Player Matchup

Sobek
Sobek
COL deltary
Sobek
Level 63
God Stats
0W - 1L
1,267 SR
Queue Stats
209W - 227L
1,404 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Taxi titan45159
Tsukuyomi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 94L
1,362 Elo+
Party 1
King Arthur
King Arthur
TrafalgarLawJ0
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,448 Elo+
Party 2
Anubis
Anubis
jorgazo16
Anubis
Level 95
God Stats
1W - 2L
1,492 SR
Queue Stats
50W - 43L
1,463 Elo+
Party 2
Anhur
Anhur
juanfr1
Anhur
Level 160
God Stats
5W - 11L
1,471 SR
Queue Stats
595W - 590L
1,482 Elo+
Party 2
Team Averages
Level 75
1,446 SR
1,432 Elo+

VS

Team Averages
Level 70
1,490 SR
1,363 Elo+
Danzaburou
Danzaburou
AlexejK1
Danzaburou
Level 79
God Stats
14W - 10L
1,496 SR
Queue Stats
147W - 154L
1,348 Elo+
Solo
Horus
Horus
LokiTheCherry
Horus
Level 63
God Stats
1W - 1L
1,252 SR
Queue Stats
85W - 73L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
MAJ0R PANYE
Gilgamesh
Level 157
God Stats
1W - 0L
1,484 SR
Queue Stats
1W - 6L
1,150 Elo+
Party 3
Zeus
Zeus
Medizinmann2552
Zeus
Level 27
God Stats
4W - 2L
1,498 SR
Queue Stats
9W - 9L
1,380 Elo+
Party 3
Bastet
Bastet
UnicornPoop5786
Bastet
Level 25
God Stats
1W - 0L
1,720 SR
Queue Stats
4W - 5L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
8,370
465
4,052
12,923
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Taxi titan45159
Tsukuyomi
12
1 / 3 / 2
8,297
461
5,728
11,281
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
TrafalgarLawJ0
King Arthur
15
3 / 5 / 0
9,183
510
6,896
17,457
16,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
jorgazo16
Anubis
13
1 / 10 / 1
8,394
466
5,582
12,165
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
juanfr1
Anhur
17
5 / 2 / 2
10,205
567
8,447
12,300
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexejK1
Danzaburou
15
2 / 3 / 3
8,806
489
9,190
12,556
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 6
9,095
505
4,156
14,438
9,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
MAJ0R PANYE
Gilgamesh
15
1 / 3 / 3
9,238
513
8,323
12,062
12,543
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 3 / 5
10,213
567
13,400
8,225
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
10 / 1 / 5
10,939
608
8,776
10,742
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
12
Kills
23
23
Deaths
12
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlexejK1
Danzaburou
2
3
3
1.17
L
2
3
4
1.33
W
2
2
6
2.5
W
Gilgamesh
MAJ0R PANYE
Gilgamesh
1
3
3
0.83
W
8
3
5
3.5
L
Tsukuyomi
Taxi titan45159
Tsukuyomi
1
3
2
0.67
L
King Arthur
TrafalgarLawJ0
King Arthur
3
5
0
0.6
W
10
1
5
12.5
L
Anubis
jorgazo16
Anubis
1
10
1
0.15
L
Anhur
juanfr1
Anhur
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,705
Damage
43,845
66,126
Taken
58,023
37,973
Mitigated
32,645
15,484
Healing
19,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlexejK1
Danzaburou
9,190
2,945
236
4,941
12,556
4,145
952
2,724
9,832
0
61,964
L
4,052
151
203
4,363
12,923
9,664
453
2,175
10,748
14,613
0
W
4,156
1,947
1,761
5,328
14,438
9,688
333
3,052
11,386
0
21,100
W
Gilgamesh
MAJ0R PANYE
Gilgamesh
8,323
1,917
0
1,496
12,062
12,543
0
0
12,062
0
53,511
W
13,400
814
0
607
8,225
1,969
601
3,280
4,945
61,906
0
L
Tsukuyomi
Taxi titan45159
Tsukuyomi
5,728
1,541
0
4,174
11,281
4,011
54
3,360
7,921
0
37,332
L
King Arthur
TrafalgarLawJ0
King Arthur
6,896
1,291
0
375
17,457
16,226
348
276
17,181
0
49,241
W
8,776
1,409
249
4,572
10,742
4,300
2,208
578
10,164
0
62,727
L
Anubis
jorgazo16
Anubis
5,582
0
0
1,126
12,165
4,540
0
5,666
6,499
44,427
0
L
Anhur
juanfr1
Anhur
8,447
4,178
0
5,243
12,300
3,532
832
1,923
10,377
0
79,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,449
Gold Earned
48,291
428
Minions Killed
448
0
Camps Cleared
0
1,621,348
Distance Traveled
1,775,873
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,806
489
100
6
0
316,248
5
L
Sobek
8,370
465
37
2
0
312,920
0
W
Horus
9,095
505
36
2
0
368,465
4
W
Gilgamesh
9,238
513
92
5
0
348,914
4
W
Zeus
10,213
567
112
6
0
318,093
3
L
Tsukuyomi
8,297
461
70
4
0
371,649
2
L
King Arthur
9,183
510
96
5
0
353,144
0
W
Bastet
10,939
608
108
6
0
424,153
7
L
Anubis
8,394
466
82
5
0
275,693
2
L
Anhur
10,205
567
143
8
0
307,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role