Player Matchup

Hun Batz
Hun Batz
Cap_2105
Hun Batz
Level 109
God Stats
0W - 2L
1,384 SR
Queue Stats
33W - 42L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
Haywire_Brox
Cthulhu
Level 79
God Stats
8W - 16L
1,423 SR
Queue Stats
8W - 16L
1,377 Elo+
Party 2
Ra
Ra
Haywire_Pandora
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,402 Elo+
Party 2
Artemis
Artemis
KBPZ4__
Artemis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,420 Elo+
Party 2
Atlas
Atlas
skylander1023
Atlas
Level 85
God Stats
0W - 7L
1,169 SR
Queue Stats
14W - 32L
1,380 Elo+
Party 2
Team Averages
Level 98
1,395 SR
1,407 Elo+

VS

Team Averages
Level 112
1,503 SR
1,635 Elo+
Athena
Athena
MiniTheMauler
Athena
Level 119
God Stats
11W - 5L
1,601 SR
Queue Stats
214W - 127L
1,607 Elo+
Party 1
Ymir
Ymir
Nollan
Ymir
Level 148
God Stats
1W - 0L
1,245 SR
Queue Stats
41W - 31L
1,649 Elo+
Party 1
Set
Set
Osus
Set
Level 129
God Stats
8W - 4L
1,601 SR
Queue Stats
215W - 147L
1,535 Elo+
Party 1
Artemis
Artemis
lillFrank
Artemis
Level 160
God Stats
9W - 5L
1,567 SR
Queue Stats
169W - 91L
1,653 Elo+
Party 1
Bellona
Bellona
mynamemaybebob
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 6L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cap_2105
Hun Batz
15
1 / 7 / 4
8,934
745
7,297
15,946
7,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Haywire_Brox
Cthulhu
15
2 / 7 / 2
8,670
723
10,718
14,583
8,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 7 / 3
8,595
716
9,885
12,857
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
KBPZ4__
Artemis
15
3 / 4 / 0
9,046
754
9,118
11,612
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 4 / 4
8,287
691
7,361
18,982
20,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 17
9,275
773
6,781
13,047
14,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Nollan
Ymir
17
4 / 1 / 14
9,997
833
12,790
12,180
7,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Set
Osus
Set
16
4 / 3 / 12
9,596
800
10,075
13,814
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
lillFrank
Artemis
18
7 / 0 / 8
10,734
895
16,065
8,864
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
11 / 1 / 12
10,812
901
17,057
17,684
21,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
92
7
Kills
29
29
Deaths
7
13
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Cap_2105
Hun Batz
1
7
4
0.43
L
Cthulhu
Haywire_Brox
Cthulhu
2
7
2
0.43
L
1
7
3
0.36
L
Artemis
KBPZ4__
Artemis
3
4
0
0.75
W
3
2
17
5.75
W
Ymir
Nollan
Ymir
4
1
14
11
W
Set
Osus
Set
4
3
12
3.33
W
Artemis
lillFrank
Artemis
7
0
8
11
W
11
1
12
17
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,379
Damage
62,768
73,980
Taken
65,589
46,150
Mitigated
54,224
8,083
Healing
12,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Cap_2105
Hun Batz
7,297
1,131
0
799
15,946
7,386
0
3,361
12,585
0
34,297
L
Cthulhu
Haywire_Brox
Cthulhu
10,718
666
0
1,026
14,583
8,392
0
3,487
11,096
20,649
0
L
9,885
807
449
904
12,857
5,076
0
3,253
9,604
33,985
0
L
Artemis
KBPZ4__
Artemis
9,118
3,127
0
1,378
11,612
4,650
0
4,602
7,010
0
21,759
W
6,781
1,527
930
1,332
13,047
14,926
283
6,301
6,149
14,647
0
W
Ymir
Nollan
Ymir
12,790
3,123
776
1,637
12,180
7,742
993
6,815
4,775
33,136
0
W
Set
Osus
Set
10,075
4,537
0
2,442
13,814
6,339
42
4,342
9,209
0
34,649
W
Artemis
lillFrank
Artemis
16,065
6,389
0
2,154
8,864
3,859
3,571
2,001
6,731
0
50,221
W
17,057
7,351
0
3,624
17,684
21,358
446
6,353
10,761
0
43,742
L
7,361
2,692
425
3,102
18,982
20,646
64
4,868
14,114
20,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,532
Gold Earned
50,414
190
Minions Killed
271
0
Camps Cleared
0
1,160,227
Distance Traveled
1,454,946
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,934
745
59
5
0
246,169
2
L
Cthulhu
8,670
723
26
2
0
222,993
1
L
Ra
8,595
716
68
6
0
224,190
1
L
Artemis
9,046
754
20
2
0
222,269
0
W
Athena
9,275
773
19
2
0
286,176
2
W
Ymir
9,997
833
62
5
0
273,924
5
W
Set
9,596
800
49
4
0
303,170
1
W
Artemis
10,734
895
80
7
0
285,016
2
W
Bellona
10,812
901
61
5
0
306,660
4
L
Atlas
8,287
691
17
1
0
244,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role