Player Matchup

Fenrir
Fenrir
AnonymMan
Fenrir
Level 39
God Stats
0W - 2L
1,342 SR
Queue Stats
10W - 19L
1,274 Elo+
Party 1
Nu Wa
Nu Wa
LuCenZo147
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,332 Elo+
Party 1
Rama
Rama
Mathas3
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,274 Elo+
Party 1
Team Averages
Level 31
1,447 SR
1,294 Elo+

VS

Team Averages
Level 54
1,579 SR
1,475 Elo+
Bacchus
Bacchus
IcyHunt
Bacchus
Level 102
God Stats
2W - 0L
1,707 SR
Queue Stats
64W - 75L
1,426 Elo+
Solo
Vulcan
Vulcan
Qcksteelheavy
Vulcan
Level 45
God Stats
2W - 1L
1,529 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
Thomaslefdppoilu
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnonymMan
Fenrir
10
1 / 9 / 2
7,370
614
5,781
11,570
4,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
11
0 / 5 / 2
7,094
591
3,718
9,687
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Mathas3
Rama
12
2 / 2 / 0
7,802
650
5,451
8,842
3,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IcyHunt
Bacchus
13
3 / 1 / 12
8,874
740
6,686
12,099
11,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
10 / 0 / 6
10,283
857
13,357
4,610
1,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 2 / 12
8,825
735
5,738
7,404
2,222
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
16
16
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AnonymMan
Fenrir
1
9
2
0.22
W
Bacchus
IcyHunt
Bacchus
3
1
12
9
L
Nu Wa
0
5
2
0.2
L
Rama
Mathas3
Rama
2
2
0
1
W
10
0
6
13
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,950
Damage
25,781
30,099
Taken
24,113
11,560
Mitigated
14,917
4,830
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AnonymMan
Fenrir
5,781
377
461
1,723
11,570
4,655
0
7,732
3,838
0
12,478
W
Bacchus
IcyHunt
Bacchus
6,686
857
0
3,409
12,099
11,085
399
1,655
10,002
24,528
0
L
Nu Wa
3,718
691
0
753
9,687
3,117
0
7,120
2,567
22,187
0
L
Rama
Mathas3
Rama
5,451
3,945
0
1,893
8,842
3,788
0
5,614
3,228
0
24,763
W
13,357
2,429
0
250
4,610
1,610
828
909
3,473
56,718
0
W
5,738
2,931
299
437
7,404
2,222
1,076
1,214
5,916
0
18,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,266
Gold Earned
27,982
116
Minions Killed
152
3
Camps Cleared
6
567,992
Distance Traveled
700,903
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,370
614
14
1
1
174,288
0
W
Bacchus
8,874
740
33
3
1
230,196
0
L
Nu Wa
7,094
591
44
4
1
200,939
0
L
Rama
7,802
650
58
5
1
192,765
0
W
Vulcan
10,283
857
95
8
3
253,214
3
W
Cupid
8,825
735
24
2
2
217,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role