Player Matchup

Danzaburou
Danzaburou
ChainsawBobb
Danzaburou
Level 104
God Stats
0W - 1L
1,262 SR
Queue Stats
36W - 32L
1,533 Elo+
Solo
King Arthur
King Arthur
ClawZxZ
King Arthur
Level 129
God Stats
3W - 11L
1,308 SR
Queue Stats
89W - 87L
1,508 Elo+
Solo
Jormungandr
Jormungandr
Kaijusaurus
Jormungandr
Level 7
God Stats
8W - 13L
1,691 SR
Queue Stats
63W - 64L
1,489 Elo+
Solo
Zeus
Zeus
StrawberryJake
Zeus
Level 46
God Stats
26W - 18L
1,760 SR
Queue Stats
225W - 151L
1,641 Elo+
Solo
Poseidon
Poseidon
lxBinixl
Poseidon
Level 123
God Stats
245W - 275L
1,470 SR
Queue Stats
280W - 325L
1,412 Elo+
Solo
Team Averages
Level 82
1,498 SR
1,517 Elo+

VS

Team Averages
Level 125
1,559 SR
1,503 Elo+
Nu Wa
Nu Wa
DarthCraan
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,559 Elo+
Solo
Shiva
Shiva
GetDatGanj
Shiva
Level 142
God Stats
11W - 5L
1,635 SR
Queue Stats
31W - 50L
1,376 Elo+
Party 1
Ravana
Ravana
MOTD_Leader
Ravana
Level 126
God Stats
3W - 4L
1,638 SR
Queue Stats
82W - 89L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
iMalevolence200
Gilgamesh
Level 160
God Stats
12W - 7L
1,375 SR
Queue Stats
48W - 54L
1,461 Elo+
Party 1
Yemoja
Yemoja
slammincody
Yemoja
Level 109
God Stats
3W - 3L
1,647 SR
Queue Stats
41W - 34L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChainsawBobb
Danzaburou
16
1 / 4 / 6
8,977
748
7,022
13,475
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ClawZxZ
King Arthur
16
5 / 2 / 2
9,218
768
9,425
14,989
8,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Kaijusaurus
Jormungandr
14
1 / 7 / 6
8,260
688
7,128
13,028
12,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 4 / 5
9,314
776
14,992
11,368
3,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
lxBinixl
Poseidon
14
3 / 6 / 4
8,439
703
7,695
10,343
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
1 / 2 / 15
8,966
747
13,096
8,140
3,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
17
8 / 2 / 8
10,047
837
18,126
13,623
12,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ravana
16
1 / 4 / 6
8,853
738
8,047
11,906
5,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
iMalevolence200
Gilgamesh
17
9 / 6 / 5
10,522
877
10,781
16,223
15,578
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
16
3 / 2 / 10
9,560
797
4,598
13,457
13,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
66
15
Kills
22
23
Deaths
16
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChainsawBobb
Danzaburou
1
4
6
1
L
King Arthur
ClawZxZ
King Arthur
5
2
2
3
W
Nu Wa
1
2
15
4.25
W
Shiva
8
2
8
6
L
Jormungandr
Kaijusaurus
Jormungandr
1
7
6
0.57
W
Ravana
1
4
6
1
L
5
4
5
1.88
W
Gilgamesh
iMalevolence200
Gilgamesh
9
6
5
1.92
L
Poseidon
lxBinixl
Poseidon
3
6
4
0.83
W
Yemoja
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,262
Damage
54,648
63,203
Taken
63,349
32,333
Mitigated
49,959
10,764
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChainsawBobb
Danzaburou
7,022
2,331
0
3,982
13,475
4,994
967
2,721
10,754
0
29,813
L
King Arthur
ClawZxZ
King Arthur
9,425
1,463
266
3,310
14,989
8,891
169
5,600
9,389
0
27,217
W
Nu Wa
13,096
3,094
51
1,415
8,140
3,238
170
6,222
1,918
41,070
0
W
Shiva
18,126
2,539
556
1,089
13,623
12,188
222
6,984
6,639
3,451
32,879
L
Jormungandr
Kaijusaurus
Jormungandr
7,128
2,182
0
0
13,028
12,233
288
4,300
8,728
21,164
0
W
Ravana
8,047
2,620
0
745
11,906
5,664
1,062
3,886
8,020
0
38,957
L
14,992
620
66
2,315
11,368
3,359
378
3,255
8,113
42,817
0
W
Gilgamesh
iMalevolence200
Gilgamesh
10,781
2,529
0
327
16,223
15,578
671
5,850
10,373
117
28,782
L
Poseidon
lxBinixl
Poseidon
7,695
633
0
825
10,343
2,856
353
3,350
6,993
30,464
0
W
Yemoja
4,598
1,367
2,972
5,398
13,457
13,291
367
6,873
6,584
14,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,208
Gold Earned
47,948
228
Minions Killed
230
0
Camps Cleared
0
1,122,320
Distance Traveled
1,268,261
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,977
748
46
4
0
220,421
4
L
King Arthur
9,218
768
41
3
0
247,125
1
W
Nu Wa
8,966
747
54
5
0
239,739
1
W
Shiva
10,047
837
51
4
0
301,186
3
L
Jormungandr
8,260
688
37
3
0
211,056
0
W
Ravana
8,853
738
57
5
0
244,189
3
L
Zeus
9,314
776
46
4
0
230,071
3
W
Gilgamesh
10,522
877
48
4
0
249,398
3
L
Poseidon
8,439
703
58
5
0
213,647
1
W
Yemoja
9,560
797
20
2
0
233,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role