Player Matchup

Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KasparsLV
Nu Wa
Level 160
God Stats
13W - 6L
1,724 SR
Queue Stats
557W - 527L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
Raihto
Cthulhu
Level 65
God Stats
1W - 1L
1,257 SR
Queue Stats
111W - 118L
1,493 Elo+
Solo
Heimdallr
Heimdallr
Rhinocore
Heimdallr
Level 88
God Stats
11W - 12L
1,461 SR
Queue Stats
139W - 141L
1,577 Elo+
Solo
The Morrigan
The Morrigan
duckons
The Morrigan
Level 156
God Stats
8W - 12L
1,406 SR
Queue Stats
151W - 155L
1,534 Elo+
Party 1
Team Averages
Level 122
1,470 SR
1,525 Elo+

VS

Team Averages
Level 103
1,449 SR
1,541 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
IVephilim
Khepri
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,735 Elo+
Solo
Medusa
Medusa
Pierrier05
Medusa
Level 69
God Stats
19W - 19L
1,482 SR
Queue Stats
121W - 150L
1,433 Elo+
Solo
Hun Batz
Hun Batz
gaushog135
Hun Batz
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 284L
1,514 Elo+
Solo
Janus
Janus
xL-vengence
Janus
Level 120
God Stats
3W - 4L
1,263 SR
Queue Stats
98W - 96L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 0 / 5
9,237
711
6,054
10,478
9,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Nu Wa
KasparsLV
Nu Wa
17
3 / 4 / 4
9,878
760
14,187
9,834
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Raihto
Cthulhu
15
1 / 3 / 3
8,424
648
8,434
11,901
9,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Rhinocore
Heimdallr
16
0 / 0 / 4
9,004
693
6,829
6,194
2,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
duckons
The Morrigan
16
2 / 3 / 2
9,015
693
5,095
7,511
2,852
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
4 / 2 / 4
9,512
732
15,026
14,321
15,644
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
IVephilim
Khepri
16
2 / 0 / 4
9,226
710
5,791
9,902
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Pierrier05
Medusa
14
2 / 1 / 1
8,320
640
4,028
5,850
2,171
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
gaushog135
Hun Batz
15
1 / 3 / 3
8,426
648
5,775
10,556
3,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
1 / 2 / 5
9,082
699
7,868
6,800
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
8
Kills
10
10
Deaths
8
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
5
4.5
L
Shiva
 
Shiva
4
2
4
3
L
Khepri
IVephilim
Khepri
2
0
4
4
W
Nu Wa
KasparsLV
Nu Wa
3
4
4
1.25
L
Medusa
Pierrier05
Medusa
2
1
1
2.5
W
Cthulhu
Raihto
Cthulhu
1
3
3
0.83
W
Heimdallr
Rhinocore
Heimdallr
0
0
4
2
W
The Morrigan
duckons
The Morrigan
2
3
2
1
L
Hun Batz
gaushog135
Hun Batz
1
3
3
0.83
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,599
Damage
38,488
45,918
Taken
47,429
27,208
Mitigated
32,802
8,005
Healing
6,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,054
332
0
2,890
10,478
9,049
363
3,681
6,363
0
21,483
L
Shiva
 
Shiva
15,026
1,735
671
2,362
14,321
15,644
0
6,968
7,008
5,346
36,569
L
Khepri
IVephilim
Khepri
5,791
206
0
1,774
9,902
8,946
0
7,440
2,147
25,088
0
W
Nu Wa
KasparsLV
Nu Wa
14,187
2,153
0
603
9,834
3,442
326
3,205
6,265
55,642
0
L
Medusa
Pierrier05
Medusa
4,028
1,570
0
336
5,850
2,171
131
2,392
3,427
0
23,255
W
Cthulhu
Raihto
Cthulhu
8,434
1,185
782
1,350
11,901
9,245
24
4,423
7,033
17,686
0
W
Heimdallr
Rhinocore
Heimdallr
6,829
4,694
444
1,284
6,194
2,620
2,126
1,050
5,118
0
37,323
W
The Morrigan
duckons
The Morrigan
5,095
922
72
580
7,511
2,852
630
2,449
4,815
27,635
0
L
Hun Batz
gaushog135
Hun Batz
5,775
719
0
700
10,556
3,690
0
5,307
5,130
0
31,209
L
7,868
369
0
1,036
6,800
2,351
506
4,704
2,001
31,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,558
Gold Earned
44,566
274
Minions Killed
253
0
Camps Cleared
0
1,278,787
Distance Traveled
1,295,218
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,237
711
43
3
0
286,192
0
L
Shiva
9,512
732
68
5
0
266,146
1
L
Khepri
9,226
710
37
3
0
283,026
1
W
Nu Wa
9,878
760
88
7
0
233,810
3
L
Medusa
8,320
640
46
4
0
179,565
2
W
Cthulhu
8,424
648
26
2
0
269,176
4
W
Heimdallr
9,004
693
73
6
0
245,695
2
W
The Morrigan
9,015
693
44
3
0
243,914
1
L
Hun Batz
8,426
648
40
3
0
297,283
1
L
Janus
9,082
699
62
5
0
269,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role