Player Matchup

Sol
Sol
nalessmotherkiss
Sol
Level 18
God Stats
3W - 6L
1,311 SR
Queue Stats
7W - 21L
1,224 Elo+
Party 2
Gilgamesh
Gilgamesh
pinapplebapple
Gilgamesh
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,506 Elo+
Solo
Aphrodite
Aphrodite
tdi040
Aphrodite
Level 129
God Stats
31W - 24L
1,237 SR
Queue Stats
528W - 554L
1,372 Elo+
Party 2
Medusa
Medusa
wildbeast_panda
Medusa
Level 48
God Stats
2W - 1L
1,636 SR
Queue Stats
2W - 4L
1,748 Elo+
Solo
Ra
Ra
xXpotatoskinsxX
Ra
Level 49
God Stats
0W - 7L
1,500 SR
Queue Stats
155W - 181L
1,376 Elo+
Solo
Team Averages
Level 58
1,437 SR
1,445 Elo+

VS

Team Averages
Level 37
1,464 SR
1,418 Elo+
Zhong Kui
Zhong Kui
BIGTaintedAL
Zhong Kui
Level 37
God Stats
11W - 11L
1,288 SR
Queue Stats
234W - 241L
1,418 Elo+
Party 1
Merlin
Merlin
ChiefKeef4206933
Merlin
Level 27
God Stats
5W - 4L
1,664 SR
Queue Stats
149W - 147L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
Crazykillrr214
Cthulhu
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 10L
1,307 Elo+
Solo
Bellona
Bellona
GuutiH2
Bellona
Level 33
God Stats
2W - 2L
1,545 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hachiman
Hachiman
aminch1
Hachiman
Level 47
God Stats
2W - 2L
1,324 SR
Queue Stats
57W - 62L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
10,093
1,009
7,238
11,017
3,776
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
pinapplebapple
Gilgamesh
16
3 / 8 / 1
10,270
1,027
10,308
15,408
11,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
tdi040
Aphrodite
15
0 / 4 / 3
9,423
942
6,654
12,015
6,119
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 5 / 2
11,272
1,127
11,505
12,191
4,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 9 / 3
9,976
998
9,322
12,694
5,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

117

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BIGTaintedAL
Zhong Kui
18
9 / 0 / 14
11,855
1,186
14,905
9,559
6,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 15
10,807
1,081
8,376
7,075
2,198
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
8 / 4 / 19
12,321
1,232
17,489
14,084
7,042
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
GuutiH2
Bellona
17
4 / 1 / 15
10,931
1,093
4,596
9,160
8,913
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
aminch1
Hachiman
18
7 / 0 / 19
12,280
1,228
16,462
8,129
3,015
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
113
7
Kills
31
31
Deaths
7
13
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BIGTaintedAL
Zhong Kui
9
0
14
16
W
3
2
15
5.25
W
8
4
19
4.38
W
Bellona
GuutiH2
Bellona
4
1
15
11.5
W
Hachiman
aminch1
Hachiman
7
0
19
16.5
L
1
5
4
0.6
L
Gilgamesh
pinapplebapple
Gilgamesh
3
8
1
0.44
L
Aphrodite
tdi040
Aphrodite
0
4
3
0.38
L
3
5
2
0.8
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,027
Damage
61,828
63,325
Taken
48,007
31,216
Mitigated
27,401
9,019
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BIGTaintedAL
Zhong Kui
14,905
538
0
2,240
9,559
6,233
0
4,163
5,182
23,752
0
W
8,376
1,623
0
0
7,075
2,198
0
2,096
4,872
23,069
0
W
17,489
1,338
222
867
14,084
7,042
0
6,600
7,318
33,169
0
W
Bellona
GuutiH2
Bellona
4,596
508
0
112
9,160
8,913
0
4,901
4,060
283
13,202
W
Hachiman
aminch1
Hachiman
16,462
12,924
0
1,370
8,129
3,015
0
5,454
2,591
0
42,371
L
7,238
1,566
0
363
11,017
3,776
0
6,915
3,934
16,150
0
L
Gilgamesh
pinapplebapple
Gilgamesh
10,308
2,167
0
642
15,408
11,696
0
10,225
4,948
0
18,085
L
Aphrodite
tdi040
Aphrodite
6,654
407
2,690
4,016
12,015
6,119
0
8,631
3,185
18,377
0
L
11,505
5,694
0
699
12,191
4,601
0
8,197
3,926
0
52,805
L
9,322
1,356
303
306
12,694
5,024
0
6,305
6,323
23,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,034
Gold Earned
58,194
204
Minions Killed
182
5
Camps Cleared
5
913,144
Distance Traveled
917,995
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,855
1,186
24
2
1
209,830
0
W
Merlin
10,807
1,081
32
3
0
174,295
1
W
Cthulhu
12,321
1,232
41
4
1
164,312
0
W
Bellona
10,931
1,093
14
1
1
179,367
0
W
Hachiman
12,280
1,228
71
7
2
190,191
0
L
Sol
10,093
1,009
27
3
0
188,025
0
L
Gilgamesh
10,270
1,027
8
1
0
211,150
1
L
Aphrodite
9,423
942
36
4
1
163,333
0
L
Medusa
11,272
1,127
95
10
3
185,563
0
L
Ra
9,976
998
38
4
1
165,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role