang
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 1
Terra
Terra
leefreak2k9
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DJesusSoG
Neith
16
6 / 1 / 7
8,598
860
7,218
6,864
2,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
TH3 R3D SCAR3
Tsukuyomi
15
2 / 5 / 3
7,999
800
5,137
9,564
4,377
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 10
7,730
773
5,883
10,148
9,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
4 / 1 / 5
8,060
806
8,984
7,782
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
luanxp12
Nu Wa
14
2 / 0 / 10
7,588
759
8,632
4,883
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 1 / 2
7,636
764
7,636
8,912
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 2
7,064
706
4,652
7,699
4,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
ZeoBro
Bellona
14
3 / 6 / 2
7,585
759
7,882
12,858
13,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 3 / 1
6,801
680
7,719
6,158
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 2
7,049
705
3,251
11,310
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
17
Kills
7
7
Deaths
17
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
1
2
3
W
Neith
DJesusSoG
Neith
6
1
7
9.5
L
1
3
2
0.67
W
Tsukuyomi
TH3 R3D SCAR3
Tsukuyomi
2
5
3
0.7
W
3
0
10
8
L
Bellona
ZeoBro
Bellona
3
6
2
0.67
L
1
3
1
0.5
W
4
1
5
6.5
L
0
4
2
0.25
W
Nu Wa
luanxp12
Nu Wa
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,854
Damage
31,140
39,241
Taken
46,937
20,578
Mitigated
30,520
8,846
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,636
4,428
0
2,923
8,912
3,173
711
4,766
3,934
0
29,790
W
Neith
DJesusSoG
Neith
7,218
1,656
0
2,968
6,864
2,819
663
1,757
5,107
0
30,835
L
4,652
427
0
230
7,699
4,048
0
3,640
3,897
0
20,990
W
Tsukuyomi
TH3 R3D SCAR3
Tsukuyomi
5,137
895
0
589
9,564
4,377
0
881
8,683
0
32,403
W
5,883
2,036
181
974
10,148
9,166
142
3,906
6,242
13,217
0
L
Bellona
ZeoBro
Bellona
7,882
2,220
0
1,492
12,858
13,320
104
5,122
7,574
0
18,782
L
7,719
276
0
402
6,158
2,314
0
2,986
3,008
29,353
0
W
8,984
4,422
0
3,428
7,782
2,690
88
1,703
6,079
33,505
0
L
3,251
187
299
2,655
11,310
7,665
0
5,935
5,025
12,941
0
W
Nu Wa
luanxp12
Nu Wa
8,632
1,248
0
706
4,883
1,526
179
2,723
2,160
22,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,975
Gold Earned
36,135
221
Minions Killed
176
0
Camps Cleared
0
1,010,029
Distance Traveled
972,323
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,636
764
58
6
0
174,601
0
W
Neith
8,598
860
66
7
0
192,575
1
L
Susano
7,064
706
35
4
0
214,304
0
W
Tsukuyomi
7,999
800
55
6
0
202,218
2
W
Atlas
7,730
773
11
1
0
216,629
1
L
Bellona
7,585
759
24
2
0
200,717
2
L
Yu Huang
6,801
680
35
4
0
176,743
0
W
Sol
8,060
806
50
5
0
188,919
3
L
Terra
7,049
705
24
2
0
205,958
0
W
Nu Wa
7,588
759
39
4
0
209,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role