Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Backy Wacky
Merlin
Level 157
God Stats
0W - 2L
1,350 SR
Queue Stats
169W - 136L
1,506 Elo+
Solo
Ganesha
Ganesha
FinGaming
Ganesha
Level 118
God Stats
6W - 8L
1,652 SR
Queue Stats
21W - 24L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
ImposingSnail
Ne Zha
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 85L
1,630 Elo+
Party 1
Shiva
Shiva
Trentdog
Shiva
Level 129
God Stats
2W - 4L
1,687 SR
Queue Stats
212W - 215L
1,583 Elo+
Solo
Team Averages
Level 134
1,538 SR
1,557 Elo+

VS

Team Averages
Level 146
1,543 SR
1,616 Elo+
Mercury
Mercury
JCozzo53
Mercury
Level 144
God Stats
8W - 8L
1,568 SR
Queue Stats
125W - 116L
1,632 Elo+
Party 2
Hades
Hades
Sehad
Hades
Level 160
God Stats
2W - 0L
1,854 SR
Queue Stats
232W - 200L
1,610 Elo+
Party 2
Anubis
Anubis
SirJaegerBalrog
Anubis
Level 151
God Stats
14W - 16L
1,530 SR
Queue Stats
158W - 163L
1,569 Elo+
Solo
Khepri
Khepri
adfoniahnf
Khepri
Level 127
God Stats
2W - 1L
1,261 SR
Queue Stats
34W - 21L
1,649 Elo+
Party 2
Artemis
Artemis
oBRIZZo
Artemis
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 61L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 2 / 3
7,181
653
5,066
8,722
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
15
2 / 2 / 1
8,054
732
7,915
5,507
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
FinGaming
Ganesha
13
0 / 5 / 4
6,999
636
4,186
12,529
10,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 5 / 2
7,683
698
8,053
10,018
3,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Trentdog
Shiva
15
2 / 2 / 3
7,995
727
8,761
9,923
10,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JCozzo53
Mercury
15
3 / 1 / 9
8,325
757
4,748
4,220
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hades
Sehad
Hades
16
6 / 0 / 6
8,782
798
12,902
8,620
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 3 / 5
8,865
806
6,025
10,458
5,580
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
adfoniahnf
Khepri
14
1 / 0 / 12
8,425
766
3,033
7,826
7,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
oBRIZZo
Artemis
14
1 / 2 / 8
7,748
704
11,312
8,714
3,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
6
Kills
16
16
Deaths
6
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
3
0.75
L
Merlin
2
2
1
1.25
L
Ganesha
FinGaming
Ganesha
0
5
4
0.4
L
2
5
2
0.6
W
Mercury
JCozzo53
Mercury
3
1
9
7.5
W
Hades
Sehad
Hades
6
0
6
9
W
5
3
5
2.5
L
Shiva
Trentdog
Shiva
2
2
3
1.75
W
Khepri
adfoniahnf
Khepri
1
0
12
7
W
Artemis
oBRIZZo
Artemis
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,981
Damage
38,020
46,699
Taken
39,838
29,484
Mitigated
23,301
5,910
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,066
1,632
0
2,273
8,722
3,021
112
4,951
3,771
0
21,311
L
Merlin
7,915
285
0
550
5,507
2,278
852
2,236
3,271
35,206
0
L
Ganesha
FinGaming
Ganesha
4,186
180
0
375
12,529
10,074
0
5,974
6,555
14,745
0
L
8,053
1,508
0
950
10,018
3,864
0
5,500
4,518
0
25,418
W
Mercury
JCozzo53
Mercury
4,748
753
0
213
4,220
1,786
0
1,316
2,844
0
21,491
W
Hades
Sehad
Hades
12,902
653
417
4,413
8,620
4,618
240
2,295
6,149
37,702
0
W
6,025
0
77
2,410
10,458
5,580
128
3,255
7,062
35,128
0
L
Shiva
Trentdog
Shiva
8,761
1,344
364
1,398
9,923
10,247
0
3,299
6,624
0
24,852
W
Khepri
adfoniahnf
Khepri
3,033
326
0
1,070
7,826
7,667
31
3,117
4,588
6,962
0
W
Artemis
oBRIZZo
Artemis
11,312
4,350
0
1,589
8,714
3,650
354
2,118
6,514
0
29,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,912
Gold Earned
42,145
201
Minions Killed
215
0
Camps Cleared
0
1,045,905
Distance Traveled
1,101,939
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,181
653
47
4
0
202,441
4
L
Merlin
8,054
732
58
5
0
203,236
1
L
Ganesha
6,999
636
6
1
0
199,204
3
L
Ne Zha
7,683
698
40
4
0
209,448
0
W
Mercury
8,325
757
37
3
0
244,156
1
W
Hades
8,782
798
62
6
0
222,338
2
W
Anubis
8,865
806
76
7
0
207,544
4
L
Shiva
7,995
727
50
5
0
231,576
3
W
Khepri
8,425
766
6
1
0
240,589
1
W
Artemis
7,748
704
34
3
0
187,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role