Player Matchup

Cthulhu
Cthulhu
DarkIronDerk
Cthulhu
Level 64
God Stats
29W - 29L
1,503 SR
Queue Stats
145W - 158L
1,445 Elo+
Party 2
Olorun
Olorun
SIR SNUGLEBUNS
Olorun
Level 29
God Stats
2W - 0L
1,804 SR
Queue Stats
81W - 102L
1,421 Elo+
Party 2
Shiva
Shiva
Supa1Squatch
Shiva
Level 67
God Stats
3W - 0L
1,532 SR
Queue Stats
93W - 129L
1,424 Elo+
Party 2
Team Averages
Level 53
1,613 SR
1,430 Elo+

VS

Team Averages
Level 95
1,520 SR
1,265 Elo+
Scylla
Scylla
Bifrost_Blade
Scylla
Level 28
God Stats
14W - 14L
1,477 SR
Queue Stats
50W - 60L
1,234 Elo+
Party 1
Neith
Neith
Chaz_Goldstein
Neith
Level 111
God Stats
2W - 5L
1,483 SR
Queue Stats
22W - 36L
1,228 Elo+
Party 1
Arachne
Arachne
WYZEGUYxinxHD
Arachne
Level 147
God Stats
2W - 1L
1,598 SR
Queue Stats
114W - 158L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkIronDerk
Cthulhu
16
7 / 0 / 10
11,012
734
14,665
12,899
12,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 2 / 7
10,414
694
6,805
11,226
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
4 / 1 / 7
9,813
654
8,318
13,869
10,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
8,515
568
6,730
10,059
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 1
10,061
671
16,833
14,453
5,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
12
1 / 8 / 1
8,808
587
4,310
13,263
4,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
17
Kills
3
3
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
2
4
1
0.63
W
Cthulhu
DarkIronDerk
Cthulhu
7
0
10
12
W
6
2
7
4.75
W
4
1
7
7.5
L
Arachne
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,788
Damage
27,873
37,994
Taken
37,775
26,382
Mitigated
13,840
14,967
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,730
235
0
81
10,059
3,633
0
6,439
3,620
23,455
0
L
16,833
6,991
0
4,297
14,453
5,431
0
8,964
5,489
0
53,729
W
Cthulhu
DarkIronDerk
Cthulhu
14,665
226
523
2,988
12,899
12,100
141
2,019
10,880
44,319
0
W
6,805
2,707
1,711
5,264
11,226
4,277
669
2,347
8,879
37,005
0
W
8,318
765
1,497
2,984
13,869
10,005
890
2,834
11,035
0
25,033
L
Arachne
4,310
3,391
17
1,505
13,263
4,776
0
7,429
5,834
0
11,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,239
Gold Earned
27,384
191
Minions Killed
118
9
Camps Cleared
2
879,949
Distance Traveled
780,152
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,515
568
30
2
1
255,146
5
L
Neith
10,061
671
75
5
0
256,041
1
W
Cthulhu
11,012
734
79
5
1
334,343
12
W
Olorun
10,414
694
74
5
6
272,624
1
W
Shiva
9,813
654
38
3
2
272,982
0
L
Arachne
8,808
587
13
1
1
268,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role