Player Matchup

Mercury
Mercury
Flippaccount
Mercury
Level 126
God Stats
8W - 8L
1,396 SR
Queue Stats
268W - 276L
1,533 Elo+
Solo
Hera
Hera
MADvillain00
Hera
Level 144
God Stats
17W - 16L
1,598 SR
Queue Stats
321W - 340L
1,568 Elo+
Solo
Ullr
Ullr
Omq_ItsCream
Ullr
Level 65
God Stats
8W - 5L
1,623 SR
Queue Stats
118W - 136L
1,486 Elo+
Party 1
Horus
Horus
Ye-Bearded-Lad
Horus
Level 109
God Stats
2W - 3L
1,622 SR
Queue Stats
81W - 76L
1,500 Elo+
Solo
Bacchus
Bacchus
ttv_marutoboii
Bacchus
Level 69
God Stats
14W - 14L
1,540 SR
Queue Stats
187W - 248L
1,380 Elo+
Party 1
Team Averages
Level 103
1,556 SR
1,493 Elo+

VS

Team Averages
Level 141
1,504 SR
1,532 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Da__Munsta
Vamana
Level 160
God Stats
1W - 0L
1,563 SR
Queue Stats
233W - 213L
1,484 Elo+
Party 2
Ao Kuang
Ao Kuang
RootZepplin
Ao Kuang
Level 148
God Stats
25W - 13L
1,668 SR
Queue Stats
78W - 56L
1,580 Elo+
Party 2
Fafnir
Fafnir
Sr Black300
Fafnir
Level 126
God Stats
1W - 1L
1,287 SR
Queue Stats
100W - 91L
1,528 Elo+
Solo
Danzaburou
Danzaburou
iAngelStrxnge--x
Danzaburou
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
376W - 337L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Flippaccount
Mercury
16
2 / 7 / 4
10,065
503
9,083
18,160
6,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 12 / 3
9,534
477
16,905
14,131
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 9 / 4
8,401
420
10,003
15,855
5,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 5 / 2
10,710
536
10,946
19,343
21,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 5
9,175
459
6,772
14,223
14,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
7 / 3 / 7
11,363
568
10,889
10,830
4,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Da__Munsta
Vamana
18
8 / 3 / 13
11,608
580
14,808
19,245
15,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
RootZepplin
Ao Kuang
19
11 / 3 / 9
12,259
613
17,876
20,586
10,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
15
2 / 2 / 14
10,604
530
7,318
18,256
26,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
iAngelStrxnge--x
Danzaburou
19
9 / 3 / 3
11,724
586
11,796
18,759
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
14
Kills
37
37
Deaths
14
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
3
7
3.5
W
Vamana
Da__Munsta
Vamana
8
3
13
4.83
L
Mercury
Flippaccount
Mercury
2
7
4
0.57
L
4
12
3
0.46
L
1
9
4
0.33
W
Ao Kuang
RootZepplin
Ao Kuang
11
3
9
5.17
W
Fafnir
2
2
14
4.5
L
6
5
2
1.4
W
Danzaburou
iAngelStrxnge--x
Danzaburou
9
3
3
3.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,709
Damage
62,687
81,712
Taken
87,676
52,886
Mitigated
63,328
11,723
Healing
36,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,889
1,843
0
4,243
10,830
4,698
1,134
1,066
9,759
62,542
5,633
W
Vamana
Da__Munsta
Vamana
14,808
9,254
586
5,523
19,245
15,285
1,842
8,352
10,893
0
79,846
L
Mercury
Flippaccount
Mercury
9,083
3,780
0
284
18,160
6,446
0
7,926
10,234
0
65,638
L
16,905
4,295
0
719
14,131
4,749
409
7,786
6,345
54,556
0
L
10,003
4,169
0
1,151
15,855
5,460
0
3,490
12,365
0
50,599
W
Ao Kuang
RootZepplin
Ao Kuang
17,876
4,606
0
12,985
20,586
10,488
1,102
4,537
16,049
77,072
18,198
W
Fafnir
7,318
2,014
0
4,741
18,256
26,107
433
5,297
12,959
26,750
0
L
10,946
5,208
667
5,800
19,343
21,594
147
11,070
8,273
0
61,401
W
Danzaburou
iAngelStrxnge--x
Danzaburou
11,796
5,079
0
8,203
18,759
6,750
392
4,425
14,334
0
86,100
L
6,772
877
0
3,102
14,223
14,637
0
5,316
8,907
22,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,885
Gold Earned
57,558
431
Minions Killed
524
0
Camps Cleared
0
1,831,229
Distance Traveled
1,991,235
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,363
568
119
6
0
359,540
7
W
Vamana
11,608
580
127
6
0
424,199
3
L
Mercury
10,065
503
117
6
0
464,429
6
L
Hera
9,534
477
80
4
0
333,567
6
L
Ullr
8,401
420
79
4
0
323,436
2
W
Ao Kuang
12,259
613
116
6
0
433,559
1
W
Fafnir
10,604
530
41
2
0
379,977
4
L
Horus
10,710
536
120
6
0
366,496
0
W
Danzaburou
11,724
586
121
6
0
393,960
1
L
Bacchus
9,175
459
35
2
0
343,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role