Player Matchup

Ares
Ares
 
Ares
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Akadoragon
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,409 Elo+
Party 2
Olorun
Olorun
IsshoFujitora10
Olorun
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
315W - 363L
1,384 Elo+
Solo
Osiris
Osiris
Poluran
Osiris
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 63L
1,452 Elo+
Party 2
Fenrir
Fenrir
papertab
Fenrir
Level 95
God Stats
1W - 1L
1,606 SR
Queue Stats
9W - 12L
1,359 Elo+
Solo
Team Averages
Level 67
1,521 SR
1,421 Elo+

VS

Team Averages
Level 109
1,474 SR
1,403 Elo+
Baron Samedi
Baron Samedi
BsNoUfF
Baron Samedi
Level 143
God Stats
3W - 3L
1,681 SR
Queue Stats
226W - 206L
1,456 Elo+
Solo
Hercules
Hercules
CitizenQ
Hercules
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 49L
1,301 Elo+
Solo
Persephone
Persephone
ExSploderMan
Persephone
Level 147
God Stats
18W - 13L
1,375 SR
Queue Stats
761W - 780L
1,407 Elo+
Solo
The Morrigan
The Morrigan
MAV3RICK0408
The Morrigan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 98L
1,415 Elo+
Party 1
Eset
Eset
UnsecuredOven
Eset
Level 102
God Stats
13W - 11L
1,311 SR
Queue Stats
517W - 512L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 6 / 6
8,932
744
9,244
16,610
19,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Akadoragon
Anubis
16
2 / 6 / 8
8,856
738
12,302
10,702
4,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 4 / 9
8,675
723
10,664
14,604
5,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Poluran
Osiris
16
3 / 5 / 9
9,195
766
10,532
14,855
20,163
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
papertab
Fenrir
13
2 / 8 / 8
7,758
647
7,885
16,951
7,109
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BsNoUfF
Baron Samedi
16
5 / 4 / 14
10,188
849
12,208
13,547
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
CitizenQ
Hercules
19
6 / 2 / 19
11,045
920
7,599
22,379
18,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
ExSploderMan
Persephone
18
6 / 2 / 19
10,981
915
15,898
7,937
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
MAV3RICK0408
The Morrigan
16
5 / 4 / 11
10,021
835
6,967
9,561
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 3 / 15
10,481
873
20,865
13,118
4,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
107
15
Kills
29
29
Deaths
15
40
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
6
6
1.17
L
Anubis
Akadoragon
Anubis
2
6
8
1
W
Baron Samedi
BsNoUfF
Baron Samedi
5
4
14
3
W
Hercules
CitizenQ
Hercules
6
2
19
7.75
W
Persephone
ExSploderMan
Persephone
6
2
19
7.75
L
4
4
9
2.13
W
The Morrigan
MAV3RICK0408
The Morrigan
5
4
11
2.63
L
Osiris
Poluran
Osiris
3
5
9
1.5
W
7
3
15
4.83
L
Fenrir
papertab
Fenrir
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,627
Damage
63,537
73,722
Taken
66,542
56,829
Mitigated
36,532
24,731
Healing
35,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,244
510
1,413
1,937
16,610
19,174
0
11,983
4,154
16,230
0
L
Anubis
Akadoragon
Anubis
12,302
641
943
1,093
10,702
4,542
50
9,173
1,347
27,023
0
W
Baron Samedi
BsNoUfF
Baron Samedi
12,208
263
4,287
5,297
13,547
5,726
1,077
7,634
5,913
25,550
0
W
Hercules
CitizenQ
Hercules
7,599
1,671
676
11,772
22,379
18,733
456
9,676
12,703
2,242
16,958
W
Persephone
ExSploderMan
Persephone
15,898
601
235
1,608
7,937
3,386
1,482
3,134
4,801
36,611
0
L
10,664
3,228
4,742
5,613
14,604
5,841
0
11,960
2,452
27,430
0
W
The Morrigan
MAV3RICK0408
The Morrigan
6,967
1,761
1,111
1,653
9,561
3,845
518
4,628
4,873
22,695
0
L
Osiris
Poluran
Osiris
10,532
3,708
2,283
2,553
14,855
20,163
15
8,450
5,941
0
15,676
W
20,865
2,337
3,063
5,377
13,118
4,842
1,047
7,077
6,041
32,398
0
L
Fenrir
papertab
Fenrir
7,885
679
974
3,180
16,951
7,109
0
14,195
2,537
0
14,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,416
Gold Earned
52,716
93
Minions Killed
132
0
Camps Cleared
0
1,024,195
Distance Traveled
1,097,118
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,932
744
12
1
0
212,840
1
L
Anubis
8,856
738
30
3
0
191,493
0
W
Baron Samedi
10,188
849
26
2
0
202,438
0
W
Hercules
11,045
920
17
1
0
228,337
0
W
Persephone
10,981
915
28
2
0
241,993
0
L
Olorun
8,675
723
26
2
0
193,103
0
W
The Morrigan
10,021
835
30
3
0
208,363
0
L
Osiris
9,195
766
14
1
0
211,856
0
W
Eset
10,481
873
31
3
0
215,987
1
L
Fenrir
7,758
647
11
1
0
214,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role