Player Matchup

Ravana
Ravana
Gold I
BuDDBuDD
Ravana
Gold I
Level 66
God Stats
2W - 0L
1,760 SR
Queue Stats
30W - 14L
1,854 MMR
Party 3
Sobek
Sobek
Gold II
Eclipse feeds
Sobek
Gold II
Level 156
God Stats
1W - 0L
2,115 SR
Queue Stats
19W - 7L
1,871 MMR
Solo
Ullr
Ullr
Platinum V
KhepriHugs
Ullr
Platinum V
Level 71
God Stats
5W - 0L
1,776 SR
Queue Stats
53W - 21L
2,030 MMR
Party 3
Chang'e
Chang'e
Platinum I
amanciac
Chang'e
Platinum I
Level 107
God Stats
19W - 22L
1,665 SR
Queue Stats
695W - 700L
1,884 MMR
Solo
Chaac
Chaac
Platinum II
l Illyria l
Chaac
Platinum II
Level 148
God Stats
23W - 17L
1,680 SR
Queue Stats
525W - 518L
1,876 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,799 SR
1,903 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,633 SR
1,900 MMR
Chronos
Chronos
Platinum III
BafometKill
Chronos
Platinum III
Level 144
God Stats
14W - 17L
1,552 SR
Queue Stats
178W - 181L
1,870 MMR
Solo
Cthulhu
Cthulhu
Platinum III
McDanlel
Cthulhu
Platinum III
Level 160
God Stats
11W - 8L
1,736 SR
Queue Stats
233W - 220L
1,963 MMR
Party 1
Poseidon
Poseidon
Platinum I
NoliePolie
Poseidon
Platinum I
Level 159
God Stats
16W - 7L
1,814 SR
Queue Stats
67W - 55L
1,932 MMR
Party 1
Awilix
Awilix
Platinum V
SleepyBoyZach
Awilix
Platinum V
Level 127
God Stats
1W - 2L
1,564 SR
Queue Stats
31W - 22L
1,871 MMR
Party 2
Horus
Horus
Gold III
Ymir
Horus
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 16L
1,867 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BuDDBuDD
Ravana
20
6 / 5 / 6
15,946
514
15,295
19,725
11,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 5 / 16
13,794
445
16,971
30,341
42,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 5 / 11
17,001
548
37,444
25,944
11,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
amanciac
Chang'e
20
10 / 6 / 11
16,798
542
30,561
28,122
11,462
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 3 / 5
17,403
561
26,977
38,677
46,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
CliodhnaGebAchilles

VS

Bans
ShivaNemesisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BafometKill
Chronos
20
2 / 8 / 6
13,986
451
14,877
27,848
10,951
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
McDanlel
Cthulhu
20
5 / 2 / 9
15,087
487
36,153
28,698
42,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
NoliePolie
Poseidon
20
8 / 12 / 5
14,578
470
19,119
22,723
9,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 7 / 10
14,737
475
20,774
34,142
18,630
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Ymir
Horus
17
1 / 4 / 18
12,818
413
12,414
42,768
63,417
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
72
33
Kills
24
24
Deaths
33
49
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chronos
BafometKill
Chronos
2
8
6
0.63
W
Ravana
BuDDBuDD
Ravana
6
5
6
1.8
W
1
5
16
1.8
W
9
5
11
2.9
L
Cthulhu
McDanlel
Cthulhu
5
2
9
4.75
L
Poseidon
NoliePolie
Poseidon
8
12
5
0.88
L
8
7
10
1.86
L
Horus
Ymir
Horus
1
4
18
2.5
W
Chang'e
amanciac
Chang'e
10
6
11
2.58
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,248
Damage
103,337
142,809
Taken
156,179
123,129
Mitigated
144,238
60,054
Healing
34,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BafometKill
Chronos
14,877
4,103
0
4,844
27,848
10,951
1,150
8,622
18,826
111,983
0
W
Ravana
BuDDBuDD
Ravana
15,295
2,717
0
6,338
19,725
11,519
392
10,893
8,570
0
130,821
W
16,971
1,350
1,190
6,021
30,341
42,182
408
13,246
16,866
39,120
3,258
W
37,444
16,018
0
4,443
25,944
11,531
1,184
11,919
13,550
0
147,201
L
Cthulhu
McDanlel
Cthulhu
36,153
2,048
1,688
6,251
28,698
42,158
303
5,591
22,926
107,128
0
L
Poseidon
NoliePolie
Poseidon
19,119
2,701
0
1,904
22,723
9,082
0
5,629
16,960
117,581
0
L
20,774
7,626
0
3,539
34,142
18,630
0
10,897
23,085
0
132,330
L
Horus
Ymir
Horus
12,414
4,635
4,804
11,910
42,768
63,417
0
16,082
26,446
0
35,331
W
Chang'e
amanciac
Chang'e
30,561
2,312
8,960
9,669
28,122
11,462
1,629
14,017
13,920
108,515
0
W
26,977
6,575
0
23,433
38,677
46,435
4,264
19,795
17,563
0
145,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,942
Gold Earned
71,206
787
Minions Killed
710
0
Camps Cleared
0
3,104,219
Distance Traveled
3,062,240
45
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,986
451
201
6
0
616,136
6
W
Ravana
15,946
514
169
5
0
667,041
11
W
Sobek
13,794
445
34
1
0
641,544
9
W
Ullr
17,001
548
176
6
0
616,222
9
L
Cthulhu
15,087
487
187
6
0
629,101
7
L
Poseidon
14,578
470
164
5
0
546,127
11
L
Awilix
14,737
475
120
4
0
677,342
3
L
Horus
12,818
413
38
1
0
593,534
7
W
Chang'e
16,798
542
158
5
0
556,889
11
W
Chaac
17,403
561
250
8
0
622,523
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role